glsl: add image and sampler (un)packing support to glsl to nir
This is needed for ARB_bindless_texture support. Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
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@ -1640,11 +1640,15 @@ nir_visitor::visit(ir_expression *ir)
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case ir_unop_unpack_half_2x16:
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result = nir_unpack_half_2x16(&b, srcs[0]);
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break;
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case ir_unop_pack_sampler_2x32:
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case ir_unop_pack_image_2x32:
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case ir_unop_pack_double_2x32:
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case ir_unop_pack_int_2x32:
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case ir_unop_pack_uint_2x32:
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result = nir_pack_64_2x32(&b, srcs[0]);
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break;
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case ir_unop_unpack_sampler_2x32:
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case ir_unop_unpack_image_2x32:
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case ir_unop_unpack_double_2x32:
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case ir_unop_unpack_int_2x32:
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case ir_unop_unpack_uint_2x32:
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