util: Enable sockets on BSD

I think this should be safe for all of the BSDs.

Signed-off-by: Robert Noland <rnoland@2hip.net>
Signed-off-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Robert Noland 2009-09-30 10:14:38 -07:00 committed by Brian Paul
parent 908ecb3faa
commit 0b466c8705
3 changed files with 5 additions and 5 deletions

View File

@ -6,7 +6,7 @@
#if defined(PIPE_SUBSYSTEM_WINDOWS_USER)
# include <winsock2.h>
# include <windows.h>
#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU)
#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_BSD)
# include <sys/socket.h>
# include <netinet/in.h>
# include <unistd.h>
@ -54,7 +54,7 @@ u_socket_close(int s)
if (s < 0)
return;
#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU)
#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_BSD)
shutdown(s, SHUT_RDWR);
close(s);
#elif defined(PIPE_SUBSYSTEM_WINDOWS_USER)
@ -169,7 +169,7 @@ u_socket_listen_on_port(uint16_t portnum)
void
u_socket_block(int s, boolean block)
{
#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU)
#if defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_BSD)
int old = fcntl(s, F_GETFL, 0);
if (old == -1)
return;

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@ -6,7 +6,7 @@
#if defined(PIPE_SUBSYSTEM_WINDOWS_USER)
# define PIPE_HAVE_SOCKETS
#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU)
#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_HAIKU) || defined(PIPE_OS_BSD)
# define PIPE_HAVE_SOCKETS
#endif

View File

@ -44,7 +44,7 @@
#if defined(PIPE_SUBSYSTEM_WINDOWS_USER)
# define sleep Sleep
#elif defined(PIPE_OS_LINUX)
#elif defined(PIPE_OS_LINUX) || defined(PIPE_OS_BSD)
void usleep(int);
# define sleep usleep
#else