i965: Only use the SIMD16 program for per-sample shading on Broadwell.
This restriction carries forward from earlier platforms. The code is ported straight from gen7_wm_state.c. v2: Actually do it right. v3: Add missing _NEW_MULTISAMPLE bit (caught by Eric). Signed-off-by: Kenneth Graunke <kenneth@whitecape.org> Reviewed-by: Eric Anholt <eric@anholt.net> Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
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@ -180,10 +180,6 @@ upload_ps_state(struct brw_context *brw)
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if (brw->wm.prog_data->base.nr_params > 0)
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dw6 |= GEN7_PS_PUSH_CONSTANT_ENABLE;
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dw6 |= GEN7_PS_8_DISPATCH_ENABLE;
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if (brw->wm.prog_data->prog_offset_16)
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dw6 |= GEN7_PS_16_DISPATCH_ENABLE;
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/* From the documentation for this packet:
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* "If the PS kernel does not need the Position XY Offsets to
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* compute a Position Value, then this field should be programmed
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@ -202,13 +198,40 @@ upload_ps_state(struct brw_context *brw)
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else
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dw6 |= GEN7_PS_POSOFFSET_NONE;
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dw7 |=
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brw->wm.prog_data->first_curbe_grf << GEN7_PS_DISPATCH_START_GRF_SHIFT_0 |
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brw->wm.prog_data->first_curbe_grf_16<< GEN7_PS_DISPATCH_START_GRF_SHIFT_2;
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/* _NEW_MULTISAMPLE
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* In case of non 1x per sample shading, only one of SIMD8 and SIMD16
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* should be enabled. We do 'SIMD16 only' dispatch if a SIMD16 shader
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* is successfully compiled. In majority of the cases that bring us
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* better performance than 'SIMD8 only' dispatch.
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*/
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int min_invocations_per_fragment =
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_mesa_get_min_invocations_per_fragment(ctx, brw->fragment_program, false);
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assert(min_invocations_per_fragment >= 1);
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if (brw->wm.prog_data->prog_offset_16) {
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dw6 |= GEN7_PS_16_DISPATCH_ENABLE;
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if (min_invocations_per_fragment == 1) {
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dw6 |= GEN7_PS_8_DISPATCH_ENABLE;
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dw7 |= (brw->wm.prog_data->first_curbe_grf <<
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GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
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dw7 |= (brw->wm.prog_data->first_curbe_grf_16 <<
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GEN7_PS_DISPATCH_START_GRF_SHIFT_2);
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} else {
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dw7 |= (brw->wm.prog_data->first_curbe_grf_16 <<
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GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
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}
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} else {
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dw6 |= GEN7_PS_8_DISPATCH_ENABLE;
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dw7 |= (brw->wm.prog_data->first_curbe_grf <<
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GEN7_PS_DISPATCH_START_GRF_SHIFT_0);
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}
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BEGIN_BATCH(12);
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OUT_BATCH(_3DSTATE_PS << 16 | (12 - 2));
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OUT_BATCH(brw->wm.base.prog_offset);
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if (brw->wm.prog_data->prog_offset_16 && min_invocations_per_fragment > 1)
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OUT_BATCH(brw->wm.base.prog_offset + brw->wm.prog_data->prog_offset_16);
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else
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OUT_BATCH(brw->wm.base.prog_offset);
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OUT_BATCH(0);
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OUT_BATCH(dw3);
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if (brw->wm.prog_data->total_scratch) {
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@ -230,7 +253,7 @@ upload_ps_state(struct brw_context *brw)
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const struct brw_tracked_state gen8_ps_state = {
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.dirty = {
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.mesa = _NEW_PROGRAM_CONSTANTS,
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.mesa = _NEW_PROGRAM_CONSTANTS | _NEW_MULTISAMPLE,
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.brw = BRW_NEW_FRAGMENT_PROGRAM |
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BRW_NEW_PS_BINDING_TABLE |
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BRW_NEW_BATCH |
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