g3dvl: s/inline/INLINE/ to fix MSVC build
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@ -238,7 +238,7 @@ cleanup_mc_buffer(struct vl_mpeg12_buffer *buf)
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vl_mc_cleanup_buffer(&buf->mc[i]);
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}
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static inline void
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static INLINE void
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MacroBlockTypeToPipeWeights(const struct pipe_mpeg12_macroblock *mb, unsigned weights[2])
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{
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assert(mb);
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@ -272,7 +272,7 @@ MacroBlockTypeToPipeWeights(const struct pipe_mpeg12_macroblock *mb, unsigned we
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}
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}
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static inline struct vl_motionvector
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static INLINE struct vl_motionvector
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MotionVectorToPipe(const struct pipe_mpeg12_macroblock *mb, unsigned vector,
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unsigned field_select_mask, unsigned weight)
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{
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@ -323,7 +323,7 @@ MotionVectorToPipe(const struct pipe_mpeg12_macroblock *mb, unsigned vector,
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return mv;
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}
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static inline void
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static INLINE void
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UploadYcbcrBlocks(struct vl_mpeg12_decoder *dec,
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struct vl_mpeg12_buffer *buf,
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const struct pipe_mpeg12_macroblock *mb)
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