tu: Enable UniformBufferUpdateAfterBind

UBOs are now read at run-time via the preamble so this can be enabled.

Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/13148>
This commit is contained in:
Connor Abbott 2021-10-01 16:24:47 +02:00 committed by Marge Bot
parent 9932ca8a3f
commit 072fdcabcd
1 changed files with 1 additions and 1 deletions

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@ -554,7 +554,7 @@ tu_get_physical_device_features_1_2(struct tu_physical_device *pdevice,
features->shaderInputAttachmentArrayNonUniformIndexing = false;
features->shaderUniformTexelBufferArrayNonUniformIndexing = true;
features->shaderStorageTexelBufferArrayNonUniformIndexing = true;
features->descriptorBindingUniformBufferUpdateAfterBind = false;
features->descriptorBindingUniformBufferUpdateAfterBind = true;
features->descriptorBindingSampledImageUpdateAfterBind = true;
features->descriptorBindingStorageImageUpdateAfterBind = true;
features->descriptorBindingStorageBufferUpdateAfterBind = true;