freedreno: Convert nir_lower_tg4_to_tex to the NIR lowering helper.
Cuts a bunch of boilerplate. Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
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@ -29,110 +29,73 @@
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* direct texture calls.
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*/
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static bool
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lower_tg4(nir_block *block, nir_builder *b, void *mem_ctx)
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static nir_ssa_def *
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ir3_nir_lower_tg4_to_tex_instr(nir_builder *b, nir_instr *instr, void *data)
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{
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bool progress = false;
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nir_tex_instr *tg4 = nir_instr_as_tex(instr);
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static const int offsets[3][2] = { {0, 1}, {1, 1}, {1, 0} };
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nir_foreach_instr_safe(instr, block) {
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if (instr->type != nir_instr_type_tex)
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continue;
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nir_ssa_def *results[4];
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int offset_index = nir_tex_instr_src_index(tg4, nir_tex_src_offset);
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for (int i = 0; i < 4; i++) {
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int num_srcs = tg4->num_srcs + 1 /* lod */;
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if (offset_index < 0 && i < 3)
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num_srcs++;
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nir_tex_instr *tg4 = (nir_tex_instr *)instr;
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nir_tex_instr *tex = nir_tex_instr_create(b->shader, num_srcs);
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tex->op = nir_texop_txl;
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tex->sampler_dim = tg4->sampler_dim;
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tex->coord_components = tg4->coord_components;
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tex->is_array = tg4->is_array;
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tex->is_shadow = tg4->is_shadow;
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tex->is_new_style_shadow = tg4->is_new_style_shadow;
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tex->texture_index = tg4->texture_index;
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tex->sampler_index = tg4->sampler_index;
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tex->dest_type = tg4->dest_type;
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if (tg4->op != nir_texop_tg4)
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continue;
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b->cursor = nir_before_instr(&tg4->instr);
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nir_ssa_def *results[4];
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int offset_index = nir_tex_instr_src_index(tg4, nir_tex_src_offset);
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for (int i = 0; i < 4; i++) {
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int num_srcs = tg4->num_srcs + 1 /* lod */;
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if (offset_index < 0 && i < 3)
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num_srcs++;
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nir_tex_instr *tex = nir_tex_instr_create(b->shader, num_srcs);
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tex->op = nir_texop_txl;
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tex->sampler_dim = tg4->sampler_dim;
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tex->coord_components = tg4->coord_components;
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tex->is_array = tg4->is_array;
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tex->is_shadow = tg4->is_shadow;
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tex->is_new_style_shadow = tg4->is_new_style_shadow;
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tex->texture_index = tg4->texture_index;
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tex->sampler_index = tg4->sampler_index;
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tex->dest_type = tg4->dest_type;
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for (int j = 0; j < tg4->num_srcs; j++) {
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nir_src_copy(&tex->src[j].src, &tg4->src[j].src, tex);
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tex->src[j].src_type = tg4->src[j].src_type;
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}
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if (i != 3) {
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nir_ssa_def *offset =
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nir_vec2(b, nir_imm_int(b, offsets[i][0]),
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nir_imm_int(b, offsets[i][1]));
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if (offset_index < 0) {
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tex->src[tg4->num_srcs].src = nir_src_for_ssa(offset);
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tex->src[tg4->num_srcs].src_type = nir_tex_src_offset;
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} else {
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assert(nir_tex_instr_src_size(tex, offset_index) == 2);
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nir_ssa_def *orig = nir_ssa_for_src(
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b, tex->src[offset_index].src, 2);
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tex->src[offset_index].src =
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nir_src_for_ssa(nir_iadd(b, orig, offset));
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}
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}
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tex->src[num_srcs - 1].src = nir_src_for_ssa(nir_imm_float(b, 0));
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tex->src[num_srcs - 1].src_type = nir_tex_src_lod;
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nir_ssa_dest_init(&tex->instr, &tex->dest,
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nir_tex_instr_dest_size(tex), 32, NULL);
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nir_builder_instr_insert(b, &tex->instr);
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results[i] = nir_channel(b, &tex->dest.ssa, tg4->component);
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for (int j = 0; j < tg4->num_srcs; j++) {
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nir_src_copy(&tex->src[j].src, &tg4->src[j].src, tex);
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tex->src[j].src_type = tg4->src[j].src_type;
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}
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if (i != 3) {
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nir_ssa_def *offset =
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nir_vec2(b, nir_imm_int(b, offsets[i][0]),
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nir_imm_int(b, offsets[i][1]));
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if (offset_index < 0) {
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tex->src[tg4->num_srcs].src = nir_src_for_ssa(offset);
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tex->src[tg4->num_srcs].src_type = nir_tex_src_offset;
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} else {
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assert(nir_tex_instr_src_size(tex, offset_index) == 2);
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nir_ssa_def *orig = nir_ssa_for_src(
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b, tex->src[offset_index].src, 2);
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tex->src[offset_index].src =
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nir_src_for_ssa(nir_iadd(b, orig, offset));
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}
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}
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tex->src[num_srcs - 1].src = nir_src_for_ssa(nir_imm_float(b, 0));
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tex->src[num_srcs - 1].src_type = nir_tex_src_lod;
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nir_ssa_def *result = nir_vec4(b, results[0], results[1], results[2], results[3]);
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nir_ssa_def_rewrite_uses(&tg4->dest.ssa, nir_src_for_ssa(result));
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nir_ssa_dest_init(&tex->instr, &tex->dest,
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nir_tex_instr_dest_size(tex), 32, NULL);
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nir_builder_instr_insert(b, &tex->instr);
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nir_instr_remove(&tg4->instr);
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progress = true;
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results[i] = nir_channel(b, &tex->dest.ssa, tg4->component);
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}
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return progress;
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return nir_vec(b, results, 4);
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}
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static bool
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lower_tg4_func(nir_function_impl *impl)
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ir3_nir_lower_tg4_to_tex_filter(const nir_instr *instr, const void *data)
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{
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void *mem_ctx = ralloc_parent(impl);
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nir_builder b;
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nir_builder_init(&b, impl);
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bool progress = false;
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nir_foreach_block_safe(block, impl) {
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progress |= lower_tg4(block, &b, mem_ctx);
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}
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if (progress)
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nir_metadata_preserve(impl, nir_metadata_block_index |
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nir_metadata_dominance);
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return progress;
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return (instr->type == nir_instr_type_tex &&
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nir_instr_as_tex(instr)->op == nir_texop_tg4);
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}
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bool
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ir3_nir_lower_tg4_to_tex(nir_shader *shader)
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{
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bool progress = false;
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nir_foreach_function(function, shader) {
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if (function->impl)
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progress |= lower_tg4_func(function->impl);
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}
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return progress;
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return nir_shader_lower_instructions(shader,
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ir3_nir_lower_tg4_to_tex_filter,
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ir3_nir_lower_tg4_to_tex_instr, NULL);
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}
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