llvmpipe: Take the sampler view's first_level into account when sampling.

This commit is contained in:
Fabian Bieler 2011-03-31 12:32:52 +02:00 committed by Marek Olšák
parent 9acdd7739b
commit 08070cead0
14 changed files with 78 additions and 33 deletions

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@ -751,7 +751,7 @@ void
draw_set_mapped_texture(struct draw_context *draw,
unsigned sampler_idx,
uint32_t width, uint32_t height, uint32_t depth,
uint32_t last_level,
uint32_t first_level, uint32_t last_level,
uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS],
uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS],
const void *data[PIPE_MAX_TEXTURE_LEVELS])
@ -760,7 +760,7 @@ draw_set_mapped_texture(struct draw_context *draw,
if(draw->llvm)
draw_llvm_set_mapped_texture(draw,
sampler_idx,
width, height, depth, last_level,
width, height, depth, first_level, last_level,
row_stride, img_stride, data);
#endif
}

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@ -123,7 +123,7 @@ void
draw_set_mapped_texture(struct draw_context *draw,
unsigned sampler_idx,
uint32_t width, uint32_t height, uint32_t depth,
uint32_t last_level,
uint32_t first_level, uint32_t last_level,
uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS],
uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS],
const void *data[PIPE_MAX_TEXTURE_LEVELS]);

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@ -106,6 +106,7 @@ create_jit_texture_type(struct gallivm_state *gallivm)
elem_types[DRAW_JIT_TEXTURE_WIDTH] =
elem_types[DRAW_JIT_TEXTURE_HEIGHT] =
elem_types[DRAW_JIT_TEXTURE_DEPTH] =
elem_types[DRAW_JIT_TEXTURE_FIRST_LEVEL] =
elem_types[DRAW_JIT_TEXTURE_LAST_LEVEL] = int32_type;
elem_types[DRAW_JIT_TEXTURE_ROW_STRIDE] =
elem_types[DRAW_JIT_TEXTURE_IMG_STRIDE] =
@ -136,6 +137,9 @@ create_jit_texture_type(struct gallivm_state *gallivm)
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, depth,
target, texture_type,
DRAW_JIT_TEXTURE_DEPTH);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, first_level,
target, texture_type,
DRAW_JIT_TEXTURE_FIRST_LEVEL);
LP_CHECK_MEMBER_OFFSET(struct draw_jit_texture, last_level,
target, texture_type,
DRAW_JIT_TEXTURE_LAST_LEVEL);
@ -1595,7 +1599,7 @@ void
draw_llvm_set_mapped_texture(struct draw_context *draw,
unsigned sampler_idx,
uint32_t width, uint32_t height, uint32_t depth,
uint32_t last_level,
uint32_t first_level, uint32_t last_level,
uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS],
uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS],
const void *data[PIPE_MAX_TEXTURE_LEVELS])
@ -1611,9 +1615,10 @@ draw_llvm_set_mapped_texture(struct draw_context *draw,
jit_tex->width = width;
jit_tex->height = height;
jit_tex->depth = depth;
jit_tex->first_level = first_level;
jit_tex->last_level = last_level;
for (j = 0; j <= last_level; j++) {
for (j = first_level; j <= last_level; j++) {
jit_tex->data[j] = data[j];
jit_tex->row_stride[j] = row_stride[j];
jit_tex->img_stride[j] = img_stride[j];

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@ -50,6 +50,7 @@ struct draw_jit_texture
uint32_t width;
uint32_t height;
uint32_t depth;
uint32_t first_level;
uint32_t last_level;
uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS];
uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS];
@ -64,6 +65,7 @@ enum {
DRAW_JIT_TEXTURE_WIDTH = 0,
DRAW_JIT_TEXTURE_HEIGHT,
DRAW_JIT_TEXTURE_DEPTH,
DRAW_JIT_TEXTURE_FIRST_LEVEL,
DRAW_JIT_TEXTURE_LAST_LEVEL,
DRAW_JIT_TEXTURE_ROW_STRIDE,
DRAW_JIT_TEXTURE_IMG_STRIDE,
@ -296,7 +298,7 @@ void
draw_llvm_set_mapped_texture(struct draw_context *draw,
unsigned sampler_idx,
uint32_t width, uint32_t height, uint32_t depth,
uint32_t last_level,
uint32_t first_level, uint32_t last_level,
uint32_t row_stride[PIPE_MAX_TEXTURE_LEVELS],
uint32_t img_stride[PIPE_MAX_TEXTURE_LEVELS],
const void *data[PIPE_MAX_TEXTURE_LEVELS]);

