nir: Silence unused parameter warnings

These cases had the parameter removed:

nir/nir_lower_vec_to_movs.c: In function ‘try_coalesce’:
nir/nir_lower_vec_to_movs.c:124:66: warning: unused parameter ‘shader’ [-Wunused-parameter]
 try_coalesce(nir_alu_instr *vec, unsigned start_idx, nir_shader *shader)
                                                                  ^
nir/nir_lower_io.c: In function ‘load_op’:
nir/nir_lower_io.c:147:32: warning: unused parameter ‘state’ [-Wunused-parameter]
 load_op(struct lower_io_state *state,
                                ^

These cases had the parameter (void) silenced because the parameter was
necessary for an interface:

nir/glsl_to_nir.cpp:1900:32: warning: unused parameter 'ir' [-Wunused-parameter]
 nir_visitor::visit(ir_barrier *ir)
                                ^
nir/nir.c: In function ‘remove_use_cb’:
nir/nir.c:802:35: warning: unused parameter ‘state’ [-Wunused-parameter]
 remove_use_cb(nir_src *src, void *state)
                                   ^
nir/nir.c: In function ‘remove_def_cb’:
nir/nir.c:811:37: warning: unused parameter ‘state’ [-Wunused-parameter]
 remove_def_cb(nir_dest *dest, void *state)
                                     ^

Number of total warnings in my build reduced from 2543 to 2538
(reduction of 5).

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Ian Romanick 2015-08-25 18:19:12 +01:00
parent bd9ae72459
commit 098166e1bc
4 changed files with 9 additions and 6 deletions

View File

@ -2007,7 +2007,7 @@ nir_visitor::visit(ir_dereference_array *ir)
}
void
nir_visitor::visit(ir_barrier *ir)
nir_visitor::visit(ir_barrier *)
{
nir_intrinsic_instr *instr =
nir_intrinsic_instr_create(this->shader, nir_intrinsic_barrier);

View File

@ -893,6 +893,8 @@ src_is_valid(const nir_src *src)
static bool
remove_use_cb(nir_src *src, void *state)
{
(void) state;
if (src_is_valid(src))
list_del(&src->use_link);
@ -902,6 +904,8 @@ remove_use_cb(nir_src *src, void *state)
static bool
remove_def_cb(nir_dest *dest, void *state)
{
(void) state;
if (!dest->is_ssa)
list_del(&dest->reg.def_link);

View File

@ -144,8 +144,7 @@ get_io_offset(nir_builder *b, nir_deref_var *deref,
}
static nir_intrinsic_op
load_op(struct lower_io_state *state,
nir_variable_mode mode, bool per_vertex)
load_op(nir_variable_mode mode, bool per_vertex)
{
nir_intrinsic_op op;
switch (mode) {
@ -270,7 +269,7 @@ nir_lower_io_block(nir_block *block,
nir_intrinsic_instr *load =
nir_intrinsic_instr_create(state->mem_ctx,
load_op(state, mode, per_vertex));
load_op(mode, per_vertex));
load->num_components = intrin->num_components;
nir_intrinsic_set_base(load,

View File

@ -118,7 +118,7 @@ has_replicated_dest(nir_alu_instr *alu)
* can then call insert_mov as normal.
*/
static unsigned
try_coalesce(nir_alu_instr *vec, unsigned start_idx, nir_shader *shader)
try_coalesce(nir_alu_instr *vec, unsigned start_idx)
{
assert(start_idx < nir_op_infos[vec->op].num_inputs);
@ -264,7 +264,7 @@ lower_vec_to_movs_block(nir_block *block, nir_function_impl *impl)
continue;
if (!(finished_write_mask & (1 << i)))
finished_write_mask |= try_coalesce(vec, i, shader);
finished_write_mask |= try_coalesce(vec, i);
if (!(finished_write_mask & (1 << i)))
finished_write_mask |= insert_mov(vec, i, shader);