intel: genxml: add SAMPLER_BORDER_COLOR_STATE structures

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
This commit is contained in:
Lionel Landwerlin 2016-10-12 20:04:26 +01:00
parent 5567145d59
commit 0ca134aa9f
5 changed files with 90 additions and 0 deletions

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@ -372,6 +372,38 @@
<field name="MOCS" start="176" end="179" type="uint"/>
</struct>
<struct name="SAMPLER_BORDER_COLOR_STATE" length="12">
<field name="Border Color Unorm Red" start="0" end="7" type="uint"/>
<field name="Border Color Unorm Green" start="8" end="15" type="uint"/>
<field name="Border Color Unorm Blue" start="16" end="23" type="uint"/>
<field name="Border Color Unorm Alpha" start="24" end="31" type="uint"/>
<field name="Border Color Float Red" start="32" end="63" type="float"/>
<field name="Border Color Float Green" start="64" end="95" type="float"/>
<field name="Border Color Float Blue" start="96" end="127" type="float"/>
<field name="Border Color Float Alpha" start="128" end="159" type="float"/>
<field name="Border Color Float16 Red" start="160" end="175" type="uint"/>
<field name="Border Color Float16 Green" start="176" end="191" type="uint"/>
<field name="Border Color Float16 Blue" start="192" end="207" type="uint"/>
<field name="Border Color Float16 Alpha" start="208" end="223" type="uint"/>
<field name="Border Color Unorm16 Red" start="224" end="239" type="uint"/>
<field name="Border Color Unorm16 Green" start="240" end="255" type="uint"/>
<field name="Border Color Unorm16 Blue" start="256" end="271" type="uint"/>
<field name="Border Color Unorm16 Alpha" start="272" end="287" type="uint"/>
<field name="Border Color Snorm16 Red" start="288" end="303" type="int"/>
<field name="Border Color Snorm16 Green" start="304" end="319" type="int"/>
<field name="Border Color Snorm16 Blue" start="320" end="335" type="int"/>
<field name="Border Color Snorm16 Alpha" start="336" end="351" type="int"/>
<field name="Border Color Snorm8 Red" start="352" end="359" type="int"/>
<field name="Border Color Snorm8 Green" start="360" end="367" type="int"/>
<field name="Border Color Snorm8 Blue" start="368" end="375" type="int"/>
<field name="Border Color Snorm8 Alpha" start="376" end="383" type="int"/>
</struct>
<struct name="SAMPLER_STATE" length="4">
<field name="Sampler Disable" start="31" end="31" type="bool"/>
<field name="Texture Border Color Mode" start="29" end="29" type="uint">

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@ -428,6 +428,18 @@
<field name="Resource Min LOD" start="224" end="235" type="u4.8"/>
</struct>
<struct name="SAMPLER_BORDER_COLOR_STATE" length="4">
<field name="Border Color Unorm Red" start="0" end="7" type="uint"/>
<field name="Border Color Unorm Green" start="8" end="15" type="uint"/>
<field name="Border Color Unorm Blue" start="16" end="23" type="uint"/>
<field name="Border Color Unorm Alpha" start="24" end="31" type="uint"/>
<field name="Border Color Float Red" start="0" end="31" type="float"/>
<field name="Border Color Float Green" start="32" end="63" type="float"/>
<field name="Border Color Float Blue" start="64" end="95" type="float"/>
<field name="Border Color Float Alpha" start="96" end="127" type="float"/>
</struct>
<struct name="SAMPLER_STATE" length="4">
<field name="Sampler Disable" start="31" end="31" type="bool"/>
<field name="Texture Border Color Mode" start="29" end="29" type="uint">

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@ -438,6 +438,28 @@
<field name="Resource Min LOD" start="224" end="235" type="u4.8"/>
</struct>
<struct name="SAMPLER_BORDER_COLOR_STATE" length="20">
<field name="Border Color Float Red" start="0" end="31" type="float"/>
<field name="Border Color Float Green" start="32" end="63" type="float"/>
<field name="Border Color Float Blue" start="64" end="95" type="float"/>
<field name="Border Color Float Alpha" start="96" end="127" type="float"/>
<field name="Border Color 8bit Red" start="512" end="519" type="uint"/>
<field name="Border Color 8bit Green" start="520" end="527" type="uint"/>
<field name="Border Color 8bit Blue" start="528" end="535" type="uint"/>
<field name="Border Color 8bit Alpha" start="536" end="543" type="uint"/>
<field name="Border Color 16bit Red" start="512" end="527" type="uint"/>
<field name="Border Color 16bit Green" start="528" end="543" type="uint"/>
<field name="Border Color 16bit Blue" start="576" end="591" type="uint"/>
<field name="Border Color 16bit Alpha" start="592" end="607" type="uint"/>
<field name="Border Color 32bit Red" start="512" end="543" type="uint"/>
<field name="Border Color 32bit Green" start="544" end="575" type="uint"/>
<field name="Border Color 32bit Blue" start="576" end="607" type="uint"/>
<field name="Border Color 32bit Alpha" start="608" end="639" type="uint"/>
</struct>
<struct name="SAMPLER_STATE" length="4">
<field name="Sampler Disable" start="31" end="31" type="bool"/>
<field name="Texture Border Color Mode" start="29" end="29" type="uint">

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@ -358,6 +358,18 @@
<field name="Filter Coefficient" start="0" end="7" type="s1.6"/>
</struct>
<struct name="SAMPLER_BORDER_COLOR_STATE" length="4">
<field name="Border Color Float Red" start="0" end="31" type="float"/>
<field name="Border Color Float Green" start="32" end="63" type="float"/>
<field name="Border Color Float Blue" start="64" end="95" type="float"/>
<field name="Border Color Float Alpha" start="96" end="127" type="float"/>
<field name="Border Color 32bit Red" start="0" end="31" type="uint"/>
<field name="Border Color 32bit Green" start="32" end="63" type="uint"/>
<field name="Border Color 32bit Blue" start="64" end="95" type="uint"/>
<field name="Border Color 32bit Alpha" start="96" end="127" type="uint"/>
</struct>
<struct name="SAMPLER_STATE" length="4">
<field name="Sampler Disable" start="31" end="31" type="bool"/>
<field name="Texture Border Color Mode" start="29" end="29" type="uint">

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@ -382,6 +382,18 @@
<field name="Filter Coefficient" start="0" end="7" type="s1.6"/>
</struct>
<struct name="SAMPLER_BORDER_COLOR_STATE" length="4">
<field name="Border Color Float Red" start="0" end="31" type="float"/>
<field name="Border Color Float Green" start="32" end="63" type="float"/>
<field name="Border Color Float Blue" start="64" end="95" type="float"/>
<field name="Border Color Float Alpha" start="96" end="127" type="float"/>
<field name="Border Color 32bit Red" start="0" end="31" type="uint"/>
<field name="Border Color 32bit Green" start="32" end="63" type="uint"/>
<field name="Border Color 32bit Blue" start="64" end="95" type="uint"/>
<field name="Border Color 32bit Alpha" start="96" end="127" type="uint"/>
</struct>
<struct name="SAMPLER_STATE" length="4">
<field name="Sampler Disable" start="31" end="31" type="bool"/>
<field name="Texture Border Color Mode" start="29" end="29" type="uint">