added shadow extensions
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$Id: VERSIONS,v 1.48 2001/02/14 22:59:50 brianp Exp $
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$Id: VERSIONS,v 1.49 2001/02/20 17:05:04 brianp Exp $
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Mesa Version History
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@ -803,7 +803,7 @@ Mesa Version History
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- NURBS or evaluator surfaces inside display lists don't always work
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3.5 Month ??, 2000
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3.5 Month ??, 2001
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New:
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- internals of Mesa divided into modular pieces (Keith Whitwell)
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- support for hardware T&L for DRI
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@ -811,10 +811,13 @@ Mesa Version History
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- GL_ARB_imaging subset
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- OSMesaCreateContextExt() function
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- GL_ARB_texture_env_add extension (same as GL_EXT_texture_env_add)
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- GL_MAX_TEXTURE_UNITS_ARB now defaults to three.
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- GL_MAX_TEXTURE_UNITS_ARB now defaults to eight
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- libOSMesa.so now created, contains the OSMesa driver interface
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- GL_EXT_fog_coord extension (Keith Whitwell)
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- GL_EXT_secondary_color extension (Keith Whitwell)
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- GL_SGIX_depth_texture extension
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- GL_SGIX_shadow and GL_SGIX_shadow_ambient extensions
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- demos/shadowtex.c demo of GL_SGIX_depth_texture and GL_SGIX_shadow
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- GL/glxext.h header file for GLX extensions
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- Improved precision in glReadPixels, improves conformance for 16bpp
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- somewhat faster software texturing, fogging, depth testing
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