mesa: Fix gross indenting in _mesa_PolygonMode()
Signed-off-by: Lyude <lyude@redhat.com> Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
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@ -143,14 +143,13 @@ _mesa_PolygonMode( GLenum face, GLenum mode )
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return;
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}
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if (ctx->Polygon.FrontMode == mode)
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return;
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return;
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FLUSH_VERTICES(ctx, _NEW_POLYGON);
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ctx->Polygon.FrontMode = mode;
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break;
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case GL_FRONT_AND_BACK:
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if (ctx->Polygon.FrontMode == mode &&
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ctx->Polygon.BackMode == mode)
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return;
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if (ctx->Polygon.FrontMode == mode && ctx->Polygon.BackMode == mode)
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return;
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FLUSH_VERTICES(ctx, _NEW_POLYGON);
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ctx->Polygon.FrontMode = mode;
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ctx->Polygon.BackMode = mode;
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@ -161,7 +160,7 @@ _mesa_PolygonMode( GLenum face, GLenum mode )
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return;
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}
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if (ctx->Polygon.BackMode == mode)
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return;
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return;
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FLUSH_VERTICES(ctx, _NEW_POLYGON);
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ctx->Polygon.BackMode = mode;
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break;
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