diff --git a/src/gallium/drivers/radeonsi/si_pipe.c b/src/gallium/drivers/radeonsi/si_pipe.c index e95824add40..c3f96e02d08 100644 --- a/src/gallium/drivers/radeonsi/si_pipe.c +++ b/src/gallium/drivers/radeonsi/si_pipe.c @@ -49,7 +49,6 @@ static void si_destroy_context(struct pipe_context *context) sctx->b.ws->fence_reference(&sctx->last_gfx_fence, NULL); si_pm4_free_state(sctx, sctx->init_config, ~0); - si_pm4_delete_state(sctx, gs_rings, sctx->gs_rings); si_pm4_delete_state(sctx, tf_ring, sctx->tf_state); for (i = 0; i < Elements(sctx->vgt_shader_config); i++) si_pm4_delete_state(sctx, vgt_shader_config, sctx->vgt_shader_config[i]); diff --git a/src/gallium/drivers/radeonsi/si_pipe.h b/src/gallium/drivers/radeonsi/si_pipe.h index 35104cf7848..687114b47a1 100644 --- a/src/gallium/drivers/radeonsi/si_pipe.h +++ b/src/gallium/drivers/radeonsi/si_pipe.h @@ -201,7 +201,6 @@ struct si_context { /* VGT states. */ struct si_pm4_state *vgt_shader_config[4]; - struct si_pm4_state *gs_rings; struct pipe_resource *esgs_ring; struct pipe_resource *gsvs_ring; struct si_pm4_state *tf_state; diff --git a/src/gallium/drivers/radeonsi/si_state.h b/src/gallium/drivers/radeonsi/si_state.h index a38a0f2571b..cd01074d778 100644 --- a/src/gallium/drivers/radeonsi/si_state.h +++ b/src/gallium/drivers/radeonsi/si_state.h @@ -96,7 +96,6 @@ union si_state { struct si_pm4_state *hs; struct si_pm4_state *es; struct si_pm4_state *gs; - struct si_pm4_state *gs_rings; struct si_pm4_state *tf_ring; struct si_pm4_state *vgt_shader_config; struct si_pm4_state *vs; diff --git a/src/gallium/drivers/radeonsi/si_state_shaders.c b/src/gallium/drivers/radeonsi/si_state_shaders.c index 4ca9aa50814..43dbe03c2e9 100644 --- a/src/gallium/drivers/radeonsi/si_state_shaders.c +++ b/src/gallium/drivers/radeonsi/si_state_shaders.c @@ -1050,8 +1050,7 @@ static void si_init_gs_rings(struct si_context *sctx) unsigned esgs_ring_size = 128 * 1024; unsigned gsvs_ring_size = 60 * 1024 * 1024; - assert(!sctx->gs_rings); - sctx->gs_rings = CALLOC_STRUCT(si_pm4_state); + assert(!sctx->esgs_ring && !sctx->gsvs_ring); sctx->esgs_ring = pipe_buffer_create(sctx->b.b.screen, PIPE_BIND_CUSTOM, PIPE_USAGE_DEFAULT, esgs_ring_size); @@ -1059,6 +1058,7 @@ static void si_init_gs_rings(struct si_context *sctx) sctx->gsvs_ring = pipe_buffer_create(sctx->b.b.screen, PIPE_BIND_CUSTOM, PIPE_USAGE_DEFAULT, gsvs_ring_size); + /* Append these registers to the init config state. */ if (sctx->b.chip_class >= CIK) { if (sctx->b.chip_class >= VI) { /* The maximum sizes are 63.999 MB on VI, because @@ -1066,17 +1066,23 @@ static void si_init_gs_rings(struct si_context *sctx) assert(esgs_ring_size / 256 < (1 << 18)); assert(gsvs_ring_size / 256 < (1 << 18)); } - si_pm4_set_reg(sctx->gs_rings, R_030900_VGT_ESGS_RING_SIZE, + si_pm4_set_reg(sctx->init_config, R_030900_VGT_ESGS_RING_SIZE, esgs_ring_size / 256); - si_pm4_set_reg(sctx->gs_rings, R_030904_VGT_GSVS_RING_SIZE, + si_pm4_set_reg(sctx->init_config, R_030904_VGT_GSVS_RING_SIZE, gsvs_ring_size / 256); } else { - si_pm4_set_reg(sctx->gs_rings, R_0088C8_VGT_ESGS_RING_SIZE, + si_pm4_set_reg(sctx->init_config, R_0088C8_VGT_ESGS_RING_SIZE, esgs_ring_size / 256); - si_pm4_set_reg(sctx->gs_rings, R_0088CC_VGT_GSVS_RING_SIZE, + si_pm4_set_reg(sctx->init_config, R_0088CC_VGT_GSVS_RING_SIZE, gsvs_ring_size / 256); } + /* Flush the context to re-emit the init_config state. + * This is done only once in a lifetime of a context. + */ + sctx->b.initial_gfx_cs_size = 0; /* force flush */ + si_context_gfx_flush(sctx, RADEON_FLUSH_ASYNC, NULL); + si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_VERTEX, SI_RING_ESGS, sctx->esgs_ring, 0, esgs_ring_size, true, true, 4, 64, 0); @@ -1113,8 +1119,8 @@ static void si_update_gs_rings(struct si_context *sctx) si_set_ring_buffer(&sctx->b.b, PIPE_SHADER_GEOMETRY, SI_RING_GSVS_3, sctx->gsvs_ring, gsvs_itemsize, 64, true, true, 4, 16, offset); - } + /** * @returns 1 if \p sel has been updated to use a new scratch buffer and 0 * otherwise. @@ -1412,16 +1418,11 @@ void si_update_shaders(struct si_context *sctx) si_pm4_bind_state(sctx, vs, sctx->gs_shader->current->gs_copy_shader->pm4); si_update_so(sctx, sctx->gs_shader); - if (!sctx->gs_rings) + if (!sctx->gsvs_ring) si_init_gs_rings(sctx); - if (sctx->emitted.named.gs_rings != sctx->gs_rings) - sctx->b.flags |= SI_CONTEXT_VGT_FLUSH; - si_pm4_bind_state(sctx, gs_rings, sctx->gs_rings); - si_update_gs_rings(sctx); } else { - si_pm4_bind_state(sctx, gs_rings, NULL); si_pm4_bind_state(sctx, gs, NULL); si_pm4_bind_state(sctx, es, NULL); }