nv50: add support for geometry shaders

Layer output probably doesn't work yet, but other than that everything seems
to be working.

Signed-off-by: Bryan Cain <bryancain3@gmail.com>
[calim: fix up minor bugs, code formatting]
Signed-off-by: Christoph Bumiller <e0425955@student.tuwien.ac.at>
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
This commit is contained in:
Bryan Cain 2013-04-17 15:55:47 -05:00 committed by Maarten Lankhorst
parent b3f82e1a63
commit 02b317a0d6
4 changed files with 39 additions and 6 deletions

View File

@ -493,7 +493,12 @@ CodeEmitterNV50::emitForm_MAD(const Instruction *i)
setSrc(i, 1, 1);
setSrc(i, 2, 2);
setAReg16(i, 1);
if (i->getIndirect(0, 0)) {
assert(!i->getIndirect(1, 0));
setAReg16(i, 0);
} else {
setAReg16(i, 1);
}
}
// like default form, but 2nd source in slot 2, and no 3rd source
@ -512,7 +517,12 @@ CodeEmitterNV50::emitForm_ADD(const Instruction *i)
setSrc(i, 0, 0);
setSrc(i, 1, 2);
setAReg16(i, 1);
if (i->getIndirect(0, 0)) {
assert(!i->getIndirect(1, 0));
setAReg16(i, 0);
} else {
setAReg16(i, 1);
}
}
// default short form (rr, ar, rc, gr)
@ -602,8 +612,11 @@ CodeEmitterNV50::emitLOAD(const Instruction *i)
switch (sf) {
case FILE_SHADER_INPUT:
// use 'mov' where we can
code[0] = i->src(0).isIndirect(0) ? 0x00000001 : 0x10000001;
if (progType == Program::TYPE_GEOMETRY)
code[0] = 0x11800001;
else
// use 'mov' where we can
code[0] = i->src(0).isIndirect(0) ? 0x00000001 : 0x10000001;
code[1] = 0x00200000 | (i->lanes << 14);
if (typeSizeof(i->dType) == 4)
code[1] |= 0x04000000;
@ -1405,8 +1418,8 @@ CodeEmitterNV50::emitShift(const Instruction *i)
void
CodeEmitterNV50::emitOUT(const Instruction *i)
{
code[0] = (i->op == OP_EMIT) ? 0xf0000200 : 0xf0000400;
code[1] = 0xc0000001;
code[0] = (i->op == OP_EMIT) ? 0xf0000201 : 0xf0000401;
code[1] = 0xc0000000;
emitFlagsRd(i);
}

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@ -358,6 +358,22 @@ nv50_program_translate(struct nv50_program *prog, uint16_t chipset)
}
if (info->prop.fp.usesDiscard)
prog->fp.flags[0] |= NV50_3D_FP_CONTROL_USES_KIL;
} else
if (prog->type == PIPE_SHADER_GEOMETRY) {
switch (info->prop.gp.outputPrim) {
case PIPE_PRIM_LINE_STRIP:
prog->gp.prim_type = NV50_3D_GP_OUTPUT_PRIMITIVE_TYPE_LINE_STRIP;
break;
case PIPE_PRIM_TRIANGLE_STRIP:
prog->gp.prim_type = NV50_3D_GP_OUTPUT_PRIMITIVE_TYPE_TRIANGLE_STRIP;
break;
case PIPE_PRIM_POINTS:
default:
assert(info->prop.gp.outputPrim == PIPE_PRIM_POINTS);
prog->gp.prim_type = NV50_3D_GP_OUTPUT_PRIMITIVE_TYPE_POINTS;
break;
}
prog->gp.vert_count = info->prop.gp.maxVertices;
}
if (prog->pipe.stream_output.num_outputs)

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@ -195,6 +195,8 @@ nv50_gmtyprog_validate(struct nv50_context *nv50)
struct nv50_program *gp = nv50->gmtyprog;
if (gp) {
if (!nv50_program_validate(nv50, gp))
return;
BEGIN_NV04(push, NV50_3D(GP_REG_ALLOC_TEMP), 1);
PUSH_DATA (push, gp->max_gpr);
BEGIN_NV04(push, NV50_3D(GP_REG_ALLOC_RESULT), 1);

View File

@ -294,6 +294,7 @@ void nv50_validate_textures(struct nv50_context *nv50)
boolean need_flush;
need_flush = nv50_validate_tic(nv50, 0);
need_flush |= nv50_validate_tic(nv50, 1);
need_flush |= nv50_validate_tic(nv50, 2);
if (need_flush) {
@ -345,6 +346,7 @@ void nv50_validate_samplers(struct nv50_context *nv50)
boolean need_flush;
need_flush = nv50_validate_tsc(nv50, 0);
need_flush |= nv50_validate_tsc(nv50, 1);
need_flush |= nv50_validate_tsc(nv50, 2);
if (need_flush) {