mesa: fix broken store_texel() functions

This fixes the swrast failures for piglit's fbo-generatemipmap-formats
test (for uncompressed formats).  At some point down the road this code
will go away so I haven't checked all the other store_texel() functions.
This commit is contained in:
Brian Paul 2011-08-31 21:22:52 -06:00
parent 6b9e4b6ca7
commit 025cf209bc
2 changed files with 64 additions and 39 deletions

View File

@ -81,6 +81,8 @@
#define UINT_TO_CHAN(i) ((GLchan) ((i) >> 24))
#define CHAN_TO_UBYTE(c) (c)
#define CHAN_TO_USHORT(c) (((c) << 8) | (c))
#define CHAN_TO_SHORT(c) (((c) << 7) | ((c) >> 1))
#define CHAN_TO_FLOAT(c) UBYTE_TO_FLOAT(c)
#define CLAMPED_FLOAT_TO_CHAN(c, f) CLAMPED_FLOAT_TO_UBYTE(c, f)
@ -98,6 +100,8 @@
#define UINT_TO_CHAN(i) ((GLchan) ((i) >> 16))
#define CHAN_TO_UBYTE(c) ((c) >> 8)
#define CHAN_TO_USHORT(c) (c)
#define CHAN_TO_SHORT(c) ((c) >> 1)
#define CHAN_TO_FLOAT(c) ((GLfloat) ((c) * (1.0 / CHAN_MAXF)))
#define CLAMPED_FLOAT_TO_CHAN(c, f) CLAMPED_FLOAT_TO_USHORT(c, f)
@ -116,6 +120,8 @@
#define UINT_TO_CHAN(i) ((GLfloat) ((i) * (1.0F / 4294967295.0F)))
#define CHAN_TO_UBYTE(c) FLOAT_TO_UBYTE(c)
#define CHAN_TO_USHORT(c) ((GLushort) (CLAMP((c), 0.0f, 1.0f) * 65535.0))
#define CHAN_TO_SHORT(c) ((GLshort) (CLAMP((c), 0.0f, 1.0f) * 32767.0))
#define CHAN_TO_FLOAT(c) (c)
#define CLAMPED_FLOAT_TO_CHAN(c, f) c = (f)

View File

@ -792,9 +792,12 @@ static void FETCH(f_rgb565_rev)( const struct gl_texture_image *texImage,
static void store_texel_rgb565_rev(struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, const void *texel)
{
const GLubyte *rgba = (const GLubyte *) texel;
const GLchan *rgba = (const GLchan *) texel;
GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
*dst = PACK_COLOR_565(rgba[BCOMP], rgba[GCOMP], rgba[RCOMP]);
GLushort p = PACK_COLOR_565(CHAN_TO_UBYTE(rgba[RCOMP]),
CHAN_TO_UBYTE(rgba[GCOMP]),
CHAN_TO_UBYTE(rgba[BCOMP]));
*dst = (p >> 8) | (p << 8); /* byte swap */
}
#endif
@ -817,9 +820,12 @@ static void FETCH(f_argb4444)( const struct gl_texture_image *texImage,
static void store_texel_argb4444(struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, const void *texel)
{
const GLubyte *rgba = (const GLubyte *) texel;
const GLchan *rgba = (const GLchan *) texel;
GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
*dst = PACK_COLOR_4444(rgba[ACOMP], rgba[RCOMP], rgba[GCOMP], rgba[BCOMP]);
*dst = PACK_COLOR_4444(CHAN_TO_UBYTE(rgba[ACOMP]),
CHAN_TO_UBYTE(rgba[RCOMP]),
CHAN_TO_UBYTE(rgba[GCOMP]),
CHAN_TO_UBYTE(rgba[BCOMP]));
}
#endif
@ -841,9 +847,12 @@ static void FETCH(f_argb4444_rev)( const struct gl_texture_image *texImage,
static void store_texel_argb4444_rev(struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, const void *texel)
{
const GLubyte *rgba = (const GLubyte *) texel;
const GLchan *rgba = (const GLchan *) texel;
GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
*dst = PACK_COLOR_4444(rgba[ACOMP], rgba[BCOMP], rgba[GCOMP], rgba[RCOMP]);
*dst = PACK_COLOR_4444(CHAN_TO_UBYTE(rgba[GCOMP]),
CHAN_TO_UBYTE(rgba[BCOMP]),
CHAN_TO_UBYTE(rgba[ACOMP]),
CHAN_TO_UBYTE(rgba[RCOMP]));
}
#endif
@ -939,9 +948,13 @@ static void FETCH(f_argb2101010)( const struct gl_texture_image *texImage,
static void store_texel_argb2101010(struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, const void *texel)
{
const GLubyte *rgba = (const GLubyte *) texel;
const GLchan *rgba = (const GLchan *) texel;
GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
*dst = PACK_COLOR_2101010_UB(rgba[ACOMP], rgba[RCOMP], rgba[GCOMP], rgba[BCOMP]);
GLushort r = CHAN_TO_USHORT(rgba[RCOMP]);
GLushort g = CHAN_TO_USHORT(rgba[GCOMP]);
GLushort b = CHAN_TO_USHORT(rgba[BCOMP]);
GLushort a = CHAN_TO_USHORT(rgba[ACOMP]);
*dst = PACK_COLOR_2101010_US(a, r, g, b);
}
#endif
@ -963,9 +976,11 @@ static void FETCH(f_rg88)( const struct gl_texture_image *texImage,
static void store_texel_rg88(struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, const void *texel)
{
const GLubyte *rgba = (const GLubyte *) texel;
const GLchan *rgba = (const GLubyte *) texel;
GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
*dst = PACK_COLOR_88(rgba[RCOMP], rgba[GCOMP]);
GLubyte r = CHAN_TO_UBYTE(rgba[RCOMP]);
GLubyte g = CHAN_TO_UBYTE(rgba[GCOMP]);
*dst = PACK_COLOR_88(g, r);
}
#endif
@ -1083,9 +1098,9 @@ static void FETCH(f_r16)(const struct gl_texture_image *texImage,
static void store_texel_r16(struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, const void *texel)
{
const GLushort *rgba = (const GLushort *) texel;
const GLchan *rgba = (const GLchan *) texel;
GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
*dst = rgba[RCOMP];
*dst = CHAN_TO_USHORT(rgba[RCOMP]);
}
#endif
@ -1131,9 +1146,11 @@ static void FETCH(f_rg1616)( const struct gl_texture_image *texImage,
static void store_texel_rg1616(struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, const void *texel)
{
const GLubyte *rgba = (const GLubyte *) texel;
GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
