dri: Remove the old metaops code which has been superceded by ../common/

This commit is contained in:
Eric Anholt 2011-02-12 12:24:41 -08:00
parent 211725eccd
commit 04521c158f
3 changed files with 1 additions and 374 deletions

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@ -9,8 +9,7 @@ COMMON_GALLIUM_SOURCES = \
COMMON_SOURCES = $(COMMON_GALLIUM_SOURCES) \
../../common/driverfuncs.c \
../common/texmem.c \
../common/drirenderbuffer.c \
../common/dri_metaops.c
../common/drirenderbuffer.c
INCLUDES = $(SHARED_INCLUDES) $(EXPAT_INCLUDES)

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@ -1,291 +0,0 @@
/**************************************************************************
*
* Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2009 Intel Corporation.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#include "main/arbprogram.h"
#include "main/arrayobj.h"
#include "main/bufferobj.h"
#include "main/context.h"
#include "main/enable.h"
#include "main/matrix.h"
#include "main/texstate.h"
#include "main/varray.h"
#include "main/viewport.h"
#include "program/program.h"
#include "dri_metaops.h"
void
meta_set_passthrough_transform(struct dri_metaops *meta)
{
struct gl_context *ctx = meta->ctx;
meta->saved_vp_x = ctx->Viewport.X;
meta->saved_vp_y = ctx->Viewport.Y;
meta->saved_vp_width = ctx->Viewport.Width;
meta->saved_vp_height = ctx->Viewport.Height;
meta->saved_matrix_mode = ctx->Transform.MatrixMode;
meta->internal_viewport_call = GL_TRUE;
_mesa_Viewport(0, 0, ctx->DrawBuffer->Width, ctx->DrawBuffer->Height);
meta->internal_viewport_call = GL_FALSE;
_mesa_MatrixMode(GL_PROJECTION);
_mesa_PushMatrix();
_mesa_LoadIdentity();
_mesa_Ortho(0, ctx->DrawBuffer->Width, 0, ctx->DrawBuffer->Height, 1, -1);
_mesa_MatrixMode(GL_MODELVIEW);
_mesa_PushMatrix();
_mesa_LoadIdentity();
}
void
meta_restore_transform(struct dri_metaops *meta)
{
_mesa_MatrixMode(GL_PROJECTION);
_mesa_PopMatrix();
_mesa_MatrixMode(GL_MODELVIEW);
_mesa_PopMatrix();
_mesa_MatrixMode(meta->saved_matrix_mode);
meta->internal_viewport_call = GL_TRUE;
_mesa_Viewport(meta->saved_vp_x, meta->saved_vp_y,
meta->saved_vp_width, meta->saved_vp_height);
meta->internal_viewport_call = GL_FALSE;
}
/**
* Set up a vertex program to pass through the position and first texcoord
* for pixel path.
*/
void
meta_set_passthrough_vertex_program(struct dri_metaops *meta)
{
struct gl_context *ctx = meta->ctx;
static const char *vp =
"!!ARBvp1.0\n"
"TEMP vertexClip;\n"
"DP4 vertexClip.x, state.matrix.mvp.row[0], vertex.position;\n"
"DP4 vertexClip.y, state.matrix.mvp.row[1], vertex.position;\n"
"DP4 vertexClip.z, state.matrix.mvp.row[2], vertex.position;\n"
"DP4 vertexClip.w, state.matrix.mvp.row[3], vertex.position;\n"
"MOV result.position, vertexClip;\n"
"MOV result.texcoord[0], vertex.texcoord[0];\n"
"MOV result.color, vertex.color;\n"
"END\n";
assert(meta->saved_vp == NULL);
_mesa_reference_vertprog(ctx, &meta->saved_vp,
ctx->VertexProgram.Current);
if (meta->passthrough_vp == NULL) {
GLuint prog_name;
_mesa_GenPrograms(1, &prog_name);
_mesa_BindProgram(GL_VERTEX_PROGRAM_ARB, prog_name);
_mesa_ProgramStringARB(GL_VERTEX_PROGRAM_ARB,
GL_PROGRAM_FORMAT_ASCII_ARB,
strlen(vp), (const GLubyte *)vp);
_mesa_reference_vertprog(ctx, &meta->passthrough_vp,
ctx->VertexProgram.Current);
_mesa_DeletePrograms(1, &prog_name);
}
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
_mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
meta->passthrough_vp);
ctx->Driver.BindProgram(ctx, GL_VERTEX_PROGRAM_ARB,
&meta->passthrough_vp->Base);
meta->saved_vp_enable = ctx->VertexProgram.Enabled;
_mesa_Enable(GL_VERTEX_PROGRAM_ARB);
}
/**
* Restores the previous vertex program after
* meta_set_passthrough_vertex_program()
*/
void
meta_restore_vertex_program(struct dri_metaops *meta)
{
struct gl_context *ctx = meta->ctx;
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
_mesa_reference_vertprog(ctx, &ctx->VertexProgram.Current,
meta->saved_vp);
_mesa_reference_vertprog(ctx, &meta->saved_vp, NULL);
ctx->Driver.BindProgram(ctx, GL_VERTEX_PROGRAM_ARB,
&ctx->VertexProgram.Current->Base);
if (!meta->saved_vp_enable)
_mesa_Disable(GL_VERTEX_PROGRAM_ARB);
}
/**
* Binds the given program string to GL_FRAGMENT_PROGRAM_ARB, caching the
* program object.
*/
void
meta_set_fragment_program(struct dri_metaops *meta,
struct gl_fragment_program **prog,
const char *prog_string)
{
struct gl_context *ctx = meta->ctx;
assert(meta->saved_fp == NULL);
_mesa_reference_fragprog(ctx, &meta->saved_fp,
ctx->FragmentProgram.Current);
if (*prog == NULL) {
GLuint prog_name;
_mesa_GenPrograms(1, &prog_name);
_mesa_BindProgram(GL_FRAGMENT_PROGRAM_ARB, prog_name);
_mesa_ProgramStringARB(GL_FRAGMENT_PROGRAM_ARB,
GL_PROGRAM_FORMAT_ASCII_ARB,
strlen(prog_string), (const GLubyte *)prog_string);
_mesa_reference_fragprog(ctx, prog, ctx->FragmentProgram.Current);
/* Note that DeletePrograms unbinds the program on us */
_mesa_DeletePrograms(1, &prog_name);
}
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current, *prog);
ctx->Driver.BindProgram(ctx, GL_FRAGMENT_PROGRAM_ARB, &((*prog)->Base));
meta->saved_fp_enable = ctx->FragmentProgram.Enabled;
_mesa_Enable(GL_FRAGMENT_PROGRAM_ARB);
}
/**
* Restores the previous fragment program after
* meta_set_fragment_program()
*/
void
meta_restore_fragment_program(struct dri_metaops *meta)
{
struct gl_context *ctx = meta->ctx;
FLUSH_VERTICES(ctx, _NEW_PROGRAM);
_mesa_reference_fragprog(ctx, &ctx->FragmentProgram.Current,
meta->saved_fp);
_mesa_reference_fragprog(ctx, &meta->saved_fp, NULL);
ctx->Driver.BindProgram(ctx, GL_FRAGMENT_PROGRAM_ARB,
&ctx->FragmentProgram.Current->Base);
if (!meta->saved_fp_enable)
_mesa_Disable(GL_FRAGMENT_PROGRAM_ARB);
}
static const float default_texcoords[4][2] = { { 0.0, 0.0 },
{ 1.0, 0.0 },
{ 1.0, 1.0 },
{ 0.0, 1.0 } };
void
meta_set_default_texrect(struct dri_metaops *meta)
{
struct gl_context *ctx = meta->ctx;
struct gl_client_array *old_texcoord_array;
meta->saved_active_texture = ctx->Texture.CurrentUnit;
if (meta->saved_array_vbo == NULL) {
_mesa_reference_buffer_object(ctx, &meta->saved_array_vbo,
ctx->Array.ArrayBufferObj);
}
old_texcoord_array = &ctx->Array.ArrayObj->TexCoord[0];
meta->saved_texcoord_type = old_texcoord_array->Type;
meta->saved_texcoord_size = old_texcoord_array->Size;
meta->saved_texcoord_stride = old_texcoord_array->Stride;
meta->saved_texcoord_enable = old_texcoord_array->Enabled;
meta->saved_texcoord_ptr = old_texcoord_array->Ptr;
_mesa_reference_buffer_object(ctx, &meta->saved_texcoord_vbo,
old_texcoord_array->BufferObj);
_mesa_ClientActiveTextureARB(GL_TEXTURE0);
if (meta->texcoord_vbo == NULL) {
GLuint vbo_name;
_mesa_GenBuffersARB(1, &vbo_name);
_mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, vbo_name);
_mesa_BufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(default_texcoords),
default_texcoords, GL_STATIC_DRAW_ARB);
_mesa_reference_buffer_object(ctx, &meta->texcoord_vbo,
ctx->Array.ArrayBufferObj);
} else {
_mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB,
meta->texcoord_vbo->Name);
}
_mesa_TexCoordPointer(2, GL_FLOAT, 2 * sizeof(GLfloat), NULL);
_mesa_Enable(GL_TEXTURE_COORD_ARRAY);
}
void
meta_restore_texcoords(struct dri_metaops *meta)
{
struct gl_context *ctx = meta->ctx;
/* Restore the old TexCoordPointer */
if (meta->saved_texcoord_vbo) {
_mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB,
meta->saved_texcoord_vbo->Name);
_mesa_reference_buffer_object(ctx, &meta->saved_texcoord_vbo, NULL);
} else {
_mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
}
_mesa_TexCoordPointer(meta->saved_texcoord_size,
meta->saved_texcoord_type,
meta->saved_texcoord_stride,
meta->saved_texcoord_ptr);
if (!meta->saved_texcoord_enable)
_mesa_Disable(GL_TEXTURE_COORD_ARRAY);
_mesa_ClientActiveTextureARB(GL_TEXTURE0 +
meta->saved_active_texture);
if (meta->saved_array_vbo) {
_mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB,
meta->saved_array_vbo->Name);
_mesa_reference_buffer_object(ctx, &meta->saved_array_vbo, NULL);
} else {
_mesa_BindBufferARB(GL_ARRAY_BUFFER_ARB, 0);
}
}
void meta_init_metaops(struct gl_context *ctx, struct dri_metaops *meta)
{
meta->ctx = ctx;
}
void meta_destroy_metaops(struct dri_metaops *meta)
{
}

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@ -1,81 +0,0 @@
/**************************************************************************
*
* Copyright 2006 Tungsten Graphics, Inc., Cedar Park, Texas.
* Copyright 2009 Intel Corporation.
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sub license, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice (including the
* next paragraph) shall be included in all copies or substantial portions
* of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
* IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
*
**************************************************************************/
#ifndef DRI_METAOPS_H
#define DRI_METAOPS_H
struct dri_metaops {
struct gl_context *ctx;
GLboolean internal_viewport_call;
struct gl_fragment_program *bitmap_fp;
struct gl_vertex_program *passthrough_vp;
struct gl_buffer_object *texcoord_vbo;
struct gl_fragment_program *saved_fp;
GLboolean saved_fp_enable;
struct gl_vertex_program *saved_vp;
GLboolean saved_vp_enable;
struct gl_fragment_program *tex2d_fp;
GLboolean saved_texcoord_enable;
struct gl_buffer_object *saved_array_vbo, *saved_texcoord_vbo;
GLenum saved_texcoord_type;
GLsizei saved_texcoord_size, saved_texcoord_stride;
const void *saved_texcoord_ptr;
int saved_active_texture;
GLint saved_vp_x, saved_vp_y;
GLsizei saved_vp_width, saved_vp_height;
GLenum saved_matrix_mode;
};
void meta_set_passthrough_transform(struct dri_metaops *meta);
void meta_restore_transform(struct dri_metaops *meta);
void meta_set_passthrough_vertex_program(struct dri_metaops *meta);
void meta_restore_vertex_program(struct dri_metaops *meta);
void meta_set_fragment_program(struct dri_metaops *meta,
struct gl_fragment_program **prog,
const char *prog_string);
void meta_restore_fragment_program(struct dri_metaops *meta);
void meta_set_default_texrect(struct dri_metaops *meta);
void meta_restore_texcoords(struct dri_metaops *meta);
void meta_init_metaops(struct gl_context *ctx, struct dri_metaops *meta);
void meta_destroy_metaops(struct dri_metaops *meta);
#endif