i965: Implement DispatchCompute() back-end

brw_emit_gpgpu_walker will be implemented in a subsequent patch.

Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
This commit is contained in:
Paul Berry 2014-01-09 19:43:18 -08:00 committed by Jordan Justen
parent 8f1423b2c4
commit 013031b229
4 changed files with 127 additions and 0 deletions

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@ -17,6 +17,7 @@ i965_FILES = \
brw_clip_tri.c \
brw_clip_unfilled.c \
brw_clip_util.c \
brw_compute.c \
brw_context.c \
brw_context.h \
brw_cs.cpp \

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@ -0,0 +1,121 @@
/*
* Copyright © 2014 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
#include <sys/errno.h>
#include "main/condrender.h"
#include "main/glheader.h"
#include "main/mtypes.h"
#include "main/state.h"
#include "brw_context.h"
#include "brw_draw.h"
#include "brw_state.h"
#include "intel_batchbuffer.h"
static void
brw_emit_gpgpu_walker(struct brw_context *brw, const GLuint *num_groups)
{
_mesa_problem(&brw->ctx, "TODO: implement brw_emit_gpgpu_walker");
}
static void
brw_dispatch_compute(struct gl_context *ctx, const GLuint *num_groups)
{
struct brw_context *brw = brw_context(ctx);
int estimated_buffer_space_needed;
bool fail_next = false;
if (!_mesa_check_conditional_render(ctx))
return;
if (ctx->NewState)
_mesa_update_state(ctx);
brw_validate_textures(brw);
const int sampler_state_size = 16; /* 16 bytes */
estimated_buffer_space_needed = 512; /* batchbuffer commands */
estimated_buffer_space_needed += (BRW_MAX_TEX_UNIT *
(sampler_state_size +
sizeof(struct gen5_sampler_default_color)));
estimated_buffer_space_needed += 1024; /* push constants */
estimated_buffer_space_needed += 512; /* misc. pad */
/* Flush the batch if it's approaching full, so that we don't wrap while
* we've got validated state that needs to be in the same batch as the
* primitives.
*/
intel_batchbuffer_require_space(brw, estimated_buffer_space_needed,
RENDER_RING);
intel_batchbuffer_save_state(brw);
retry:
brw->no_batch_wrap = true;
brw_upload_compute_state(brw);
brw_emit_gpgpu_walker(brw, num_groups);
brw->no_batch_wrap = false;
if (dri_bufmgr_check_aperture_space(&brw->batch.bo, 1)) {
if (!fail_next) {
intel_batchbuffer_reset_to_saved(brw);
intel_batchbuffer_flush(brw);
fail_next = true;
goto retry;
} else {
if (intel_batchbuffer_flush(brw) == -ENOSPC) {
static bool warned = false;
if (!warned) {
fprintf(stderr, "i965: Single compute shader dispatch "
"exceeded available aperture space\n");
warned = true;
}
}
}
}
/* Now that we know we haven't run out of aperture space, we can safely
* reset the dirty bits.
*/
brw_compute_state_finished(brw);
if (brw->always_flush_batch)
intel_batchbuffer_flush(brw);
brw_state_cache_check_size(brw);
/* Note: since compute shaders can't write to framebuffers, there's no need
* to call brw_postdraw_set_buffers_need_resolve().
*/
}
void
brw_init_compute_functions(struct dd_function_table *functions)
{
functions->DispatchCompute = brw_dispatch_compute;
}

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@ -288,6 +288,7 @@ brw_init_driver_functions(struct brw_context *brw,
gen6_init_queryobj_functions(functions);
else
gen4_init_queryobj_functions(functions);
brw_init_compute_functions(functions);
functions->QuerySamplesForFormat = brw_query_samples_for_format;

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@ -1829,6 +1829,10 @@ gen7_emit_urb_state(struct brw_context *brw,
extern GLenum
brw_get_graphics_reset_status(struct gl_context *ctx);
/* brw_compute.c */
extern void
brw_init_compute_functions(struct dd_function_table *functions);
/*======================================================================
* Inline conversion functions. These are better-typed than the
* macros used previously: