ci: Drop old comment about enabling --deqp-watchdog.

The parallel deqp runner does its own 60s watchdog.

Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5225>
This commit is contained in:
Eric Anholt 2020-05-26 11:07:41 -07:00 committed by Marge Bot
parent c343d00ede
commit 044f50b9fd
1 changed files with 0 additions and 7 deletions

View File

@ -7,13 +7,6 @@ DEQP_OPTIONS="$DEQP_OPTIONS --deqp-surface-type=pbuffer"
DEQP_OPTIONS="$DEQP_OPTIONS --deqp-gl-config-name=rgba8888d24s8ms0"
DEQP_OPTIONS="$DEQP_OPTIONS --deqp-visibility=hidden"
# It would be nice to be able to enable the watchdog, so that hangs in a test
# don't need to wait the full hour for the run to time out. However, some
# shaders end up taking long enough to compile
# (dEQP-GLES31.functional.ubo.random.all_per_block_buffers.20 for example)
# that they'll sporadically trigger the watchdog.
#DEQP_OPTIONS="$DEQP_OPTIONS --deqp-watchdog=enable"
if [ -z "$DEQP_VER" ]; then
echo 'DEQP_VER must be set to something like "gles2", "gles31" or "vk" for the test run'
exit 1