vulkan: add vk_x11_strict_image_count option

This option strictly allocate the minImageCount given by the
application at swapchain creation.

This works around application that do not deal with the fact that the
implementation allocates more images than the minimum specified.

v2: Add values in default drirc (Bas)

v3: specify engine name/version (Lionel)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111522
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Cc: 19.2 <mesa-stable@lists.freedesktop.org>
This commit is contained in:
Lionel Landwerlin 2019-09-05 23:54:53 +03:00
parent 04dc6074cf
commit 0616b7ac90
6 changed files with 28 additions and 1 deletions

View File

@ -559,6 +559,7 @@ DRI_CONF_BEGIN
DRI_CONF_SECTION_PERFORMANCE
DRI_CONF_ADAPTIVE_SYNC("true")
DRI_CONF_VK_X11_OVERRIDE_MIN_IMAGE_COUNT(0)
DRI_CONF_VK_X11_STRICT_IMAGE_COUNT("false")
DRI_CONF_SECTION_END
DRI_CONF_END;

View File

@ -52,6 +52,7 @@ static const char anv_dri_options_xml[] =
DRI_CONF_BEGIN
DRI_CONF_SECTION_PERFORMANCE
DRI_CONF_VK_X11_OVERRIDE_MIN_IMAGE_COUNT(0)
DRI_CONF_VK_X11_STRICT_IMAGE_COUNT("false")
DRI_CONF_SECTION_END
DRI_CONF_END;

View File

@ -469,6 +469,15 @@ TODO: document the other workarounds.
<application name="Rayman Legends" executable="Rayman Legends.exe">
<option name="dynamic_texture_workaround" value="true" />
</application>
<!-- Vulkan workarounds: -->
<!-- Works around the game not starting (does not deal with
the implementation returning more images than the minimum
specified by the application. -->
<engine engine_name_match="UnrealEngine4.*" engine_versions="0:21">
<option name="vk_x11_strict_image_count" value="true" />
</engine>
</device>
<!-- vmwgfx doesn't like full buffer swaps and can't sync to vertical retraces.-->
<device driver="vmwgfx">

View File

@ -225,6 +225,11 @@ DRI_CONF_OPT_BEGIN_V(vk_x11_override_min_image_count, int, def, "0:999") \
DRI_CONF_DESC(en,gettext("Override the VkSurfaceCapabilitiesKHR::minImageCount (0 = no override)")) \
DRI_CONF_OPT_END
#define DRI_CONF_VK_X11_STRICT_IMAGE_COUNT(def) \
DRI_CONF_OPT_BEGIN_B(vk_x11_strict_image_count, def) \
DRI_CONF_DESC(en,gettext("Force the X11 WSI to create exactly the number of image specified by the application in VkSwapchainCreateInfoKHR::minImageCount")) \
DRI_CONF_OPT_END
#define DRI_CONF_MESA_GLTHREAD(def) \
DRI_CONF_OPT_BEGIN_B(mesa_glthread, def) \
DRI_CONF_DESC(en,gettext("Enable offloading GL driver work to a separate thread")) \

View File

@ -113,6 +113,11 @@ struct wsi_device {
/* Override the minimum number of images on the swapchain.
* 0 = no override */
uint32_t override_minImageCount;
/* Forces strict number of image on the swapchain using application
* provided VkSwapchainCreateInfoKH::RminImageCount.
*/
bool strict_imageCount;
} x11;
uint64_t (*image_get_modifier)(VkImage image);

View File

@ -1413,7 +1413,9 @@ x11_surface_create_swapchain(VkIcdSurfaceBase *icd_surface,
assert(pCreateInfo->sType == VK_STRUCTURE_TYPE_SWAPCHAIN_CREATE_INFO_KHR);
unsigned num_images = pCreateInfo->minImageCount;
if (present_mode == VK_PRESENT_MODE_MAILBOX_KHR)
if (wsi_device->x11.strict_imageCount)
num_images = pCreateInfo->minImageCount;
else if (present_mode == VK_PRESENT_MODE_MAILBOX_KHR)
num_images = MAX2(num_images, 5);
xcb_connection_t *conn = x11_surface_get_connection(icd_surface);
@ -1630,6 +1632,10 @@ wsi_x11_init_wsi(struct wsi_device *wsi_device,
wsi_device->x11.override_minImageCount =
driQueryOptioni(dri_options, "vk_x11_override_min_image_count");
}
if (driCheckOption(dri_options, "vk_x11_strict_image_count", DRI_BOOL)) {
wsi_device->x11.strict_imageCount =
driQueryOptionb(dri_options, "vk_x11_strict_image_count");
}
}
wsi->base.get_support = x11_surface_get_support;