freedreno: add tiling parameters for 2D/2DArray/3D

This commit is contained in:
Khaled Emara 2019-08-03 14:59:18 +02:00 committed by Rob Clark
parent aeaba3e4a6
commit 0ae16fb565
1 changed files with 19 additions and 2 deletions

View File

@ -40,9 +40,17 @@ setup_slices(struct fd_resource *rsc, uint32_t alignment, enum pipe_format forma
struct fd_resource_slice *slice = fd_resource_slice(rsc, level);
uint32_t blocks;
slice->pitch = width = align(width, pitchalign);
if (rsc->tile_mode) {
width = util_next_power_of_two(width);
height = util_next_power_of_two(height);
uint32_t tpitch = width * rsc->cpp;
slice->pitch = (tpitch > 32) ? tpitch : 32;
} else {
slice->pitch = width = align(width, pitchalign);
}
slice->offset = size;
blocks = util_format_get_nblocks(format, width, height);
blocks = util_format_get_nblocks(format, slice->pitch, height);
/* 1d array and 2d array textures must all have the same layer size
* for each miplevel on a3xx. 3d textures can have different layer
* sizes for high levels, but the hw auto-sizer is buggy (or at least
@ -95,6 +103,15 @@ ok_format(enum pipe_format pfmt)
if (fmt == ~0)
return false;
switch (pfmt) {
case PIPE_FORMAT_R8_UINT:
case PIPE_FORMAT_R8_SINT:
case PIPE_FORMAT_Z32_FLOAT:
return false;
default:
break;
}
return true;
}