intel/compiler: add ability to override shader's assembly
When dumping shader's assembly with INTEL_DEBUG=vs,tcs,... sha1 of the resulting assembly is also printed, having environment variable INTEL_SHADER_ASM_READ_PATH present driver will try to load a "%sha1%.bin" file from the path and substitute current assembly with the one from the file. Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com> Reviewed-by: Sagar Ghuge <sagar.ghuge@intel.com> Reviewed-by: Matt Turner <mattst88@gmail.com>
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04a9951580
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@ -29,6 +29,8 @@
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* Keith Whitwell <keithw@vmware.com>
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*/
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#include <sys/stat.h>
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#include <fcntl.h>
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#include "brw_eu_defines.h"
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#include "brw_eu.h"
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@ -349,6 +351,47 @@ const unsigned *brw_get_program( struct brw_codegen *p,
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return (const unsigned *)p->store;
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}
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bool brw_try_override_assembly(struct brw_codegen *p, int start_offset,
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const char *identifier)
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{
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const char *read_path = getenv("INTEL_SHADER_ASM_READ_PATH");
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if (!read_path) {
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return false;
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}
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char *name = ralloc_asprintf(NULL, "%s/%s.bin", read_path, identifier);
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int fd = open(name, O_RDONLY);
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ralloc_free(name);
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if (fd == -1) {
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return false;
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}
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struct stat sb;
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if (fstat(fd, &sb) != 0 || (!S_ISREG(sb.st_mode))) {
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return false;
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}
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p->nr_insn -= (p->next_insn_offset - start_offset) / sizeof(brw_inst);
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p->nr_insn += sb.st_size / sizeof(brw_inst);
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p->next_insn_offset = start_offset + sb.st_size;
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p->store_size = (start_offset + sb.st_size) / sizeof(brw_inst);
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p->store = reralloc_size(p->mem_ctx, p->store, p->next_insn_offset);
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assert(p->store);
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read(fd, p->store + start_offset, sb.st_size);
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close(fd);
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bool valid = brw_validate_instructions(p->devinfo, p->store,
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start_offset, p->next_insn_offset,
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0);
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assert(valid);
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return true;
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}
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void
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brw_disassemble(const struct gen_device_info *devinfo,
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const void *assembly, int start, int end, FILE *out)
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@ -163,6 +163,9 @@ void brw_disassemble(const struct gen_device_info *devinfo,
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const void *assembly, int start, int end, FILE *out);
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const unsigned *brw_get_program( struct brw_codegen *p, unsigned *sz );
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bool brw_try_override_assembly(struct brw_codegen *p, int start_offset,
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const char *identifier);
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brw_inst *brw_next_insn(struct brw_codegen *p, unsigned opcode);
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void brw_set_dest(struct brw_codegen *p, brw_inst *insn, struct brw_reg dest);
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void brw_set_src0(struct brw_codegen *p, brw_inst *insn, struct brw_reg reg);
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@ -30,6 +30,7 @@
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#include "brw_eu.h"
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#include "brw_fs.h"
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#include "brw_cfg.h"
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#include "util/mesa-sha1.h"
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static enum brw_reg_file
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brw_file_from_reg(fs_reg *reg)
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@ -2290,13 +2291,21 @@ fs_generator::generate_code(const cfg_t *cfg, int dispatch_width)
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int after_size = p->next_insn_offset - start_offset;
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if (unlikely(debug_flag)) {
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fprintf(stderr, "Native code for %s\n"
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unsigned char sha1[21];
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char sha1buf[41];
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_mesa_sha1_compute(p->store + start_offset / sizeof(brw_inst),
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after_size, sha1);
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_mesa_sha1_format(sha1buf, sha1);
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fprintf(stderr, "Native code for %s (sha1 %s)\n"
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"SIMD%d shader: %d instructions. %d loops. %u cycles. "
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"%d:%d spills:fills. "
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"scheduled with mode %s. "
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"Promoted %u constants. "
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"Compacted %d to %d bytes (%.0f%%)\n",
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shader_name, dispatch_width, before_size / 16,
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shader_name, sha1buf,
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dispatch_width, before_size / 16,
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loop_count, cfg->cycle_count,
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spill_count, fill_count,
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shader_stats.scheduler_mode,
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@ -2304,7 +2313,12 @@ fs_generator::generate_code(const cfg_t *cfg, int dispatch_width)
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before_size, after_size,
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100.0f * (before_size - after_size) / before_size);
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dump_assembly(p->store, disasm_info);
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/* overriding the shader makes disasm_info invalid */
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if (!brw_try_override_assembly(p, start_offset, sha1buf)) {
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dump_assembly(p->store, disasm_info);
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} else {
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fprintf(stderr, "Successfully overrode shader with sha1 %s\n\n", sha1buf);
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}
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}
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ralloc_free(disasm_info);
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assert(validated);
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@ -24,6 +24,7 @@
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#include "brw_cfg.h"
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#include "brw_eu.h"
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#include "dev/gen_debug.h"
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#include "util/mesa-sha1.h"
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using namespace brw;
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@ -2174,17 +2175,29 @@ generate_code(struct brw_codegen *p,
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int after_size = p->next_insn_offset;
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if (unlikely(debug_flag)) {
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fprintf(stderr, "Native code for %s %s shader %s:\n",
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nir->info.label ? nir->info.label : "unnamed",
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_mesa_shader_stage_to_string(nir->info.stage), nir->info.name);
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unsigned char sha1[21];
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char sha1buf[41];
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_mesa_sha1_compute(p->store, p->next_insn_offset, sha1);
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_mesa_sha1_format(sha1buf, sha1);
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fprintf(stderr, "Native code for %s %s shader %s (sha1 %s):\n",
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nir->info.label ? nir->info.label : "unnamed",
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_mesa_shader_stage_to_string(nir->info.stage), nir->info.name,
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sha1buf);
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fprintf(stderr, "%s vec4 shader: %d instructions. %d loops. %u cycles. %d:%d "
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"spills:fills. Compacted %d to %d bytes (%.0f%%)\n",
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stage_abbrev, before_size / 16, loop_count, cfg->cycle_count,
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spill_count, fill_count, before_size, after_size,
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100.0f * (before_size - after_size) / before_size);
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"spills:fills. Compacted %d to %d bytes (%.0f%%)\n",
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stage_abbrev, before_size / 16, loop_count, cfg->cycle_count,
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spill_count, fill_count, before_size, after_size,
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100.0f * (before_size - after_size) / before_size);
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dump_assembly(p->store, disasm_info);
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/* overriding the shader makes disasm_info invalid */
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if (!brw_try_override_assembly(p, 0, sha1buf)) {
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dump_assembly(p->store, disasm_info);
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} else {
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fprintf(stderr, "Successfully overrode shader with sha1 %s\n\n", sha1buf);
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}
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}
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ralloc_free(disasm_info);
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assert(validated);
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