llvmpipe/cs: respect render condition
Running complete CTS turned up a missing cond render. Fixes KHR-GL45.compute_shader.conditional-dispatching Reviewed-by: Roland Scheidegger <sroland@vmware.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5944>
This commit is contained in:
parent
912ad09112
commit
0e0b6d477b
|
@ -43,6 +43,7 @@
|
|||
#include "lp_perf.h"
|
||||
#include "lp_screen.h"
|
||||
#include "lp_memory.h"
|
||||
#include "lp_query.h"
|
||||
#include "lp_cs_tpool.h"
|
||||
#include "frontend/sw_winsys.h"
|
||||
#include "nir/nir_to_tgsi_info.h"
|
||||
|
@ -1316,6 +1317,9 @@ static void llvmpipe_launch_grid(struct pipe_context *pipe,
|
|||
struct llvmpipe_screen *screen = llvmpipe_screen(pipe->screen);
|
||||
struct lp_cs_job_info job_info;
|
||||
|
||||
if (!llvmpipe_check_render_cond(llvmpipe))
|
||||
return;
|
||||
|
||||
memset(&job_info, 0, sizeof(job_info));
|
||||
|
||||
llvmpipe_cs_update_derived(llvmpipe, info->input);
|
||||
|
|
Loading…
Reference in New Issue