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@ -144,6 +144,7 @@ draw_llvm_texture_member(const struct lp_sampler_dynamic_state *base,
DRAW_LLVM_TEXTURE_MEMBER(width, DRAW_JIT_TEXTURE_WIDTH, TRUE)
DRAW_LLVM_TEXTURE_MEMBER(height, DRAW_JIT_TEXTURE_HEIGHT, TRUE)
DRAW_LLVM_TEXTURE_MEMBER(depth, DRAW_JIT_TEXTURE_DEPTH, TRUE)
DRAW_LLVM_TEXTURE_MEMBER(first_level,DRAW_JIT_TEXTURE_FIRST_LEVEL, TRUE)
DRAW_LLVM_TEXTURE_MEMBER(last_level, DRAW_JIT_TEXTURE_LAST_LEVEL, TRUE)
DRAW_LLVM_TEXTURE_MEMBER(row_stride, DRAW_JIT_TEXTURE_ROW_STRIDE, FALSE)
DRAW_LLVM_TEXTURE_MEMBER(img_stride, DRAW_JIT_TEXTURE_IMG_STRIDE, FALSE)
@ -209,6 +210,7 @@ draw_llvm_sampler_soa_create(const struct lp_sampler_static_state *static_state,
sampler->dynamic_state.base.width = draw_llvm_texture_width;
sampler->dynamic_state.base.height = draw_llvm_texture_height;
sampler->dynamic_state.base.depth = draw_llvm_texture_depth;
sampler->dynamic_state.base.first_level = draw_llvm_texture_first_level;
sampler->dynamic_state.base.last_level = draw_llvm_texture_last_level;
sampler->dynamic_state.base.row_stride = draw_llvm_texture_row_stride;
sampler->dynamic_state.base.img_stride = draw_llvm_texture_img_stride;

