From 0ad82b8d28cbb8d7224bf96c43c80fed45321597 Mon Sep 17 00:00:00 2001 From: Keith Whitwell Date: Sun, 22 Aug 2010 11:43:01 +0100 Subject: [PATCH] llvmpipe: don't clear unused bins If bins outside the current scene bounds are being corrupted, we'll need to fix that separately. Currently seems ok though. --- src/gallium/drivers/llvmpipe/lp_scene.c | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/gallium/drivers/llvmpipe/lp_scene.c b/src/gallium/drivers/llvmpipe/lp_scene.c index f88a759fe70..15a09b71006 100644 --- a/src/gallium/drivers/llvmpipe/lp_scene.c +++ b/src/gallium/drivers/llvmpipe/lp_scene.c @@ -163,12 +163,15 @@ lp_scene_reset(struct lp_scene *scene ) /* Free all but last binner command lists: */ - for (i = 0; i < TILES_X; i++) { - for (j = 0; j < TILES_Y; j++) { + for (i = 0; i < scene->tiles_x; i++) { + for (j = 0; j < scene->tiles_y; j++) { lp_scene_bin_reset(scene, i, j); } } + /* If there are any bins which weren't cleared by the loop above, + * they will be caught (on debug builds at least) by this assert: + */ assert(lp_scene_is_empty(scene)); /* Free all but last binned data block: