dri: Remove the old metaops code which has been superceded by ../common/
This commit is contained in:
parent
211725eccd
commit
04521c158f
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@ -9,8 +9,7 @@ COMMON_GALLIUM_SOURCES = \
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COMMON_SOURCES = $(COMMON_GALLIUM_SOURCES) \
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../../common/driverfuncs.c \
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../common/texmem.c \
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../common/drirenderbuffer.c \
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../common/dri_metaops.c
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../common/drirenderbuffer.c
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INCLUDES = $(SHARED_INCLUDES) $(EXPAT_INCLUDES)
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@ -1,291 +0,0 @@
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/**************************************************************************
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*
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* Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
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* Copyright 2009 Intel Corporation.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#include "main/arbprogram.h"
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#include "main/arrayobj.h"
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#include "main/bufferobj.h"
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#include "main/context.h"
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#include "main/enable.h"
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#include "main/matrix.h"
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#include "main/texstate.h"
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#include "main/varray.h"
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#include "main/viewport.h"
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#include "program/program.h"
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#include "dri_metaops.h"
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void
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meta_set_passthrough_transform(struct dri_metaops *meta)
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{
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struct gl_context *ctx = meta->ctx;
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meta->saved_vp_x = ctx->Viewport.X;
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meta->saved_vp_y = ctx->Viewport.Y;
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meta->saved_vp_width = ctx->Viewport.Width;
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meta->saved_vp_height = ctx->Viewport.Height;
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meta->saved_matrix_mode = ctx->Transform.MatrixMode;
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meta->internal_viewport_call = GL_TRUE;
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_mesa_Viewport(0, 0, ctx->DrawBuffer->Width, ctx->DrawBuffer->Height);
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meta->internal_viewport_call = GL_FALSE;
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_mesa_MatrixMode(GL_PROJECTION);
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_mesa_PushMatrix();
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_mesa_LoadIdentity();
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_mesa_Ortho(0, ctx->DrawBuffer->Width, 0, ctx->DrawBuffer->Height, 1, -1);
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_mesa_MatrixMode(GL_MODELVIEW);
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_mesa_PushMatrix();
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_mesa_LoadIdentity();
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}
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void
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meta_restore_transform(struct dri_metaops *meta)
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{
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_mesa_MatrixMode(GL_PROJECTION);
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_mesa_PopMatrix();
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_mesa_MatrixMode(GL_MODELVIEW);
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_mesa_PopMatrix();
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_mesa_MatrixMode(meta->saved_matrix_mode);
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meta->internal_viewport_call = GL_TRUE;
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_mesa_Viewport(meta->saved_vp_x, meta->saved_vp_y,
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meta->saved_vp_width, meta->saved_vp_height);
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meta->internal_viewport_call = GL_FALSE;
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}
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/**
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* Set up a vertex program to pass through the position and first texcoord
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* for pixel path.
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*/
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void
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meta_set_passthrough_vertex_program(struct dri_metaops *meta)
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{
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struct gl_context *ctx = meta->ctx;
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static const char *vp =
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"!!ARBvp1.0\n"
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"TEMP vertexClip;\n"
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"DP4 vertexClip.x, state.matrix.mvp.row[0], vertex.position;\n"
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"DP4 vertexClip.y, state.matrix.mvp.row[1], vertex.position;\n"
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"DP4 vertexClip.z, state.matrix.mvp.row[2], vertex.position;\n"
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"DP4 vertexClip.w, state.matrix.mvp.row[3], vertex.position;\n"
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"MOV result.position, vertexClip;\n"
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"MOV result.texcoord[0], vertex.texcoord[0];\n"
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"MOV result.color, vertex.color;\n"
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"END\n";
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assert(meta->saved_vp == NULL);
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_mesa_reference_vertprog(ctx, &meta->saved_vp,
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ctx->VertexProgram.Current);
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if (meta->passthrough_vp == NULL) {
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GLuint prog_name;
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_mesa_GenPrograms(1, &prog_name);
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_mesa_BindProgram(GL_VERTEX_PROGRAM_ARB, prog_name);
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_mesa_ProgramStringARB(GL_VERTEX_PROGRAM_ARB,
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GL_PROGRAM_FORMAT_ASCII_ARB,
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strlen(vp), (const GLubyte *)vp);
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_mesa_reference_vertprog(ctx, &meta->passthrough_vp,
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ctx->VertexProgram.Current);
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_mesa_DeletePrograms(1, &prog_name);
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}
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FLUSH_VERTICES(ctx, _NEW_PROGRAM);
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_mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
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meta->passthrough_vp);
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ctx->Driver.BindProgram(ctx, GL_VERTEX_PROGRAM_ARB,
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&meta->passthrough_vp->Base);
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meta->saved_vp_enable = ctx->VertexProgram.Enabled;
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_mesa_Enable(GL_VERTEX_PROGRAM_ARB);
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}
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/**
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* Restores the previous vertex program after
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* meta_set_passthrough_vertex_program()
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*/
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void
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meta_restore_vertex_program(struct dri_metaops *meta)
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{
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struct gl_context *ctx = meta->ctx;
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FLUSH_VERTICES(ctx, _NEW_PROGRAM);
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_mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
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meta->saved_vp);
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_mesa_reference_vertprog(ctx, &meta->saved_vp, NULL);
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ctx->Driver.BindProgram(ctx, GL_VERTEX_PROGRAM_ARB,
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&ctx->VertexProgram.Current->Base);
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if (!meta->saved_vp_enable)
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_mesa_Disable(GL_VERTEX_PROGRAM_ARB);
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}
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/**
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* Binds the given program string to GL_FRAGMENT_PROGRAM_ARB, caching the
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* program object.
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*/
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void
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meta_set_fragment_program(struct dri_metaops *meta,
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struct gl_fragment_program **prog,
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const char *prog_string)
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{
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struct gl_context *ctx = meta->ctx;
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assert(meta->saved_fp == NULL);
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_mesa_reference_fragprog(ctx, &meta->saved_fp,
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ctx->FragmentProgram.Current);
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if (*prog == NULL) {
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GLuint prog_name;
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_mesa_GenPrograms(1, &prog_name);
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_mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, prog_name);
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_mesa_ProgramStringARB(GL_FRAGMENT_PROGRAM_ARB,
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GL_PROGRAM_FORMAT_ASCII_ARB,
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strlen(prog_string), (const GLubyte *)prog_string);
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_mesa_reference_fragprog(ctx, prog, ctx->FragmentProgram.Current);
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/* Note that DeletePrograms unbinds the program on us */
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_mesa_DeletePrograms(1, &prog_name);
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}
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FLUSH_VERTICES(ctx, _NEW_PROGRAM);
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_mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, *prog);
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ctx->Driver.BindProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, &((*prog)->Base));
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meta->saved_fp_enable = ctx->FragmentProgram.Enabled;
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_mesa_Enable(GL_FRAGMENT_PROGRAM_ARB);
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}
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/**
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* Restores the previous fragment program after
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* meta_set_fragment_program()
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*/
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void
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meta_restore_fragment_program(struct dri_metaops *meta)
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{
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struct gl_context *ctx = meta->ctx;
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FLUSH_VERTICES(ctx, _NEW_PROGRAM);
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_mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
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meta->saved_fp);
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_mesa_reference_fragprog(ctx, &meta->saved_fp, NULL);
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ctx->Driver.BindProgram(ctx, GL_FRAGMENT_PROGRAM_ARB,
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&ctx->FragmentProgram.Current->Base);
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if (!meta->saved_fp_enable)
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_mesa_Disable(GL_FRAGMENT_PROGRAM_ARB);
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}
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static const float default_texcoords[4][2] = { { 0.0, 0.0 },
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{ 1.0, 0.0 },
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{ 1.0, 1.0 },
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{ 0.0, 1.0 } };
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void
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meta_set_default_texrect(struct dri_metaops *meta)
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{
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struct gl_context *ctx = meta->ctx;
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struct gl_client_array *old_texcoord_array;
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meta->saved_active_texture = ctx->Texture.CurrentUnit;
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if (meta->saved_array_vbo == NULL) {
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_mesa_reference_buffer_object(ctx, &meta->saved_array_vbo,
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ctx->Array.ArrayBufferObj);
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}
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old_texcoord_array = &ctx->Array.ArrayObj->TexCoord[0];
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meta->saved_texcoord_type = old_texcoord_array->Type;
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meta->saved_texcoord_size = old_texcoord_array->Size;
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meta->saved_texcoord_stride = old_texcoord_array->Stride;
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meta->saved_texcoord_enable = old_texcoord_array->Enabled;
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meta->saved_texcoord_ptr = old_texcoord_array->Ptr;
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_mesa_reference_buffer_object(ctx, &meta->saved_texcoord_vbo,
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old_texcoord_array->BufferObj);
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_mesa_ClientActiveTextureARB(GL_TEXTURE0);
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if (meta->texcoord_vbo == NULL) {
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GLuint vbo_name;
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_mesa_GenBuffersARB(1, &vbo_name);
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_mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, vbo_name);
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_mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(default_texcoords),
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default_texcoords, GL_STATIC_DRAW_ARB);
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_mesa_reference_buffer_object(ctx, &meta->texcoord_vbo,
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ctx->Array.ArrayBufferObj);
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} else {
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_mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB,
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meta->texcoord_vbo->Name);
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}
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_mesa_TexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), NULL);
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_mesa_Enable(GL_TEXTURE_COORD_ARRAY);
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}
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void
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meta_restore_texcoords(struct dri_metaops *meta)
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{
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struct gl_context *ctx = meta->ctx;
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/* Restore the old TexCoordPointer */
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if (meta->saved_texcoord_vbo) {
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_mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB,
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meta->saved_texcoord_vbo->Name);
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_mesa_reference_buffer_object(ctx, &meta->saved_texcoord_vbo, NULL);
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} else {
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_mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
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}
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_mesa_TexCoordPointer(meta->saved_texcoord_size,
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meta->saved_texcoord_type,
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meta->saved_texcoord_stride,
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meta->saved_texcoord_ptr);
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if (!meta->saved_texcoord_enable)
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_mesa_Disable(GL_TEXTURE_COORD_ARRAY);
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_mesa_ClientActiveTextureARB(GL_TEXTURE0 +
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meta->saved_active_texture);
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if (meta->saved_array_vbo) {
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_mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB,
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meta->saved_array_vbo->Name);
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_mesa_reference_buffer_object(ctx, &meta->saved_array_vbo, NULL);
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} else {
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_mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
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}
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}
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void meta_init_metaops(struct gl_context *ctx, struct dri_metaops *meta)
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{
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meta->ctx = ctx;
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}
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void meta_destroy_metaops(struct dri_metaops *meta)
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{
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}
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@ -1,81 +0,0 @@
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/**************************************************************************
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*
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* Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
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* Copyright 2009 Intel Corporation.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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#ifndef DRI_METAOPS_H
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#define DRI_METAOPS_H
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struct dri_metaops {
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struct gl_context *ctx;
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GLboolean internal_viewport_call;
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struct gl_fragment_program *bitmap_fp;
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struct gl_vertex_program *passthrough_vp;
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struct gl_buffer_object *texcoord_vbo;
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struct gl_fragment_program *saved_fp;
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GLboolean saved_fp_enable;
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struct gl_vertex_program *saved_vp;
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GLboolean saved_vp_enable;
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struct gl_fragment_program *tex2d_fp;
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GLboolean saved_texcoord_enable;
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struct gl_buffer_object *saved_array_vbo, *saved_texcoord_vbo;
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GLenum saved_texcoord_type;
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GLsizei saved_texcoord_size, saved_texcoord_stride;
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const void *saved_texcoord_ptr;
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int saved_active_texture;
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GLint saved_vp_x, saved_vp_y;
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GLsizei saved_vp_width, saved_vp_height;
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GLenum saved_matrix_mode;
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};
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void meta_set_passthrough_transform(struct dri_metaops *meta);
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void meta_restore_transform(struct dri_metaops *meta);
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void meta_set_passthrough_vertex_program(struct dri_metaops *meta);
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void meta_restore_vertex_program(struct dri_metaops *meta);
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void meta_set_fragment_program(struct dri_metaops *meta,
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struct gl_fragment_program **prog,
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const char *prog_string);
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void meta_restore_fragment_program(struct dri_metaops *meta);
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void meta_set_default_texrect(struct dri_metaops *meta);
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void meta_restore_texcoords(struct dri_metaops *meta);
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void meta_init_metaops(struct gl_context *ctx, struct dri_metaops *meta);
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void meta_destroy_metaops(struct dri_metaops *meta);
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#endif
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