swrast: Remove the 2_3_3_REV framebuffer format

There is no gl_format in Mesa that corresponds to this arrangement, so I
have a very hard time believing that this works.

Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Ian Romanick 2012-07-12 13:49:59 -07:00
parent 386282b5c2
commit 0398a26097
1 changed files with 0 additions and 4 deletions

View File

@ -161,10 +161,6 @@ swrastFillInModes(__DRIscreen *psp,
back_buffer_factor = 2;
switch (pixel_bits) {
case 8:
fb_format = GL_RGB;
fb_type = GL_UNSIGNED_BYTE_2_3_3_REV;
break;
case 16:
fb_format = GL_RGB;
fb_type = GL_UNSIGNED_SHORT_5_6_5;