glsl: add image and sampler (un)packing support to glsl to nir

This is needed for ARB_bindless_texture support.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
This commit is contained in:
Timothy Arceri 2018-01-19 15:11:16 +11:00
parent 549ccbb435
commit 0cbc62a4dd
1 changed files with 4 additions and 0 deletions

View File

@ -1640,11 +1640,15 @@ nir_visitor::visit(ir_expression *ir)
case ir_unop_unpack_half_2x16:
result = nir_unpack_half_2x16(&b, srcs[0]);
break;
case ir_unop_pack_sampler_2x32:
case ir_unop_pack_image_2x32:
case ir_unop_pack_double_2x32:
case ir_unop_pack_int_2x32:
case ir_unop_pack_uint_2x32:
result = nir_pack_64_2x32(&b, srcs[0]);
break;
case ir_unop_unpack_sampler_2x32:
case ir_unop_unpack_image_2x32:
case ir_unop_unpack_double_2x32:
case ir_unop_unpack_int_2x32:
case ir_unop_unpack_uint_2x32: