fixed compiler warnings
This commit is contained in:
parent
9e7f9b3e99
commit
02e8a03593
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@ -1,4 +1,4 @@
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/* $Id: bounce.c,v 1.1 1999/08/19 00:55:40 jtg Exp $ */
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/* $Id: bounce.c,v 1.2 2000/06/27 17:04:43 brianp Exp $ */
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/*
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* Bouncing ball demo. Color index mode only!
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@ -12,8 +12,11 @@
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/*
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* $Log: bounce.c,v $
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* Revision 1.1 1999/08/19 00:55:40 jtg
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* Initial revision
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* Revision 1.2 2000/06/27 17:04:43 brianp
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* fixed compiler warnings
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*
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* Revision 1.1.1.1 1999/08/19 00:55:40 jtg
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* Imported sources
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*
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* Revision 3.3 1999/03/18 08:16:14 joukj
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*
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@ -195,7 +198,7 @@ idle(void)
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glutPostRedisplay();
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}
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void
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static void
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visible(int vis)
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{
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if (vis == GLUT_VISIBLE)
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@ -1,4 +1,4 @@
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/* $Id: cubemap.c,v 1.2 2000/06/13 18:45:54 brianp Exp $ */
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/* $Id: cubemap.c,v 1.3 2000/06/27 17:04:43 brianp Exp $ */
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/*
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* GL_ARB_texture_cube_map demo
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@ -37,6 +37,7 @@
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#include <math.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "GL/glut.h"
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@ -151,7 +151,7 @@ gettime(void)
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return (ris / (float) CLOCKS_PER_SEC);
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}
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float
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static float
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vrnd(void)
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{
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return (((float) rand()) / RAND_MAX);
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@ -1,4 +1,4 @@
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/* $Id: gloss.c,v 1.3 1999/10/26 17:08:31 brianp Exp $ */
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/* $Id: gloss.c,v 1.4 2000/06/27 17:04:43 brianp Exp $ */
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/*
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* Specular reflection demo. The specular highlight is modulated by
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@ -245,7 +245,7 @@ static void Init( int argc, char *argv[] )
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glMatrixMode(GL_TEXTURE);
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glLoadIdentity();
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glScalef(8.0, 4.0, 2.0);
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/*glScalef(8.0, 4.0, 2.0);*/
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glMatrixMode(GL_MODELVIEW);
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/* cylinder */
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@ -322,8 +322,14 @@ static void Init( int argc, char *argv[] )
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glBindTexture(GL_TEXTURE_2D, SpecularTexture);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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#if 1
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glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_SPHERE_MAP);
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glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_SPHERE_MAP);
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#else
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glTexGeni(GL_S, GL_TEXTURE_GEN_MODE, GL_NORMAL_MAP_NV);
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glTexGeni(GL_T, GL_TEXTURE_GEN_MODE, GL_NORMAL_MAP_NV);
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glTexGeni(GL_R, GL_TEXTURE_GEN_MODE, GL_NORMAL_MAP_NV);
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#endif
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if (!LoadRGBMipmaps(SPECULAR_TEXTURE_FILE, GL_RGB)) {
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printf("Error: couldn't load texture image file %s\n", SPECULAR_TEXTURE_FILE);
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exit(1);
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@ -1,4 +1,4 @@
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/* $Id: glutfx.c,v 1.1 1999/08/19 00:55:40 jtg Exp $ */
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/* $Id: glutfx.c,v 1.2 2000/06/27 17:04:43 brianp Exp $ */
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/*
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* Example of how one might use GLUT with the 3Dfx driver in full-screen mode.
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@ -16,8 +16,11 @@
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/*
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* $Log: glutfx.c,v $
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* Revision 1.1 1999/08/19 00:55:40 jtg
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* Initial revision
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* Revision 1.2 2000/06/27 17:04:43 brianp
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* fixed compiler warnings
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*
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* Revision 1.1.1.1 1999/08/19 00:55:40 jtg
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* Imported sources
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*
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* Revision 3.2 1999/03/28 18:18:33 brianp
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* minor clean-up
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@ -164,7 +167,6 @@ int main( int argc, char *argv[] )
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printf("NOTE: if you've got 3Dfx VooDoo hardware you must run this");
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printf(" program as root.\n\n");
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printf("Move the mouse. Press ESC to exit.\n\n");
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sleep(2);
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#endif
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/* Tell Mesa GLX to use 3Dfx driver in fullscreen mode. */
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@ -85,7 +85,7 @@ initlight(void)
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static void
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initdlists(void)
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{
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static slicetable[MAX_LOD][2] = {
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static int slicetable[MAX_LOD][2] = {
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{21, 10},
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{18, 9},
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{15, 8},
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@ -1,4 +1,4 @@
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/* $Id: isosurf.c,v 1.5 2000/03/30 17:58:56 keithw Exp $ */
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/* $Id: isosurf.c,v 1.6 2000/06/27 17:04:43 brianp Exp $ */
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/*
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* Display an isosurface of 3-D wind speed volume.
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* Other options are available via the popup menu.
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*/
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/*
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* $Log: isosurf.c,v $
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* Revision 1.5 2000/03/30 17:58:56 keithw
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* Added stipple mode
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*
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* Revision 1.4 1999/10/21 16:39:06 brianp
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* added -info command line option
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*
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* Revision 1.3 1999/09/08 22:14:31 brianp
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* minor changes. always call compactify_arrays()
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*
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* Revision 1.2 1999/09/03 14:56:40 keithw
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* Fog, displaylist and zoom operations
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*
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* Revision 3.4 1999/04/24 01:10:47 keithw
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* clip planes, materials
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*
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* Revision 3.3 1999/03/31 19:42:14 keithw
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* support for cva
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*
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* Revision 3.1 1998/11/01 20:30:20 brianp
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* added benchmark feature (b key)
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*
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* Revision 3.0 1998/02/14 18:42:29 brianp
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* initial rev
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*
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*/
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#include <stdio.h>
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#include <string.h>
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#include <stdlib.h>
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#include <string.h>
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#include <math.h>
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#define GL_GLEXT_LEGACY
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#include "GL/glut.h"
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#include "../util/readtex.c" /* I know, this is a hack. KW: me too. */
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/* $Id: morph3d.c,v 1.3 1999/12/15 13:00:45 brianp Exp $ */
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/* $Id: morph3d.c,v 1.4 2000/06/27 17:04:43 brianp Exp $ */
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/*
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* $Log: morph3d.c,v $
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* Revision 1.4 2000/06/27 17:04:43 brianp
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* fixed compiler warnings
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*
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* Revision 1.3 1999/12/15 13:00:45 brianp
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* moved #define to column 0
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*
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@ -830,7 +833,7 @@ static void pinit(void)
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}
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void INIT(void)
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static void INIT(void)
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{
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printf("Morph 3D - Shows morphing platonic polyhedra\n");
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printf("Author: Marcelo Fernandes Vianna (vianna@cat.cbpf.br)\n\n");
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@ -1,30 +1,14 @@
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/* $Id: paltex.c,v 1.2 1999/11/02 15:09:04 brianp Exp $ */
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/* $Id: paltex.c,v 1.3 2000/06/27 17:04:43 brianp Exp $ */
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/*
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* Paletted texture demo. Written by Brian Paul.
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* This program is in the public domain.
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*/
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/*
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* $Log: paltex.c,v $
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* Revision 1.2 1999/11/02 15:09:04 brianp
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* new texture image, cleaned-up code
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*
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* Revision 1.1.1.1 1999/08/19 00:55:40 jtg
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* Imported sources
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*
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* Revision 3.1 1999/03/28 18:20:49 brianp
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* minor clean-up
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*
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* Revision 3.0 1998/02/14 18:42:29 brianp
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* initial rev
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*
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*/
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#include <stdio.h>
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#include <stdlib.h>
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#include <math.h>
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#define GL_GLEXT_LEGACY
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#include <GL/glut.h>
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@ -13,8 +13,11 @@
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/*
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* $Log: pointblast.c,v $
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* Revision 1.1 1999/08/19 00:55:40 jtg
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* Initial revision
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* Revision 1.2 2000/06/27 17:04:43 brianp
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* fixed compiler warnings
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*
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* Revision 1.1.1.1 1999/08/19 00:55:40 jtg
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* Imported sources
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*
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* Revision 3.3 1998/07/26 01:24:27 brianp
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* removed include of gl.h
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@ -35,6 +38,7 @@
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#include <stdlib.h>
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#include <string.h>
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#include <math.h> /* for cos(), sin(), and sqrt() */
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#define GL_GLEXT_LEGACY
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#include <GL/glut.h>
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/* Some <math.h> files do not define M_PI... */
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/* Modeling units of ground extent in each X and Z direction. */
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#define EDGE 12
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void
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static void
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makePointList(void)
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{
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float angle, velocity, direction;
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theTime = 0.0;
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}
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void
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static void
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updatePointList(void)
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{
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float distance;
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}
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}
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void
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static void
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idle(void)
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{
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updatePointList();
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glutPostRedisplay();
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}
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void
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static void
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visible(int vis)
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{
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if (vis == GLUT_VISIBLE) {
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@ -190,7 +194,7 @@ visible(int vis)
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}
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}
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void
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static void
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recalcModelView(void)
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{
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glPopMatrix();
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@ -199,7 +203,7 @@ recalcModelView(void)
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newModel = 0;
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}
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void
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static void
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redraw(void)
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{
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int i;
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@ -247,7 +251,7 @@ redraw(void)
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}
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/* ARGSUSED2 */
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void
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static void
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mouse(int button, int state, int x, int y)
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{
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/* Scene can be spun around Y axis using left
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@ -262,7 +266,7 @@ mouse(int button, int state, int x, int y)
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}
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/* ARGSUSED1 */
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void
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static void
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mouseMotion(int x, int y)
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{
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if (moving) {
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@ -273,7 +277,7 @@ mouseMotion(int x, int y)
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}
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}
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void
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static void
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menu(int option)
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{
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switch (option) {
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|
@ -347,7 +351,7 @@ menu(int option)
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}
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/* ARGSUSED1 */
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void
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static void
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key(unsigned char c, int x, int y)
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{
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switch (c) {
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|
|
|
@ -48,6 +48,8 @@ OpenGL(TM) is a trademark of Silicon Graphics, Inc.
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/* Rendering shadows using projective shadows. */
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#include <GL/glut.h>
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#include "shadow.h"
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enum {
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X, Y, Z, W
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|
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@ -1,4 +1,4 @@
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/* $Id: stex3d.c,v 1.4 2000/03/22 19:48:57 brianp Exp $ */
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/* $Id: stex3d.c,v 1.5 2000/06/27 17:04:43 brianp Exp $ */
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/*-----------------------------
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* stex3d.c GL example of the mesa 3d-texture extention to simulate procedural
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@ -17,6 +17,9 @@
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/*
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* $Log: stex3d.c,v $
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* Revision 1.5 2000/06/27 17:04:43 brianp
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* fixed compiler warnings
|
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*
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* Revision 1.4 2000/03/22 19:48:57 brianp
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* converted from GL_EXT_texture3D to GL 1.2
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*
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|
@ -385,7 +388,7 @@ void resize(int w, int h)
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glTranslatef(0,0,-5);
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}
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void cleanEverything(void)
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static void cleanEverything(void)
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{
|
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/* free(voxels); */
|
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}
|
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|
|
|
@ -410,8 +410,6 @@ static void draw(void)
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static void inittextures(void)
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{
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GLenum gluerr;
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glGenTextures(1,&t1id);
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glBindTexture(GL_TEXTURE_2D,t1id);
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|
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|
|
|
@ -125,7 +125,7 @@ reshape(int width, int height)
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glLoadIdentity();
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}
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|
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int
|
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static int
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clipstrip(float y, float *start, float *end)
|
||||
{
|
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float x1, x2, t1, t2, tmp;
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|
@ -254,7 +254,7 @@ printhelp(void)
|
|||
"(No Joystick control available)");
|
||||
}
|
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|
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void
|
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static void
|
||||
drawterrain(void)
|
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{
|
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int h, i, idx, ox, oy;
|
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|
@ -357,7 +357,7 @@ dojoy(void)
|
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#endif
|
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}
|
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|
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void
|
||||
static void
|
||||
drawscene(void)
|
||||
{
|
||||
static int count = 0;
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: tessdemo.c,v 1.6 2000/03/27 15:46:12 brianp Exp $ */
|
||||
/* $Id: tessdemo.c,v 1.7 2000/06/27 17:04:43 brianp Exp $ */
|
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|
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/*
|
||||
* A demo of the GLU polygon tesselation functions written by Bogdan Sikorski.
