st: Don't try to finalize the texture in st_render_texture().

We can't necessarily finalize the texture at this point if we're rendering
to a texture image whose format is different from the baselevel's format.
This was introduced as a fix for fbo-incomplete-texture-03 in
de414f4915, but the later fix for vmware on
that testcase in 95d5c48f68 made it
unnecessary.

Fixes assertion failures in util_resource_copy_region() in
KHR-GLES3.copy_tex_image_conversions.forbidden.* when trying to finalize
an R8 texture image to the RG8 texture object's pt.

Reviewed-by: Brian Paul <brianp@vmware.com>
This commit is contained in:
Eric Anholt 2018-03-27 15:39:49 -07:00
parent e159d46fc7
commit 0349c79bdc
1 changed files with 0 additions and 4 deletions

View File

@ -509,14 +509,10 @@ st_render_texture(struct gl_context *ctx,
struct gl_renderbuffer_attachment *att)
{
struct st_context *st = st_context(ctx);
struct pipe_context *pipe = st->pipe;
struct gl_renderbuffer *rb = att->Renderbuffer;
struct st_renderbuffer *strb = st_renderbuffer(rb);
struct pipe_resource *pt;
if (!st_finalize_texture(ctx, pipe, att->Texture, att->CubeMapFace))
return;
pt = get_teximage_resource(att->Texture,
att->CubeMapFace,
att->TextureLevel);