vc4: Rename add_uniform() to qir_uniform().
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96f6efc561
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09c844fcd9
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@ -110,7 +110,7 @@ resize_qreg_array(struct vc4_compile *c,
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}
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static struct qreg
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add_uniform(struct vc4_compile *c,
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qir_uniform(struct vc4_compile *c,
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enum quniform_contents contents,
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uint32_t data)
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{
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@ -146,7 +146,7 @@ static struct qreg
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get_temp_for_uniform(struct vc4_compile *c, enum quniform_contents contents,
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uint32_t data)
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{
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struct qreg u = add_uniform(c, contents, data);
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struct qreg u = qir_uniform(c, contents, data);
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struct qreg t = qir_MOV(c, u);
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return t;
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}
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@ -188,7 +188,7 @@ indirect_uniform_load(struct vc4_compile *c,
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indirect_offset = qir_MIN(c, indirect_offset, qir_uniform_ui(c, (range->dst_offset +
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range->size - 4)));
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qir_TEX_DIRECT(c, indirect_offset, add_uniform(c, QUNIFORM_UBO_ADDR, 0));
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qir_TEX_DIRECT(c, indirect_offset, qir_uniform(c, QUNIFORM_UBO_ADDR, 0));
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struct qreg r4 = qir_TEX_RESULT(c);
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c->num_texture_samples++;
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return qir_MOV(c, r4);
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@ -646,10 +646,10 @@ tgsi_to_qir_tex(struct vc4_compile *c,
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}
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struct qreg texture_u[] = {
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add_uniform(c, QUNIFORM_TEXTURE_CONFIG_P0, unit),
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add_uniform(c, QUNIFORM_TEXTURE_CONFIG_P1, unit),
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add_uniform(c, QUNIFORM_CONSTANT, 0),
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add_uniform(c, QUNIFORM_CONSTANT, 0),
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qir_uniform(c, QUNIFORM_TEXTURE_CONFIG_P0, unit),
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qir_uniform(c, QUNIFORM_TEXTURE_CONFIG_P1, unit),
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qir_uniform(c, QUNIFORM_CONSTANT, 0),
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qir_uniform(c, QUNIFORM_CONSTANT, 0),
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};
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uint32_t next_texture_u = 0;
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@ -672,7 +672,7 @@ tgsi_to_qir_tex(struct vc4_compile *c,
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if (tgsi_inst->Texture.Texture == TGSI_TEXTURE_CUBE ||
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tgsi_inst->Texture.Texture == TGSI_TEXTURE_SHADOWCUBE ||
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is_txl) {
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texture_u[2] = add_uniform(c, QUNIFORM_TEXTURE_CONFIG_P2,
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texture_u[2] = qir_uniform(c, QUNIFORM_TEXTURE_CONFIG_P2,
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unit | (is_txl << 16));
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}
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@ -1825,12 +1825,12 @@ emit_frag_end(struct vc4_compile *c)
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qir_TLB_DISCARD_SETUP(c, c->discard);
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if (c->fs_key->stencil_enabled) {
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qir_TLB_STENCIL_SETUP(c, add_uniform(c, QUNIFORM_STENCIL, 0));
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qir_TLB_STENCIL_SETUP(c, qir_uniform(c, QUNIFORM_STENCIL, 0));
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if (c->fs_key->stencil_twoside) {
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qir_TLB_STENCIL_SETUP(c, add_uniform(c, QUNIFORM_STENCIL, 1));
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qir_TLB_STENCIL_SETUP(c, qir_uniform(c, QUNIFORM_STENCIL, 1));
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}
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if (c->fs_key->stencil_full_writemasks) {
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qir_TLB_STENCIL_SETUP(c, add_uniform(c, QUNIFORM_STENCIL, 2));
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qir_TLB_STENCIL_SETUP(c, qir_uniform(c, QUNIFORM_STENCIL, 2));
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}
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}
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@ -1895,7 +1895,7 @@ emit_scaled_viewport_write(struct vc4_compile *c, struct qreg rcp_w)
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for (int i = 0; i < 2; i++) {
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struct qreg scale =
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add_uniform(c, QUNIFORM_VIEWPORT_X_SCALE + i, 0);
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qir_uniform(c, QUNIFORM_VIEWPORT_X_SCALE + i, 0);
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xyi[i] = qir_FTOI(c, qir_FMUL(c,
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qir_FMUL(c,
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@ -1910,8 +1910,8 @@ emit_scaled_viewport_write(struct vc4_compile *c, struct qreg rcp_w)
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static void
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emit_zs_write(struct vc4_compile *c, struct qreg rcp_w)
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{
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struct qreg zscale = add_uniform(c, QUNIFORM_VIEWPORT_Z_SCALE, 0);
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struct qreg zoffset = add_uniform(c, QUNIFORM_VIEWPORT_Z_OFFSET, 0);
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struct qreg zscale = qir_uniform(c, QUNIFORM_VIEWPORT_Z_SCALE, 0);
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struct qreg zoffset = qir_uniform(c, QUNIFORM_VIEWPORT_Z_OFFSET, 0);
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qir_VPM_WRITE(c, qir_FADD(c, qir_FMUL(c, qir_FMUL(c,
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c->outputs[c->output_position_index + 2],
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@ -1995,7 +1995,7 @@ emit_ucp_clipdistance(struct vc4_compile *c)
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for (int i = 0; i < 4; i++) {
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struct qreg pos_chan = c->outputs[cv + i];
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struct qreg ucp =
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add_uniform(c, QUNIFORM_USER_CLIP_PLANE,
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qir_uniform(c, QUNIFORM_USER_CLIP_PLANE,
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plane * 4 + i);
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dist = qir_FADD(c, dist, qir_FMUL(c, pos_chan, ucp));
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}
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