util: reference surfaces and sampler views in blitter when saving them

Ooops. This should possibly fix some bugs...
This commit is contained in:
Marek Olšák 2010-06-29 01:52:09 +02:00
parent 7e1ce791c7
commit 0b50fcbd55
4 changed files with 49 additions and 28 deletions

View File

@ -302,6 +302,7 @@ static void blitter_restore_CSOs(struct blitter_context_priv *ctx)
*/
if (ctx->blitter.saved_fb_state.nr_cbufs != ~0) {
pipe->set_framebuffer_state(pipe, &ctx->blitter.saved_fb_state);
util_assign_framebuffer_state(&ctx->blitter.saved_fb_state, NULL);
ctx->blitter.saved_fb_state.nr_cbufs = ~0;
}
@ -316,6 +317,11 @@ static void blitter_restore_CSOs(struct blitter_context_priv *ctx)
pipe->set_fragment_sampler_views(pipe,
ctx->blitter.saved_num_sampler_views,
ctx->blitter.saved_sampler_views);
for (i = 0; i < ctx->blitter.saved_num_sampler_views; i++)
pipe_sampler_view_reference(&ctx->blitter.saved_sampler_views[i],
NULL);
ctx->blitter.saved_num_sampler_views = ~0;
}

View File

@ -208,11 +208,45 @@ void util_blitter_save_vertex_shader(struct blitter_context *blitter,
blitter->saved_vs = vs;
}
/* XXX This should probably be moved elsewhere. */
static INLINE
void util_assign_framebuffer_state(struct pipe_framebuffer_state *dst,
const struct pipe_framebuffer_state *src)
{
unsigned i;
if (src) {
/* Reference all surfaces. */
for (i = 0; i < src->nr_cbufs; i++) {
pipe_surface_reference(&dst->cbufs[i], src->cbufs[i]);
}
for (; i < dst->nr_cbufs; i++) {
pipe_surface_reference(&dst->cbufs[i], NULL);
}
pipe_surface_reference(&dst->zsbuf, src->zsbuf);
dst->nr_cbufs = src->nr_cbufs;
dst->width = src->width;
dst->height = src->height;
} else {
/* Set all surfaces to NULL. */
for (i = 0; i < dst->nr_cbufs; i++) {
pipe_surface_reference(&dst->cbufs[i], NULL);
}
pipe_surface_reference(&dst->zsbuf, NULL);
dst->nr_cbufs = 0;
}
}
static INLINE
void util_blitter_save_framebuffer(struct blitter_context *blitter,
struct pipe_framebuffer_state *state)
const struct pipe_framebuffer_state *state)
{
blitter->saved_fb_state = *state;
blitter->saved_fb_state.nr_cbufs = 0; /* It's ~0 now, meaning it's unsaved. */
util_assign_framebuffer_state(&blitter->saved_fb_state, state);
}
static INLINE
@ -247,12 +281,13 @@ util_blitter_save_fragment_sampler_views(struct blitter_context *blitter,
int num_views,
struct pipe_sampler_view **views)
{
unsigned i;
assert(num_views <= Elements(blitter->saved_sampler_views));
blitter->saved_num_sampler_views = num_views;
memcpy(blitter->saved_sampler_views,
views,
num_views * sizeof(struct pipe_sampler_view *));
for (i = 0; i < num_views; i++)
pipe_sampler_view_reference(&blitter->saved_sampler_views[i],
views[i]);
}
static INLINE void

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@ -46,10 +46,7 @@ static void r300_release_referenced_objects(struct r300_context *r300)
unsigned i;
/* Framebuffer state. */
for (i = 0; i < fb->nr_cbufs; i++) {
pipe_surface_reference(&fb->cbufs[i], NULL);
}
pipe_surface_reference(&fb->zsbuf, NULL);
util_assign_framebuffer_state(fb, NULL);
/* Textures. */
for (i = 0; i < textures->sampler_view_count; i++)

View File

@ -23,6 +23,7 @@
#include "draw/draw_context.h"
#include "util/u_blitter.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "util/u_pack_color.h"
@ -659,24 +660,6 @@ static void r300_print_fb_surf_info(struct pipe_surface *surf, unsigned index,
tex->last_level, util_format_short_name(tex->format));
}
static void copy_framebuffer_state(struct pipe_framebuffer_state *dst,
const struct pipe_framebuffer_state *src)
{
unsigned i;
for (i = 0; i < src->nr_cbufs; i++) {
pipe_surface_reference(&dst->cbufs[i], src->cbufs[i]);
}
for (; i < dst->nr_cbufs; i++) {
pipe_surface_reference(&dst->cbufs[i], NULL);
}
pipe_surface_reference(&dst->zsbuf, src->zsbuf);
dst->nr_cbufs = src->nr_cbufs;
dst->width = src->width;
dst->height = src->height;
}
static void
r300_set_framebuffer_state(struct pipe_context* pipe,
const struct pipe_framebuffer_state* state)
@ -723,7 +706,7 @@ static void
/* The tiling flags are dependent on the surface miplevel, unfortunately. */
r300_fb_set_tiling_flags(r300, r300->fb_state.state, state);
copy_framebuffer_state(r300->fb_state.state, state);
util_assign_framebuffer_state(r300->fb_state.state, state);
r300->fb_state.size =
2 +