zink: ci updates

some flakes here that will be resolved in the very near future

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/9348>
This commit is contained in:
Mike Blumenkrantz 2021-03-02 18:44:31 -05:00 committed by Marge Bot
parent a5984bdf78
commit 0f7d32073d
2 changed files with 2 additions and 14 deletions

View File

@ -18,6 +18,7 @@ zink-piglit-quick_gl:
PIGLIT_TESTS: >
-x arb_map_buffer_alignment@arb_map_buffer_alignment-map-invalidate-range
-x glx-make-current -x arb_timer_query -x arb_sample_shading@builtin-gl-sample-mask
-x execution@tex-miplevel-selection
PIGLIT_PROFILES: quick_gl
PIGLIT_RESULTS: "zink-quick_gl"

View File

@ -1246,7 +1246,7 @@ spec/arb_tessellation_shader/arb_tessellation_shader-immediate-mode-draw-patches
spec/arb_tessellation_shader/arb_tessellation_shader-tes-gs-max-output -small -scan 1 50: crash
spec/arb_texture_buffer_object/formats (fs, arb): skip
spec/arb_texture_buffer_object/formats (vs, arb): skip
spec/arb_texture_buffer_object/indexed: crash
spec/arb_texture_buffer_object/indexed: fail
spec/arb_texture_buffer_object/negative-unsupported: skip
spec/arb_texture_buffer_object/render-no-bo: crash
spec/arb_texture_buffer_range/ranges-2 compat: fail
@ -2639,19 +2639,6 @@ spec/ext_window_rectangles/errors: skip
spec/ext_window_rectangles/errors_gles3: skip
spec/ext_window_rectangles/render: skip
spec/ext_window_rectangles/render_gles3: skip
spec/glsl-1.30/execution/tex-miplevel-selection texturegradoffset 1darrayshadow: fail
spec/glsl-1.30/execution/tex-miplevel-selection texturegradoffset 1dshadow: fail
spec/glsl-1.30/execution/tex-miplevel-selection texturelodoffset 1darrayshadow: fail
spec/glsl-1.30/execution/tex-miplevel-selection texturelodoffset 1dshadow: fail
spec/glsl-1.30/execution/tex-miplevel-selection textureoffset 1darrayshadow: fail
spec/glsl-1.30/execution/tex-miplevel-selection textureoffset 1dshadow: fail
spec/glsl-1.30/execution/tex-miplevel-selection textureoffset 2darrayshadow: skip
spec/glsl-1.30/execution/tex-miplevel-selection textureoffset(bias) 1darrayshadow: fail
spec/glsl-1.30/execution/tex-miplevel-selection textureoffset(bias) 1dshadow: fail
spec/glsl-1.30/execution/tex-miplevel-selection textureprojgradoffset 1dshadow: fail
spec/glsl-1.30/execution/tex-miplevel-selection textureprojlodoffset 1dshadow: fail
spec/glsl-1.30/execution/tex-miplevel-selection textureprojoffset 1dshadow: fail
spec/glsl-1.30/execution/tex-miplevel-selection textureprojoffset(bias) 1dshadow: fail
spec/glsl-1.50/built-in constants compatibility: skip
spec/glsl-1.50/execution/geometry/primitive-id-restart gl_line_loop ffs: fail
spec/glsl-1.50/execution/geometry/primitive-id-restart gl_line_loop other: fail