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@ -51,6 +51,10 @@
*/
#define BRILINEAR_FACTOR 2
static LLVMValueRef
lp_build_minify(struct lp_build_context *bld,
LLVMValueRef base_size,
LLVMValueRef level);
/**
* Does the given texture wrap mode allow sampling the texture border color?
@ -184,9 +188,11 @@ lp_sampler_static_state(struct lp_sampler_static_state *state,
*/
static LLVMValueRef
lp_build_rho(struct lp_build_sample_context *bld,
unsigned unit,
const LLVMValueRef ddx[4],
const LLVMValueRef ddy[4])
{
struct lp_build_context *int_size_bld = &bld->int_size_bld;
struct lp_build_context *float_size_bld = &bld->float_size_bld;
struct lp_build_context *float_bld = &bld->float_bld;
const unsigned dims = bld->dims;
@ -198,8 +204,9 @@ lp_build_rho(struct lp_build_sample_context *bld,
LLVMValueRef dsdx, dsdy, dtdx, dtdy, drdx, drdy;
LLVMValueRef rho_x, rho_y;
LLVMValueRef rho_vec;
LLVMValueRef float_size;
LLVMValueRef int_size, float_size;
LLVMValueRef rho;
LLVMValueRef first_level, first_level_vec;
dsdx = ddx[0];
dsdy = ddy[0];
@ -235,7 +242,11 @@ lp_build_rho(struct lp_build_sample_context *bld,
rho_vec = lp_build_max(float_size_bld, rho_x, rho_y);
float_size = lp_build_int_to_float(float_size_bld, bld->int_size);
first_level = bld->dynamic_state->first_level(bld->dynamic_state,
bld->gallivm, unit);
first_level_vec = lp_build_broadcast_scalar(&bld->int_size_bld, first_level);
int_size = lp_build_minify(int_size_bld, bld->int_size, first_level_vec);
float_size = lp_build_int_to_float(float_size_bld, int_size);
rho_vec = lp_build_mul(float_size_bld, rho_vec, float_size);
@ -442,7 +453,7 @@ lp_build_lod_selector(struct lp_build_sample_context *bld,
else {
LLVMValueRef rho;
rho = lp_build_rho(bld, ddx, ddy);
rho = lp_build_rho(bld, unit, ddx, ddy);
/*
* Compute lod = log2(rho)
@ -542,18 +553,18 @@ lp_build_nearest_mip_level(struct lp_build_sample_context *bld,
LLVMValueRef *level_out)
{
struct lp_build_context *int_bld = &bld->int_bld;
LLVMValueRef last_level, level;
LLVMValueRef zero = lp_build_const_int32(bld->gallivm, 0);
LLVMValueRef first_level, last_level, level;
first_level = bld->dynamic_state->first_level(bld->dynamic_state,
bld->gallivm, unit);
last_level = bld->dynamic_state->last_level(bld->dynamic_state,
bld->gallivm, unit);
/* convert float lod to integer */
level = lod_ipart;
level = lp_build_add(int_bld, lod_ipart, first_level);
/* clamp level to legal range of levels */
*level_out = lp_build_clamp(int_bld, level, zero, last_level);
*level_out = lp_build_clamp(int_bld, level, first_level, last_level);
}
@ -573,39 +584,42 @@ lp_build_linear_mip_levels(struct lp_build_sample_context *bld,
LLVMBuilderRef builder = bld->gallivm->builder;
struct lp_build_context *int_bld = &bld->int_bld;
struct lp_build_context *float_bld = &bld->float_bld;
LLVMValueRef last_level;
LLVMValueRef first_level, last_level;
LLVMValueRef clamp_min;
LLVMValueRef clamp_max;
*level0_out = lod_ipart;
*level1_out = lp_build_add(int_bld, lod_ipart, int_bld->one);
first_level = bld->dynamic_state->first_level(bld->dynamic_state,
bld->gallivm, unit);
*level0_out = lp_build_add(int_bld, lod_ipart, first_level);
*level1_out = lp_build_add(int_bld, *level0_out, int_bld->one);
last_level = bld->dynamic_state->last_level(bld->dynamic_state,
bld->gallivm, unit);
/*
* Clamp both lod_ipart and lod_ipart + 1 to [0, last_level], with the
* minimum number of comparisons, and zeroing lod_fpart in the extreme
* Clamp both *level0_out and *level1_out to [first_level, last_level], with
* the minimum number of comparisons, and zeroing lod_fpart in the extreme
* ends in the process.
*/
/* lod_ipart < 0 */
/* *level0_out < first_level */
clamp_min = LLVMBuildICmp(builder, LLVMIntSLT,
lod_ipart, int_bld->zero,
"clamp_lod_to_zero");
*level0_out, first_level,
"clamp_lod_to_first");
*level0_out = LLVMBuildSelect(builder, clamp_min,
int_bld->zero, *level0_out, "");
first_level, *level0_out, "");
*level1_out = LLVMBuildSelect(builder, clamp_min,
int_bld->zero, *level1_out, "");
first_level, *level1_out, "");
*lod_fpart_inout = LLVMBuildSelect(builder, clamp_min,
float_bld->zero, *lod_fpart_inout, "");
/* lod_ipart >= last_level */
/* *level0_out >= last_level */
clamp_max = LLVMBuildICmp(builder, LLVMIntSGE,
lod_ipart, last_level,
*level0_out, last_level,
"clamp_lod_to_last");
*level0_out = LLVMBuildSelect(builder, clamp_max,

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@ -120,6 +120,12 @@ struct lp_sampler_dynamic_state
struct gallivm_state *gallivm,
unsigned unit);
/** Obtain the first mipmap level (base level) (returns int32) */
LLVMValueRef
(*first_level)( const struct lp_sampler_dynamic_state *state,
struct gallivm_state *gallivm,
unsigned unit);
/** Obtain the number of mipmap levels minus one (returns int32) */
LLVMValueRef
(*last_level)( const struct lp_sampler_dynamic_state *state,

