From 00f0b05d5f14256213f744c3b8e4ce82611e0ba1 Mon Sep 17 00:00:00 2001 From: Brian Paul Date: Mon, 23 Feb 2009 17:43:43 -0700 Subject: [PATCH] glsl: yet another swizzled expression fix This fixes swizzled conditional expressions such "(b ? p : q).x" --- src/mesa/shader/slang/slang_emit.c | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/src/mesa/shader/slang/slang_emit.c b/src/mesa/shader/slang/slang_emit.c index adb3bde9c4b..6a47585c7a1 100644 --- a/src/mesa/shader/slang/slang_emit.c +++ b/src/mesa/shader/slang/slang_emit.c @@ -1857,8 +1857,11 @@ emit_swizzle(slang_emit_info *emitInfo, slang_ir_node *n) inst = emit(emitInfo, n->Children[0]); - assert(n->Children[0]->Store == n->Store->Parent); - assert(n->Store->Parent); + if (!n->Store->Parent) { + /* this covers a case such as "(b ? p : q).x" */ + n->Store->Parent = n->Children[0]->Store; + assert(n->Store->Parent); + } { const GLuint swizzle = n->Store->Swizzle;