radv: bump minTexelBufferOffsetAlignment to 4
The spec has probably been misinterpreted during RADV bringup.
This fixes GPU hangs with dEQP-VK.binding_model.*offset_nonzero*.
Fixes: f4e499ec79
("radv: add initial non-conformant radv vulkan driver")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
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@ -1169,7 +1169,7 @@ void radv_GetPhysicalDeviceProperties(
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.viewportBoundsRange = { INT16_MIN, INT16_MAX },
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.viewportSubPixelBits = 8,
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.minMemoryMapAlignment = 4096, /* A page */
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.minTexelBufferOffsetAlignment = 1,
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.minTexelBufferOffsetAlignment = 4,
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.minUniformBufferOffsetAlignment = 4,
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.minStorageBufferOffsetAlignment = 4,
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.minTexelOffset = -32,
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