|
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|
@ -51,7 +51,7 @@ static struct
|
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|
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|
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|
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void GLCALLBACK error_callback( GLenum err )
|
||||
static void GLCALLBACK error_callback( GLenum err )
|
||||
{
|
||||
int len, i;
|
||||
char const *str;
|
||||
|
@ -67,14 +67,14 @@ void GLCALLBACK error_callback( GLenum err )
|
|||
}
|
||||
}
|
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|
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void GLCALLBACK begin_callback( GLenum mode )
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static void GLCALLBACK begin_callback( GLenum mode )
|
||||
{
|
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/* Allow multiple triangles to be output inside the begin/end pair. */
|
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triangle_cnt = 0;
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triangles[triangle_cnt].no = 0;
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}
|
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|
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void GLCALLBACK edge_callback( GLenum flag )
|
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static void GLCALLBACK edge_callback( GLenum flag )
|
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{
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/* Persist the edge flag across triangles. */
|
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if ( flag == GL_TRUE )
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|
@ -91,7 +91,7 @@ void GLCALLBACK edge_callback( GLenum flag )
|
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}
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}
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|
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void GLCALLBACK end_callback()
|
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static void GLCALLBACK end_callback()
|
||||
{
|
||||
GLint i;
|
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|
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|
@ -126,7 +126,7 @@ void GLCALLBACK end_callback()
|
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glEnd();
|
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}
|
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|
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void GLCALLBACK vertex_callback( void *data )
|
||||
static void GLCALLBACK vertex_callback( void *data )
|
||||
{
|
||||
GLsizei no;
|
||||
GLfloat *p;
|
||||
|
@ -149,12 +149,11 @@ void GLCALLBACK vertex_callback( void *data )
|
|||
}
|
||||
}
|
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|
||||
void GLCALLBACK combine_callback( GLdouble coords[3],
|
||||
static void GLCALLBACK combine_callback( GLdouble coords[3],
|
||||
GLdouble *vertex_data[4],
|
||||
GLfloat weight[4], void **data )
|
||||
{
|
||||
GLfloat *vertex;
|
||||
int i;
|
||||
|
||||
vertex = (GLfloat *) malloc( 2 * sizeof(GLfloat) );
|
||||
|
||||
|
@ -165,13 +164,13 @@ void GLCALLBACK combine_callback( GLdouble coords[3],
|
|||
}
|
||||
|
||||
|
||||
void set_screen_wh( GLsizei w, GLsizei h )
|
||||
static void set_screen_wh( GLsizei w, GLsizei h )
|
||||
{
|
||||
width = w;
|
||||
height = h;
|
||||
}
|
||||
|
||||
void tesse( void )
|
||||
static void tesse( void )
|
||||
{
|
||||
GLUtesselator *tobj;
|
||||
GLdouble data[3];
|
||||
|
@ -242,7 +241,7 @@ void tesse( void )
|
|||
}
|
||||
}
|
||||
|
||||
void left_down( int x1, int y1 )
|
||||
static void left_down( int x1, int y1 )
|
||||
{
|
||||
GLfloat P[2];
|
||||
GLuint point_cnt;
|
||||
|
@ -276,7 +275,7 @@ void left_down( int x1, int y1 )
|
|||
contours[contour_cnt].point_cnt++;
|
||||
}
|
||||
|
||||
void middle_down( int x1, int y1 )
|
||||