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@ -939,6 +939,7 @@ lp_build_sample_aos(struct lp_build_sample_context *bld,
LLVMValueRef unswizzled[4];
LLVMValueRef face_ddx[4], face_ddy[4];
struct lp_build_context h16_bld;
LLVMValueRef first_level;
LLVMValueRef i32t_zero = lp_build_const_int32(bld->gallivm, 0);
/* we only support the common/simple wrap modes at this time */
@ -1008,7 +1009,9 @@ lp_build_sample_aos(struct lp_build_sample_context *bld,
lp_build_nearest_mip_level(bld, unit, lod_ipart, &ilevel0);
}
else {
ilevel0 = i32t_zero;
first_level = bld->dynamic_state->first_level(bld->dynamic_state,
bld->gallivm, unit);
ilevel0 = first_level;
}
break;
case PIPE_TEX_MIPFILTER_NEAREST:
@ -1065,7 +1068,7 @@ lp_build_sample_aos(struct lp_build_sample_context *bld,
lp_build_sample_mipmap(bld,
mag_filter, PIPE_TEX_MIPFILTER_NONE,
s, t, r,
i32t_zero, NULL, NULL,
ilevel0, NULL, NULL,
packed_lo, packed_hi);
}
lp_build_endif(&if_ctx);

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@ -943,6 +943,7 @@ lp_build_sample_general(struct lp_build_sample_context *bld,
LLVMValueRef ilevel0, ilevel1 = NULL;
LLVMValueRef face_ddx[4], face_ddy[4];
LLVMValueRef texels[4];
LLVMValueRef first_level;
LLVMValueRef i32t_zero = lp_build_const_int32(bld->gallivm, 0);
unsigned chan;
@ -1009,7 +1010,9 @@ lp_build_sample_general(struct lp_build_sample_context *bld,
lp_build_nearest_mip_level(bld, unit, lod_ipart, &ilevel0);
}
else {
ilevel0 = i32t_zero;
first_level = bld->dynamic_state->first_level(bld->dynamic_state,
bld->gallivm, unit);
ilevel0 = first_level;
}
break;
case PIPE_TEX_MIPFILTER_NEAREST:
@ -1068,7 +1071,7 @@ lp_build_sample_general(struct lp_build_sample_context *bld,
lp_build_sample_mipmap(bld, unit,
mag_filter, PIPE_TEX_MIPFILTER_NONE,
s, t, r,
i32t_zero, NULL, NULL,
ilevel0, NULL, NULL,
texels);
}
lp_build_endif(&if_ctx);

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@ -54,6 +54,7 @@ lp_jit_create_types(struct llvmpipe_context *lp)
elem_types[LP_JIT_TEXTURE_WIDTH] =
elem_types[LP_JIT_TEXTURE_HEIGHT] =
elem_types[LP_JIT_TEXTURE_DEPTH] =
elem_types[LP_JIT_TEXTURE_FIRST_LEVEL] =
elem_types[LP_JIT_TEXTURE_LAST_LEVEL] = LLVMInt32TypeInContext(lc);
elem_types[LP_JIT_TEXTURE_ROW_STRIDE] =
elem_types[LP_JIT_TEXTURE_IMG_STRIDE] =
@ -81,6 +82,9 @@ lp_jit_create_types(struct llvmpipe_context *lp)
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, depth,
gallivm->target, texture_type,
LP_JIT_TEXTURE_DEPTH);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, first_level,
gallivm->target, texture_type,
LP_JIT_TEXTURE_FIRST_LEVEL);
LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, last_level,
gallivm->target, texture_type,
LP_JIT_TEXTURE_LAST_LEVEL);

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@ -50,6 +50,7 @@ struct lp_jit_texture
uint32_t width;
uint32_t height;
uint32_t depth;
uint32_t first_level;
uint32_t last_level;
uint32_t row_stride[LP_MAX_TEXTURE_LEVELS];
uint32_t img_stride[LP_MAX_TEXTURE_LEVELS];
@ -66,6 +67,7 @@ enum {
LP_JIT_TEXTURE_WIDTH = 0,
LP_JIT_TEXTURE_HEIGHT,
LP_JIT_TEXTURE_DEPTH,
LP_JIT_TEXTURE_FIRST_LEVEL,
LP_JIT_TEXTURE_LAST_LEVEL,
LP_JIT_TEXTURE_ROW_STRIDE,
LP_JIT_TEXTURE_IMG_STRIDE,

