mesa: Handle GL_TEXTURE_GEN_STR_OES in _mesa_Enable()
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/*
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* Copyright (C) 2009 Chia-I Wu <olv@0xlab.org>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include "GLES/gl.h"
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#include "GLES/glext.h"
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#include "main/compiler.h" /* for ASSERT */
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#ifndef GL_TEXTURE_GEN_S
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#define GL_TEXTURE_GEN_S 0x0C60
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#define GL_TEXTURE_GEN_T 0x0C61
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#define GL_TEXTURE_GEN_R 0x0C62
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#endif
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extern void GL_APIENTRY _es_Disable(GLenum cap);
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extern void GL_APIENTRY _es_Enable(GLenum cap);
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extern GLboolean GL_APIENTRY _es_IsEnabled(GLenum cap);
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extern void GL_APIENTRY _mesa_Disable(GLenum cap);
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extern void GL_APIENTRY _mesa_Enable(GLenum cap);
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extern GLboolean GL_APIENTRY _mesa_IsEnabled(GLenum cap);
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void GL_APIENTRY
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_es_Disable(GLenum cap)
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{
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switch (cap) {
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case GL_TEXTURE_GEN_STR_OES:
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/* disable S, T, and R at the same time */
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_mesa_Disable(GL_TEXTURE_GEN_S);
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_mesa_Disable(GL_TEXTURE_GEN_T);
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_mesa_Disable(GL_TEXTURE_GEN_R);
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break;
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default:
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_mesa_Disable(cap);
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break;
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}
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}
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void GL_APIENTRY
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_es_Enable(GLenum cap)
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{
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switch (cap) {
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case GL_TEXTURE_GEN_STR_OES:
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/* enable S, T, and R at the same time */
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_mesa_Enable(GL_TEXTURE_GEN_S);
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_mesa_Enable(GL_TEXTURE_GEN_T);
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_mesa_Enable(GL_TEXTURE_GEN_R);
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break;
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default:
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_mesa_Enable(cap);
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break;
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}
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}
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GLboolean GL_APIENTRY
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_es_IsEnabled(GLenum cap)
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{
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switch (cap) {
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case GL_TEXTURE_GEN_STR_OES:
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cap = GL_TEXTURE_GEN_S;
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default:
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break;
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}
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return _mesa_IsEnabled(cap);
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}
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@ -5,7 +5,6 @@ include $(MESA)/sources.mak
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LOCAL_ES1_SOURCES := \
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main/drawtex.c \
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main/es_cpaltex.c \
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main/es_enable.c \
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main/es_query_matrix.c \
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main/es_texgen.c \
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glapi/glapi-es1/main/enums.c
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@ -3921,8 +3921,8 @@
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<function name="ColorMask" template="ColorMask"/>
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<function name="DepthMask" template="DepthMask"/>
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<function name="Disable" external="true" template="Disable"/>
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<function name="Enable" external="true" template="Enable"/>
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<function name="Disable" template="Disable"/>
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<function name="Enable" template="Enable"/>
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<function name="Finish" template="Finish"/>
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<function name="Flush" template="Flush"/>
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@ -3969,7 +3969,7 @@
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<function name="GetTexParameteriv" template="GetTexParameter" gltype="GLint"/>
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<function name="GetTexParameterxv" template="GetTexParameter" gltype="GLfixed"/>
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<function name="IsEnabled" external="true" template="IsEnabled"/>
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<function name="IsEnabled" template="IsEnabled"/>
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<function name="DepthRangef" template="DepthRange" gltype="GLclampf"/>
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<function name="DepthRangex" template="DepthRange" gltype="GLclampx"/>
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@ -682,6 +682,25 @@ _mesa_set_enable(GLcontext *ctx, GLenum cap, GLboolean state)
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}
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break;
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#if FEATURE_ES1
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case GL_TEXTURE_GEN_STR_OES:
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/* disable S, T, and R at the same time */
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{
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struct gl_texture_unit *texUnit = get_texcoord_unit(ctx);
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if (texUnit) {
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GLuint newenabled =
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texUnit->TexGenEnabled & ~STR_BITS;
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if (state)
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newenabled |= STR_BITS;
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if (texUnit->TexGenEnabled == newenabled)
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return;
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FLUSH_VERTICES(ctx, _NEW_TEXTURE);
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texUnit->TexGenEnabled = newenabled;
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}
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}
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break;
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#endif
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/*
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* CLIENT STATE!!!
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*/
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@ -1301,6 +1320,15 @@ _mesa_IsEnabled( GLenum cap )
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}
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}
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return GL_FALSE;
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#if FEATURE_ES1
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case GL_TEXTURE_GEN_STR_OES:
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{
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const struct gl_texture_unit *texUnit = get_texcoord_unit(ctx);
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if (texUnit) {
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return (texUnit->TexGenEnabled & STR_BITS) == STR_BITS ? GL_TRUE : GL_FALSE;
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}
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}
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#endif
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/*
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* CLIENT STATE!!!
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@ -85,11 +85,15 @@ typedef void *GLeglImageOES;
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#define GL_PROGRAM_BINARY_LENGTH_OES 0x8741
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#endif
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/* GLES 2.0 token */
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/* GLES 2.0 tokens */
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#ifndef GL_RGB565
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#define GL_RGB565 0x8D62
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#endif
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#ifndef GL_TEXTURE_GEN_STR_OES
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#define GL_TEXTURE_GEN_STR_OES 0x8D60
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#endif
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/**
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* Special, internal token
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*/
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@ -1076,6 +1076,7 @@ typedef enum
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#define T_BIT 2
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#define R_BIT 4
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#define Q_BIT 8
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#define STR_BITS (S_BIT | T_BIT | R_BIT)
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/*@}*/
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