radv: bump minTexelBufferOffsetAlignment to 4

The spec has probably been misinterpreted during RADV bringup.

This fixes GPU hangs with dEQP-VK.binding_model.*offset_nonzero*.

Fixes: f4e499ec79 ("radv: add initial non-conformant radv vulkan driver")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
This commit is contained in:
Samuel Pitoiset 2019-10-09 10:37:04 +02:00
parent 1b21b97511
commit 030e67fac3
1 changed files with 1 additions and 1 deletions

View File

@ -1169,7 +1169,7 @@ void radv_GetPhysicalDeviceProperties(
.viewportBoundsRange = { INT16_MIN, INT16_MAX },
.viewportSubPixelBits = 8,
.minMemoryMapAlignment = 4096, /* A page */
.minTexelBufferOffsetAlignment = 1,
.minTexelBufferOffsetAlignment = 4,
.minUniformBufferOffsetAlignment = 4,
.minStorageBufferOffsetAlignment = 4,
.minTexelOffset = -32,