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@ -653,6 +653,7 @@ lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup,
jit_tex->width = tex->width0;
jit_tex->height = tex->height0;
jit_tex->depth = tex->depth0;
jit_tex->first_level = view->u.tex.first_level;
jit_tex->last_level = tex->last_level;
/* We're referencing the texture's internal data, so save a
@ -663,7 +664,7 @@ lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup,
if (!lp_tex->dt) {
/* regular texture - setup array of mipmap level pointers */
int j;
for (j = 0; j <= tex->last_level; j++) {
for (j = view->u.tex.first_level; j <= tex->last_level; j++) {
jit_tex->data[j] =
llvmpipe_get_texture_image_all(lp_tex, j, LP_TEX_USAGE_READ,
LP_TEX_LAYOUT_LINEAR);
@ -677,6 +678,7 @@ lp_setup_set_fragment_sampler_views(struct lp_setup_context *setup,
jit_tex->width = TILE_SIZE/8;
jit_tex->height = TILE_SIZE/8;
jit_tex->depth = 1;
jit_tex->first_level = 0;
jit_tex->last_level = 0;
jit_tex->row_stride[j] = 0;
jit_tex->img_stride[j] = 0;

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@ -269,7 +269,7 @@ llvmpipe_prepare_vertex_sampling(struct llvmpipe_context *lp,
if (!lp_tex->dt) {
/* regular texture - setup array of mipmap level pointers */
int j;
for (j = 0; j <= tex->last_level; j++) {
for (j = view->u.tex.first_level; j <= tex->last_level; j++) {
data[j] =
llvmpipe_get_texture_image_all(lp_tex, j, LP_TEX_USAGE_READ,
LP_TEX_LAYOUT_LINEAR);
@ -293,7 +293,7 @@ llvmpipe_prepare_vertex_sampling(struct llvmpipe_context *lp,
draw_set_mapped_texture(lp->draw,
i,
tex->width0, tex->height0, tex->depth0,
tex->last_level,
view->u.tex.first_level, tex->last_level,
row_stride, img_stride, data);
}
}

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@ -149,6 +149,7 @@ lp_llvm_texture_member(const struct lp_sampler_dynamic_state *base,
LP_LLVM_TEXTURE_MEMBER(width, LP_JIT_TEXTURE_WIDTH, TRUE)
LP_LLVM_TEXTURE_MEMBER(height, LP_JIT_TEXTURE_HEIGHT, TRUE)
LP_LLVM_TEXTURE_MEMBER(depth, LP_JIT_TEXTURE_DEPTH, TRUE)
LP_LLVM_TEXTURE_MEMBER(first_level, LP_JIT_TEXTURE_FIRST_LEVEL, TRUE)
LP_LLVM_TEXTURE_MEMBER(last_level, LP_JIT_TEXTURE_LAST_LEVEL, TRUE)
LP_LLVM_TEXTURE_MEMBER(row_stride, LP_JIT_TEXTURE_ROW_STRIDE, FALSE)
LP_LLVM_TEXTURE_MEMBER(img_stride, LP_JIT_TEXTURE_IMG_STRIDE, FALSE)
@ -219,6 +220,7 @@ lp_llvm_sampler_soa_create(const struct lp_sampler_static_state *static_state,
sampler->dynamic_state.base.width = lp_llvm_texture_width;
sampler->dynamic_state.base.height = lp_llvm_texture_height;
sampler->dynamic_state.base.depth = lp_llvm_texture_depth;
sampler->dynamic_state.base.first_level = lp_llvm_texture_first_level;
sampler->dynamic_state.base.last_level = lp_llvm_texture_last_level;
sampler->dynamic_state.base.row_stride = lp_llvm_texture_row_stride;
sampler->dynamic_state.base.img_stride = lp_llvm_texture_img_stride;