mesa: remove FEATURE_dlist define.

Signed-off-by: Oliver McFadden <oliver.mcfadden@linux.intel.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Oliver McFadden 2012-09-11 09:10:34 +03:00
parent dce8602251
commit 09df07373b
10 changed files with 0 additions and 81 deletions

View File

@ -1006,7 +1006,6 @@ _mesa_initialize_context(struct gl_context *ctx,
switch (ctx->API) {
case API_OPENGL:
#if FEATURE_dlist
ctx->Save = _mesa_create_save_table();
if (!ctx->Save) {
_mesa_reference_shared_state(ctx, &ctx->Shared, NULL);
@ -1015,7 +1014,6 @@ _mesa_initialize_context(struct gl_context *ctx,
}
_mesa_install_save_vtxfmt( ctx, &ctx->ListState.ListVtxfmt );
#endif
case API_OPENGL_CORE:
break;
case API_OPENGLES:

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@ -553,9 +553,6 @@ union uint64_pair
static GLuint InstSize[OPCODE_END_OF_LIST + 1];
#if FEATURE_dlist
void mesa_print_display_list(GLuint list);
@ -11076,9 +11073,6 @@ void _mesa_init_dlist_dispatch(struct _glapi_table *disp)
}
#endif /* FEATURE_dlist */
/**
* Initialize display list state for given context.
*/
@ -11106,9 +11100,7 @@ _mesa_init_display_list(struct gl_context *ctx)
/* Display List group */
ctx->List.ListBase = 0;
#if FEATURE_dlist
_mesa_save_vtxfmt_init(&ctx->ListState.ListVtxfmt);
#endif
}

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@ -37,8 +37,6 @@
#include "main/mtypes.h"
#if FEATURE_dlist
#define _MESA_INIT_DLIST_VTXFMT(vfmt, impl) \
do { \
(vfmt)->CallList = impl ## CallList; \
@ -70,32 +68,6 @@ extern void _mesa_install_dlist_vtxfmt(struct _glapi_table *disp,
extern void _mesa_init_dlist_dispatch(struct _glapi_table *disp);
#else /* FEATURE_dlist */
#include "main/compiler.h"
#define _MESA_INIT_DLIST_VTXFMT(vfmt, impl) do { } while (0)
static inline void
_mesa_delete_list(struct gl_context *ctx, struct gl_display_list *dlist)
{
/* there should be no list to delete */
ASSERT_NO_FEATURE();
}
static inline void
_mesa_install_dlist_vtxfmt(struct _glapi_table *disp,
const GLvertexformat *vfmt)
{
}
static inline void
_mesa_init_dlist_dispatch(struct _glapi_table *disp)
{
}
#endif /* FEATURE_dlist */
extern void _mesa_init_display_list( struct gl_context * ctx );
extern void _mesa_free_display_list_data(struct gl_context *ctx);

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@ -84,7 +84,6 @@
#define FEATURE_remap_table 0
#endif
#define FEATURE_dlist FEATURE_GL
#define FEATURE_draw_read_buffer FEATURE_GL
#define FEATURE_drawpix FEATURE_GL
#define FEATURE_evaluators FEATURE_GL

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@ -78,9 +78,7 @@ struct vbo_context {
GLuint map_vp_arb[VERT_ATTRIB_MAX];
struct vbo_exec_context exec;
#if FEATURE_dlist
struct vbo_save_context save;
#endif
/* Callback into the driver. This must always succeed, the driver
* is responsible for initiating any fallback actions required:

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@ -34,9 +34,6 @@
#include "vbo_context.h"
#if FEATURE_dlist
static void vbo_save_callback_init( struct gl_context *ctx )
{
ctx->Driver.NewList = vbo_save_NewList;
@ -131,6 +128,3 @@ void vbo_save_fallback( struct gl_context *ctx, GLboolean fallback )
else
save->replay_flags &= ~VBO_SAVE_FALLBACK;
}
#endif /* FEATURE_dlist */

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@ -158,8 +158,6 @@ struct vbo_save_context {
GLubyte *currentsz[VBO_ATTRIB_MAX];
};
#if FEATURE_dlist
void vbo_save_init( struct gl_context *ctx );
void vbo_save_destroy( struct gl_context *ctx );
void vbo_save_fallback( struct gl_context *ctx, GLboolean fallback );
@ -195,18 +193,4 @@ void
vbo_save_unmap_vertex_store(struct gl_context *ctx,
struct vbo_save_vertex_store *vertex_store);
#else /* FEATURE_dlist */
static inline void
vbo_save_init( struct gl_context *ctx )
{
}
static inline void
vbo_save_destroy( struct gl_context *ctx )
{
}
#endif /* FEATURE_dlist */
#endif /* VBO_SAVE_H */

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@ -84,9 +84,6 @@ USE OR OTHER DEALINGS IN THE SOFTWARE.
#include "vbo_noop.h"
#if FEATURE_dlist
#ifdef ERROR
#undef ERROR
#endif
@ -1668,6 +1665,3 @@ vbo_save_api_init(struct vbo_save_context *save)
ctx->ListState.ListVtxfmt.MultiDrawElementsBaseVertex = _save_OBE_MultiDrawElementsBaseVertex;
_mesa_install_save_vtxfmt(ctx, &ctx->ListState.ListVtxfmt);
}
#endif /* FEATURE_dlist */

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@ -39,9 +39,6 @@
#include "vbo_context.h"
#if FEATURE_dlist
/**
* After playback, copy everything but the position from the
* last vertex to the saved state
@ -331,6 +328,3 @@ end:
save->buffer_ptr = vbo_save_map_vertex_store(ctx, save->vertex_store);
}
}
#endif /* FEATURE_dlist */

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@ -37,9 +37,6 @@
#include "vbo_context.h"
#if FEATURE_dlist
typedef void (*attr_func)( struct gl_context *ctx, GLint target, const GLfloat * );
@ -191,6 +188,3 @@ void vbo_loopback_vertex_list( struct gl_context *ctx,
}
}
}
#endif /* FEATURE_dlist */