mesa: don't use _mesa_base_tex_format for format parameter of GetTexImage

_mesa_base_tex_format doesn't accept GL_BGR and GL_ABGR_EXT, etc.

v2: add a (now hopefully complete) helper function to deal with this

NOTE: This is a candidate for the stable branches.

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Marek Olšák 2013-02-06 22:31:44 +01:00
parent 5587c8619a
commit 09a99867ab
1 changed files with 36 additions and 1 deletions

View File

@ -310,6 +310,41 @@ get_tex_rgba_compressed(struct gl_context *ctx, GLuint dimensions,
}
/**
* Return a base GL format given the user-requested format
* for glGetTexImage().
*/
static GLenum
_mesa_base_pack_format(GLenum format)
{
switch (format) {
case GL_ABGR_EXT:
case GL_BGRA:
case GL_BGRA_INTEGER:
case GL_RGBA_INTEGER:
return GL_RGBA;
case GL_BGR:
case GL_BGR_INTEGER:
case GL_RGB_INTEGER:
return GL_RGB;
case GL_RED_INTEGER:
return GL_RED;
case GL_GREEN_INTEGER:
return GL_GREEN;
case GL_BLUE_INTEGER:
return GL_BLUE;
case GL_ALPHA_INTEGER:
return GL_ALPHA;
case GL_LUMINANCE_INTEGER_EXT:
return GL_LUMINANCE;
case GL_LUMINANCE_ALPHA_INTEGER_EXT:
return GL_LUMINANCE_ALPHA;
default:
return format;
}
}
/**
* Get an uncompressed color texture image.
*/
@ -323,7 +358,7 @@ get_tex_rgba_uncompressed(struct gl_context *ctx, GLuint dimensions,
const gl_format texFormat =
_mesa_get_srgb_format_linear(texImage->TexFormat);
const GLuint width = texImage->Width;
const GLenum destBaseFormat = _mesa_base_tex_format(ctx, format);
GLenum destBaseFormat = _mesa_base_pack_format(format);
GLenum rebaseFormat = GL_NONE;
GLuint height = texImage->Height;
GLuint depth = texImage->Depth;