i965: Implement DispatchCompute() back-end
brw_emit_gpgpu_walker will be implemented in a subsequent patch. Reviewed-by: Jordan Justen <jordan.l.justen@intel.com> Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
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@ -17,6 +17,7 @@ i965_FILES = \
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brw_clip_tri.c \
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brw_clip_unfilled.c \
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brw_clip_util.c \
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brw_compute.c \
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brw_context.c \
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brw_context.h \
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brw_cs.cpp \
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@ -0,0 +1,121 @@
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/*
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* Copyright © 2014 Intel Corporation
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* the rights to use, copy, modify, merge, publish, distribute, sublicense,
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* and/or sell copies of the Software, and to permit persons to whom the
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* Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
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* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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* DEALINGS IN THE SOFTWARE.
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*/
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#include <sys/errno.h>
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#include "main/condrender.h"
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#include "main/glheader.h"
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#include "main/mtypes.h"
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#include "main/state.h"
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#include "brw_context.h"
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#include "brw_draw.h"
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#include "brw_state.h"
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#include "intel_batchbuffer.h"
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static void
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brw_emit_gpgpu_walker(struct brw_context *brw, const GLuint *num_groups)
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{
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_mesa_problem(&brw->ctx, "TODO: implement brw_emit_gpgpu_walker");
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}
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static void
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brw_dispatch_compute(struct gl_context *ctx, const GLuint *num_groups)
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{
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struct brw_context *brw = brw_context(ctx);
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int estimated_buffer_space_needed;
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bool fail_next = false;
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if (!_mesa_check_conditional_render(ctx))
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return;
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if (ctx->NewState)
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_mesa_update_state(ctx);
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brw_validate_textures(brw);
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const int sampler_state_size = 16; /* 16 bytes */
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estimated_buffer_space_needed = 512; /* batchbuffer commands */
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estimated_buffer_space_needed += (BRW_MAX_TEX_UNIT *
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(sampler_state_size +
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sizeof(struct gen5_sampler_default_color)));
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estimated_buffer_space_needed += 1024; /* push constants */
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estimated_buffer_space_needed += 512; /* misc. pad */
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/* Flush the batch if it's approaching full, so that we don't wrap while
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* we've got validated state that needs to be in the same batch as the
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* primitives.
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*/
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intel_batchbuffer_require_space(brw, estimated_buffer_space_needed,
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RENDER_RING);
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intel_batchbuffer_save_state(brw);
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retry:
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brw->no_batch_wrap = true;
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brw_upload_compute_state(brw);
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brw_emit_gpgpu_walker(brw, num_groups);
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brw->no_batch_wrap = false;
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if (dri_bufmgr_check_aperture_space(&brw->batch.bo, 1)) {
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if (!fail_next) {
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intel_batchbuffer_reset_to_saved(brw);
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intel_batchbuffer_flush(brw);
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fail_next = true;
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goto retry;
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} else {
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if (intel_batchbuffer_flush(brw) == -ENOSPC) {
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static bool warned = false;
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if (!warned) {
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fprintf(stderr, "i965: Single compute shader dispatch "
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"exceeded available aperture space\n");
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warned = true;
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}
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}
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}
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}
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/* Now that we know we haven't run out of aperture space, we can safely
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* reset the dirty bits.
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*/
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brw_compute_state_finished(brw);
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if (brw->always_flush_batch)
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intel_batchbuffer_flush(brw);
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brw_state_cache_check_size(brw);
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/* Note: since compute shaders can't write to framebuffers, there's no need
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* to call brw_postdraw_set_buffers_need_resolve().
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*/
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}
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void
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brw_init_compute_functions(struct dd_function_table *functions)
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{
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functions->DispatchCompute = brw_dispatch_compute;
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}
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@ -288,6 +288,7 @@ brw_init_driver_functions(struct brw_context *brw,
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gen6_init_queryobj_functions(functions);
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else
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gen4_init_queryobj_functions(functions);
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brw_init_compute_functions(functions);
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functions->QuerySamplesForFormat = brw_query_samples_for_format;
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@ -1829,6 +1829,10 @@ gen7_emit_urb_state(struct brw_context *brw,
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extern GLenum
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brw_get_graphics_reset_status(struct gl_context *ctx);
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/* brw_compute.c */
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extern void
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brw_init_compute_functions(struct dd_function_table *functions);
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/*======================================================================
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* Inline conversion functions. These are better-typed than the
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* macros used previously:
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