glsl: enforce restriction on AoA interface blocks in GLSL ES 3.10

Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
This commit is contained in:
Timothy Arceri 2015-06-10 19:40:07 +10:00
parent 94d669b0d2
commit 0d2068a92d
1 changed files with 11 additions and 0 deletions

View File

@ -5847,6 +5847,17 @@ ast_interface_block::hir(exec_list *instructions,
const glsl_type *block_array_type =
process_array_type(&loc, block_type, this->array_specifier, state);
/* From section 4.3.9 (Interface Blocks) of the GLSL ES 3.10 spec:
*
* * Arrays of arrays of blocks are not allowed
*/
if (state->es_shader && block_array_type->is_array() &&
block_array_type->fields.array->is_array()) {
_mesa_glsl_error(&loc, state,
"arrays of arrays interface blocks are "
"not allowed");
}
var = new(state) ir_variable(block_array_type,
this->instance_name,
var_mode);