ac: move push_constants to the ABI

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Samuel Pitoiset 2018-02-09 13:54:20 +01:00
parent 460d3ce726
commit 0efbede949
2 changed files with 5 additions and 4 deletions

View File

@ -85,7 +85,6 @@ struct nir_to_llvm_context {
LLVMValueRef descriptor_sets[AC_UD_MAX_SETS];
LLVMValueRef ring_offsets;
LLVMValueRef push_constants;
LLVMValueRef view_index;
LLVMValueRef vertex_buffers;
@ -633,7 +632,7 @@ declare_global_input_sgprs(struct nir_to_llvm_context *ctx,
if (ctx->shader_info->info.loads_push_constants) {
/* 1 for push constants and dynamic descriptors */
add_array_arg(args, type, &ctx->push_constants);
add_array_arg(args, type, &ctx->abi.push_constants);
}
}
@ -2367,7 +2366,7 @@ static LLVMValueRef visit_vulkan_resource_index(struct nir_to_llvm_context *ctx,
layout->binding[binding].type == VK_DESCRIPTOR_TYPE_STORAGE_BUFFER_DYNAMIC) {
unsigned idx = pipeline_layout->set[desc_set].dynamic_offset_start +
layout->binding[binding].dynamic_offset_offset;
desc_ptr = ctx->push_constants;
desc_ptr = ctx->abi.push_constants;
base_offset = pipeline_layout->push_constant_size + 16 * idx;
stride = LLVMConstInt(ctx->ac.i32, 16, false);
} else
@ -2403,7 +2402,7 @@ static LLVMValueRef visit_load_push_constant(struct nir_to_llvm_context *ctx,
addr = LLVMConstInt(ctx->ac.i32, nir_intrinsic_base(instr), 0);
addr = LLVMBuildAdd(ctx->builder, addr, get_src(ctx->nir, instr->src[0]), "");
ptr = ac_build_gep0(&ctx->ac, ctx->push_constants, addr);
ptr = ac_build_gep0(&ctx->ac, ctx->abi.push_constants, addr);
ptr = cast_ptr(ctx, ptr, get_def_type(ctx->nir, &instr->dest.ssa));
return LLVMBuildLoad(ctx->builder, ptr, "");

View File

@ -60,6 +60,8 @@ struct ac_shader_abi {
LLVMValueRef workgroup_ids[3];
LLVMValueRef tg_size;
LLVMValueRef push_constants; /* Vulkan only */
/* For VS and PS: pre-loaded shader inputs.
*
* Currently only used for NIR shaders; indexed by variables'