prog/tests: Fix MSVC build.

Signed-off-by: Brian Paul <brianp@vmware.com>
(cherry picked from commit 9c3197ef0a)
This commit is contained in:
Vinson Lee 2009-10-30 15:02:21 -06:00
parent d3208678c2
commit 005242f166
1 changed files with 4 additions and 4 deletions

View File

@ -125,10 +125,10 @@ static void Init( void )
exit(2);
}
bind_vertex_array = glutGetProcAddress( "glBindVertexArrayAPPLE" );
gen_vertex_arrays = glutGetProcAddress( "glGenVertexArraysAPPLE" );
delete_vertex_arrays = glutGetProcAddress( "glDeleteVertexArraysAPPLE" );
is_vertex_array = glutGetProcAddress( "glIsVertexArrayAPPLE" );
bind_vertex_array = (PFNGLBINDVERTEXARRAYAPPLEPROC) glutGetProcAddress( "glBindVertexArrayAPPLE" );
gen_vertex_arrays = (PFNGLGENVERTEXARRAYSAPPLEPROC) glutGetProcAddress( "glGenVertexArraysAPPLE" );
delete_vertex_arrays = (PFNGLDELETEVERTEXARRAYSAPPLEPROC) glutGetProcAddress( "glDeleteVertexArraysAPPLE" );
is_vertex_array = (PFNGLISVERTEXARRAYAPPLEPROC) glutGetProcAddress( "glIsVertexArrayAPPLE" );
(*gen_vertex_arrays)( 1, & obj );