turnip: use dirty bits for dynamic viewport/scissor state

CmdClearAttachments shader path will overwrite this state, so it needs to
be re-emitted with dirty bits in that case.

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3783>
This commit is contained in:
Jonathan Marek 2020-04-07 23:25:12 -04:00 committed by Marge Bot
parent ed83281f0c
commit 009082dcff
2 changed files with 16 additions and 8 deletions

View File

@ -2310,12 +2310,10 @@ tu_CmdSetViewport(VkCommandBuffer commandBuffer,
const VkViewport *pViewports)
{
TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
struct tu_cs *draw_cs = &cmd->draw_cs;
assert(firstViewport == 0 && viewportCount == 1);
tu6_emit_viewport(draw_cs, pViewports);
tu_cs_sanity_check(draw_cs);
cmd->state.dynamic.viewport.viewports[0] = pViewports[0];
cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_VIEWPORT;
}
void
@ -2325,12 +2323,10 @@ tu_CmdSetScissor(VkCommandBuffer commandBuffer,
const VkRect2D *pScissors)
{
TU_FROM_HANDLE(tu_cmd_buffer, cmd, commandBuffer);
struct tu_cs *draw_cs = &cmd->draw_cs;
assert(firstScissor == 0 && scissorCount == 1);
tu6_emit_scissor(draw_cs, pScissors);
tu_cs_sanity_check(draw_cs);
cmd->state.dynamic.scissor.scissors[0] = pScissors[0];
cmd->state.dirty |= TU_CMD_DIRTY_DYNAMIC_SCISSOR;
}
void
@ -3431,6 +3427,16 @@ tu6_bind_draw_states(struct tu_cmd_buffer *cmd,
dynamic->stencil_reference.back);
}
if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_VIEWPORT) &&
(pipeline->dynamic_state.mask & TU_DYNAMIC_VIEWPORT)) {
tu6_emit_viewport(cs, &cmd->state.dynamic.viewport.viewports[0]);
}
if ((cmd->state.dirty & TU_CMD_DIRTY_DYNAMIC_SCISSOR) &&
(pipeline->dynamic_state.mask & TU_DYNAMIC_SCISSOR)) {
tu6_emit_scissor(cs, &cmd->state.dynamic.scissor.scissors[0]);
}
if (cmd->state.dirty &
(TU_CMD_DIRTY_PIPELINE | TU_CMD_DIRTY_VERTEX_BUFFERS)) {
for (uint32_t i = 0; i < pipeline->vi.count; i++) {

View File

@ -850,6 +850,8 @@ enum tu_cmd_dirty_bits
TU_CMD_DIRTY_DYNAMIC_STENCIL_COMPARE_MASK = 1 << 17,
TU_CMD_DIRTY_DYNAMIC_STENCIL_WRITE_MASK = 1 << 18,
TU_CMD_DIRTY_DYNAMIC_STENCIL_REFERENCE = 1 << 19,
TU_CMD_DIRTY_DYNAMIC_VIEWPORT = 1 << 20,
TU_CMD_DIRTY_DYNAMIC_SCISSOR = 1 << 21,
};
struct tu_streamout_state {