static void middle_down( int x1, int y1 )
|
||||
{
|
||||
GLuint point_cnt;
|
||||
(void) x1;
|
||||
|
@ -301,7 +300,7 @@ void middle_down( int x1, int y1 )
|
|||
}
|
||||
}
|
||||
|
||||
void mouse_clicked( int button, int state, int x, int y )
|
||||
static void mouse_clicked( int button, int state, int x, int y )
|
||||
{
|
||||
x -= x%10;
|
||||
y -= y%10;
|
||||
|
@ -321,7 +320,7 @@ void mouse_clicked( int button, int state, int x, int y )
|
|||
}
|
||||
}
|
||||
|
||||
void display( void )
|
||||
static void display( void )
|
||||
{
|
||||
GLuint i,j;
|
||||
GLuint point_cnt;
|
||||
|
@ -406,7 +405,7 @@ void display( void )
|
|||
glColor3f( 1.0, 1.0, 0.0 );
|
||||
}
|
||||
|
||||
void clear( void )
|
||||
static void clear( void )
|
||||
{
|
||||
contour_cnt = 0;
|
||||
contours[0].point_cnt = 0;
|
||||
|
@ -420,12 +419,12 @@ void clear( void )
|
|||
list_start = 0;
|
||||
}
|
||||
|
||||
void quit( void )
|
||||
static void quit( void )
|
||||
{
|
||||
exit( 0 );
|
||||
}
|
||||
|
||||
void menu_selected( int entry )
|
||||
static void menu_selected( int entry )
|
||||
{
|
||||
switch ( entry )
|
||||
{
|
||||
|
@ -443,7 +442,7 @@ void menu_selected( int entry )
|
|||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
void key_pressed( unsigned char key, int x, int y )
|
||||
static void key_pressed( unsigned char key, int x, int y )
|
||||
{
|
||||
(void) x;
|
||||
(void) y;
|
||||
|
@ -467,7 +466,7 @@ void key_pressed( unsigned char key, int x, int y )
|
|||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
void myinit( void )
|
||||
static void myinit( void )
|
||||
{
|
||||
/* clear background to gray */
|
||||
glClearColor( 0.4, 0.4, 0.4, 0.0 );
|
||||
|
|
|
@ -197,7 +197,7 @@ struct envModeInfo envModes[] =
|
|||
#endif
|
||||
};
|
||||
|
||||
void checkErrors( void )
|
||||
static void checkErrors( void )
|
||||
{
|
||||
GLenum error;
|
||||
|
||||
|
@ -265,7 +265,7 @@ static void initialize( void )
|
|||
}
|
||||
|
||||
/* ARGSUSED1 */
|
||||
void keyboard( unsigned char c, int x, int y )
|
||||
static void keyboard( unsigned char c, int x, int y )
|
||||
{
|
||||
switch ( c ) {
|
||||
case 'c':
|
||||
|
@ -296,7 +296,7 @@ void keyboard( unsigned char c, int x, int y )
|
|||
}
|
||||
|
||||
/* ARGSUSED1 */
|
||||
void special( int key, int x, int y )
|
||||
static void special( int key, int x, int y )
|
||||
{
|
||||
switch ( key ) {
|
||||
case GLUT_KEY_DOWN:
|
||||
|
@ -327,7 +327,7 @@ void special( int key, int x, int y )
|
|||
glutPostRedisplay();
|
||||
}
|
||||
|
||||
void
|
||||
static void
|
||||
reshape( int w, int h )
|
||||
{
|
||||
winWidth = w;
|
||||
|
|
|
@ -69,8 +69,6 @@ static GLuint t1id, t2id;
|
|||
static void
|
||||
inittextures(void)
|
||||
{
|
||||
GLenum gluerr;
|
||||
|
||||
glGenTextures(1, &t1id);
|
||||
glBindTexture(GL_TEXTURE_2D, t1id);
|
||||
|
||||
|
|
|
@ -82,8 +82,6 @@ static GLuint t1id, t2id;
|
|||
static void
|
||||
inittextures(void)
|
||||
{
|
||||
GLenum gluerr;
|
||||
|
||||
glGenTextures(1, &t1id);
|
||||
glBindTexture(GL_TEXTURE_2D, t1id);
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
/* $Id: winpos.c,v 1.1 1999/08/19 00:55:40 jtg Exp $ */
|
||||
/* $Id: winpos.c,v 1.2 2000/06/27 17:04:43 brianp Exp $ */
|
||||
|
||||
/*
|
||||
* Example of how to use the GL_MESA_window_pos extension.
|
||||
|
@ -8,8 +8,11 @@
|
|||
|
||||
/*
|
||||
* $Log: winpos.c,v $
|
||||
* Revision 1.1 1999/08/19 00:55:40 jtg
|
||||
* Initial revision
|
||||
* Revision 1.2 2000/06/27 17:04:43 brianp
|
||||
* fixed compiler warnings
|
||||
*
|
||||
* Revision 1.1.1.1 1999/08/19 00:55:40 jtg
|
||||
* Imported sources
|
||||
*
|
||||
* Revision 3.3 1999/03/28 18:24:37 brianp
|
||||
* minor clean-up
|
||||
|
@ -30,6 +33,7 @@
|
|||
#include <string.h>
|
||||
#include <stdlib.h>
|
||||
#include <stdio.h>
|
||||
#define GL_GLEXT_LEGACY
|
||||
#include "GL/glut.h"
|
||||
|
||||
#include "../util/readtex.c" /* a hack, I know */
|
||||
|
|
Loading…
Reference in New Issue