i965: init global state first in brw_workaround_depthstencil_alignment
In a future pass this will allow us to exit-early from this routine to disable it for gen >= 7. Signed-off-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Paul Berry <stereotype441@gmail.com>
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@ -341,6 +341,20 @@ brw_workaround_depthstencil_alignment(struct brw_context *brw,
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if (depth_irb)
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depth_mt = depth_irb->mt;
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/* Initialize brw->depthstencil to 'nop' workaround state.
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*/
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brw->depthstencil.tile_x = 0;
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brw->depthstencil.tile_y = 0;
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brw->depthstencil.depth_offset = 0;
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brw->depthstencil.stencil_offset = 0;
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brw->depthstencil.hiz_offset = 0;
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brw->depthstencil.depth_mt = NULL;
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brw->depthstencil.stencil_mt = NULL;
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if (depth_irb)
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brw->depthstencil.depth_mt = depth_mt;
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if (stencil_irb)
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brw->depthstencil.stencil_mt = get_stencil_miptree(stencil_irb);
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/* Check if depth buffer is in depth/stencil format. If so, then it's only
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* safe to invalidate it if we're also clearing stencil, and both depth_irb
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* and stencil_irb point to the same miptree.
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@ -515,11 +529,6 @@ brw_workaround_depthstencil_alignment(struct brw_context *brw,
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*/
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brw->depthstencil.tile_x = tile_x;
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brw->depthstencil.tile_y = tile_y;
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brw->depthstencil.depth_offset = 0;
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brw->depthstencil.stencil_offset = 0;
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brw->depthstencil.hiz_offset = 0;
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brw->depthstencil.depth_mt = NULL;
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brw->depthstencil.stencil_mt = NULL;
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if (depth_irb) {
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depth_mt = depth_irb->mt;
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brw->depthstencil.depth_mt = depth_mt;
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