llvmpipe: simplify early/late zs tests selection

This does not change selection logic.

Signed-off-by: Pavel Asyutchenko <sventeam@yandex.ru>
Reviewed-By: Mike Blumenkrantz <michael.blumenkrantz@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13979>
This commit is contained in:
Pavel Asyutchenko 2022-06-19 21:13:26 +03:00 committed by Marge Bot
parent 443ef18f0c
commit 0ba3e797ee
1 changed files with 2 additions and 4 deletions

View File

@ -624,10 +624,8 @@ generate_fs_loop(struct gallivm_state *gallivm,
if (shader->info.base.properties[TGSI_PROPERTY_FS_EARLY_DEPTH_STENCIL])
depth_mode = EARLY_DEPTH_TEST | EARLY_DEPTH_WRITE;
else if (!shader->info.base.writes_z && !shader->info.base.writes_stencil &&
!shader->info.base.uses_fbfetch) {
if (shader->info.base.writes_memory)
depth_mode = LATE_DEPTH_TEST | LATE_DEPTH_WRITE;
else if (key->alpha.enabled ||
!shader->info.base.uses_fbfetch && !shader->info.base.writes_memory) {
if (key->alpha.enabled ||
key->blend.alpha_to_coverage ||
shader->info.base.uses_kill ||
shader->info.base.writes_samplemask) {