diff --git a/src/mesa/drivers/dri/i965/brw_blorp_blit_eu.cpp b/src/mesa/drivers/dri/i965/brw_blorp_blit_eu.cpp index acaf92b0fe2..5a485df55e6 100644 --- a/src/mesa/drivers/dri/i965/brw_blorp_blit_eu.cpp +++ b/src/mesa/drivers/dri/i965/brw_blorp_blit_eu.cpp @@ -83,7 +83,6 @@ brw_blorp_eu_emitter::emit_texture_lookup(const struct brw_reg &dst, inst->base_mrf = base_mrf; inst->mlen = msg_length; - inst->sampler = 0; inst->header_present = false; insts.push_tail(inst); diff --git a/src/mesa/drivers/dri/i965/brw_fs.cpp b/src/mesa/drivers/dri/i965/brw_fs.cpp index 13ef6dde6de..bf95b57f91a 100644 --- a/src/mesa/drivers/dri/i965/brw_fs.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs.cpp @@ -348,7 +348,6 @@ fs_inst::equals(fs_inst *inst) const conditional_mod == inst->conditional_mod && mlen == inst->mlen && base_mrf == inst->base_mrf && - sampler == inst->sampler && target == inst->target && eot == inst->eot && header_present == inst->header_present && diff --git a/src/mesa/drivers/dri/i965/brw_fs_cse.cpp b/src/mesa/drivers/dri/i965/brw_fs_cse.cpp index 63d87f942f3..01790ada8b4 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_cse.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_cse.cpp @@ -157,7 +157,6 @@ instructions_match(fs_inst *a, fs_inst *b) a->mlen == b->mlen && a->regs_written == b->regs_written && a->base_mrf == b->base_mrf && - a->sampler == b->sampler && a->eot == b->eot && a->header_present == b->header_present && a->shadow_compare == b->shadow_compare) diff --git a/src/mesa/drivers/dri/i965/brw_fs_fp.cpp b/src/mesa/drivers/dri/i965/brw_fs_fp.cpp index 35c056fad66..8d07be2ee17 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_fp.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_fp.cpp @@ -498,7 +498,6 @@ fs_visitor::emit_fragment_program_code() inst = emit_texture_gen4(ir, dst, coordinate, shadow_c, lod, dpdy, fpi->TexSrcUnit); } - inst->sampler = fpi->TexSrcUnit; inst->shadow_compare = fpi->TexShadow; /* Reuse the GLSL swizzle_result() handler. */ diff --git a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp index 534c65261d6..4701e61e14a 100644 --- a/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_fs_visitor.cpp @@ -1745,7 +1745,6 @@ fs_visitor::emit_mcs_fetch(ir_texture *ir, fs_reg coordinate, uint32_t sampler) inst->regs_written = 4; /* we only care about one reg of response, * but the sampler always writes 4/8 */ - inst->sampler = sampler; return dest; } @@ -1867,8 +1866,6 @@ fs_visitor::visit(ir_texture *ir) if (ir->op == ir_tg4) inst->texture_offset |= gather_channel(ir, sampler) << 16; // M0.2:16-17 - inst->sampler = sampler; - if (ir->shadow_comparitor) inst->shadow_compare = true; diff --git a/src/mesa/drivers/dri/i965/brw_shader.h b/src/mesa/drivers/dri/i965/brw_shader.h index 5c48671ff6d..5980cf0cd68 100644 --- a/src/mesa/drivers/dri/i965/brw_shader.h +++ b/src/mesa/drivers/dri/i965/brw_shader.h @@ -108,7 +108,6 @@ struct backend_instruction { uint32_t texture_offset; /**< Texture offset bitfield */ uint32_t offset; /**< spill/unspill offset */ - uint8_t sampler; uint8_t mlen; /**< SEND message length */ int8_t base_mrf; /**< First MRF in the SEND message, if mlen is nonzero. */ uint8_t target; /**< MRT target. */ diff --git a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp index a47c3a6e96d..1b468502616 100644 --- a/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp +++ b/src/mesa/drivers/dri/i965/brw_vec4_visitor.cpp @@ -45,7 +45,6 @@ vec4_instruction::vec4_instruction(vec4_visitor *v, this->no_dd_check = false; this->writes_accumulator = false; this->conditional_mod = BRW_CONDITIONAL_NONE; - this->sampler = 0; this->texture_offset = 0; this->target = 0; this->shadow_compare = false; @@ -2282,7 +2281,6 @@ vec4_visitor::emit_mcs_fetch(ir_texture *ir, src_reg coordinate, uint32_t sample vec4_instruction *inst = new(mem_ctx) vec4_instruction(this, SHADER_OPCODE_TXF_MCS); inst->base_mrf = 2; inst->mlen = 1; - inst->sampler = sampler; inst->dst = dst_reg(this, glsl_type::uvec4_type); inst->dst.writemask = WRITEMASK_XYZW; @@ -2434,7 +2432,6 @@ vec4_visitor::visit(ir_texture *ir) sampler >= 16; inst->base_mrf = 2; inst->mlen = inst->header_present + 1; /* always at least one */ - inst->sampler = sampler; inst->dst = dst_reg(this, ir->type); inst->dst.writemask = WRITEMASK_XYZW; inst->shadow_compare = ir->shadow_comparitor != NULL;