diff --git a/src/gallium/frontends/lavapipe/lvp_descriptor_set.c b/src/gallium/frontends/lavapipe/lvp_descriptor_set.c index a3c93deb9e3..752964b5f9b 100644 --- a/src/gallium/frontends/lavapipe/lvp_descriptor_set.c +++ b/src/gallium/frontends/lavapipe/lvp_descriptor_set.c @@ -231,6 +231,39 @@ VKAPI_ATTR VkResult VKAPI_CALL lvp_CreatePipelineLayout( lvp_descriptor_set_layout_ref(set_layout); } +#ifndef NDEBUG + /* this otherwise crashes later and is annoying to track down */ + unsigned array[] = { + VK_SHADER_STAGE_VERTEX_BIT, + VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, + VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, + VK_SHADER_STAGE_GEOMETRY_BIT, + VK_SHADER_STAGE_FRAGMENT_BIT, + VK_SHADER_STAGE_COMPUTE_BIT, + }; + for (unsigned i = 0; i <= MESA_SHADER_COMPUTE; i++) { + uint16_t const_buffer_count = 0; + uint16_t shader_buffer_count = 0; + uint16_t sampler_count = 0; + uint16_t sampler_view_count = 0; + uint16_t image_count = 0; + for (unsigned j = 0; j < layout->num_sets; j++) { + if (layout->set[j].layout->shader_stages & array[i]) { + const_buffer_count += layout->set[j].layout->stage[i].const_buffer_count; + shader_buffer_count += layout->set[j].layout->stage[i].shader_buffer_count; + sampler_count += layout->set[j].layout->stage[i].sampler_count; + sampler_view_count += layout->set[j].layout->stage[i].sampler_view_count; + image_count += layout->set[j].layout->stage[i].image_count; + } + } + assert(const_buffer_count <= device->physical_device->device_limits.maxPerStageDescriptorUniformBuffers); + assert(shader_buffer_count <= device->physical_device->device_limits.maxPerStageDescriptorStorageBuffers); + assert(sampler_count <= device->physical_device->device_limits.maxPerStageDescriptorSamplers); + assert(sampler_view_count <= device->physical_device->device_limits.maxPerStageDescriptorSampledImages); + assert(image_count <= device->physical_device->device_limits.maxPerStageDescriptorStorageImages); + } +#endif + layout->push_constant_size = 0; for (unsigned i = 0; i < pCreateInfo->pushConstantRangeCount; ++i) { const VkPushConstantRange *range = pCreateInfo->pPushConstantRanges + i;