*dst = PACK_COLOR_1616(rgba[RCOMP], rgba[GCOMP]);
const GLchan *rgba = (const GLchan *) texel;
GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
GLushort r = CHAN_TO_USHORT(rgba[RCOMP]);
GLushort g = CHAN_TO_USHORT(rgba[GCOMP]);
*dst = PACK_COLOR_1616(g, r);
}
#endif
@ -1179,9 +1196,11 @@ static void FETCH(f_al1616)( const struct gl_texture_image *texImage,
static void store_texel_al1616(struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, const void *texel)
{
const GLushort *rgba = (const GLushort *) texel;
const GLchan *rgba = (const GLchan *) texel;
GLuint *dst = TEXEL_ADDR(GLuint, texImage, i, j, k, 1);
*dst = PACK_COLOR_1616(rgba[ACOMP], rgba[RCOMP]);
GLushort l = CHAN_TO_USHORT(rgba[RCOMP]);
GLushort a = CHAN_TO_USHORT(rgba[ACOMP]);
*dst = PACK_COLOR_1616(a, l);
}
#endif
@ -1276,9 +1295,9 @@ static void FETCH(f_a16)( const struct gl_texture_image *texImage,
static void store_texel_a16(struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, const void *texel)
{
const GLushort *rgba = (const GLushort *) texel;
const GLchan *rgba = (const GLchan *) texel;
GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 1);
*dst = rgba[ACOMP];
*dst = CHAN_TO_USHORT(rgba[ACOMP]);
}
#endif
@ -1995,10 +2014,10 @@ static void
store_texel_signed_rg1616(struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, const void *texel)
{
const GLshort *rgba = (const GLshort *) texel;
const GLchan *rgba = (const GLchan *) texel;
GLshort *dst = TEXEL_ADDR(GLshort, texImage, i, j, k, 2);
dst[0] = rgba[RCOMP];
dst[1] = rgba[GCOMP];
dst[0] = CHAN_TO_SHORT(rgba[RCOMP]);
dst[1] = CHAN_TO_SHORT(rgba[GCOMP]);
}
#endif
@ -2021,10 +2040,10 @@ static void
store_texel_signed_al1616(struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, const void *texel)
{
const GLshort *rgba = (const GLshort *) texel;
const GLchan *rgba = (const GLchan *) texel;
GLshort *dst = TEXEL_ADDR(GLshort, texImage, i, j, k, 2);
dst[0] = rgba[RCOMP];
dst[1] = rgba[ACOMP];
dst[0] = CHAN_TO_SHORT(rgba[RCOMP]);
dst[1] = CHAN_TO_SHORT(rgba[ACOMP]);
}
#endif
@ -2047,11 +2066,11 @@ static void
store_texel_signed_rgb_16(struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, const void *texel)
{
const GLshort *rgba = (const GLshort *) texel;
const GLchan *rgba = (const GLchan *) texel;
GLshort *dst = TEXEL_ADDR(GLshort, texImage, i, j, k, 3);
dst[0] = rgba[RCOMP];
dst[1] = rgba[GCOMP];
dst[2] = rgba[BCOMP];
dst[0] = CHAN_TO_SHORT(rgba[RCOMP]);
dst[1] = CHAN_TO_SHORT(rgba[GCOMP]);
dst[2] = CHAN_TO_SHORT(rgba[BCOMP]);
}
#endif
@ -2074,12 +2093,12 @@ static void
store_texel_signed_rgba_16(struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, const void *texel)
{
const GLshort *rgba = (const GLshort *) texel;
const GLchan *rgba = (const GLchan *) texel;
GLshort *dst = TEXEL_ADDR(GLshort, texImage, i, j, k, 4);
dst[0] = rgba[RCOMP];
dst[1] = rgba[GCOMP];
dst[2] = rgba[BCOMP];
dst[3] = rgba[ACOMP];
dst[0] = CHAN_TO_SHORT(rgba[RCOMP]);
dst[1] = CHAN_TO_SHORT(rgba[GCOMP]);
dst[2] = CHAN_TO_SHORT(rgba[BCOMP]);
dst[3] = CHAN_TO_SHORT(rgba[ACOMP]);
}
#endif
@ -2103,12 +2122,12 @@ static void
store_texel_rgba_16(struct gl_texture_image *texImage,
GLint i, GLint j, GLint k, const void *texel)
{
const GLushort *rgba = (const GLushort *) texel;
const GLchan *rgba = (const GLchan *) texel;
GLushort *dst = TEXEL_ADDR(GLushort, texImage, i, j, k, 4);
dst[0] = rgba[RCOMP];
dst[1] = rgba[GCOMP];
dst[2] = rgba[BCOMP];
dst[3] = rgba[ACOMP];
dst[0] = CHAN_TO_USHORT(rgba[RCOMP]);
dst[1] = CHAN_TO_USHORT(rgba[GCOMP]);
dst[2] = CHAN_TO_USHORT(rgba[BCOMP]);
dst[3] = CHAN_TO_USHORT(rgba[ACOMP]);
}
#endif