mesa/main: clean up extension-check for GL_TEXTURE_CUBE_MAP_SEAMLESS
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/329>
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@ -1147,9 +1147,8 @@ _mesa_set_enable(struct gl_context *ctx, GLenum cap, GLboolean state)
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break;
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break;
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case GL_TEXTURE_CUBE_MAP_SEAMLESS:
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case GL_TEXTURE_CUBE_MAP_SEAMLESS:
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if (!_mesa_is_desktop_gl(ctx))
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if (!_mesa_has_ARB_seamless_cube_map(ctx))
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goto invalid_enum_error;
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goto invalid_enum_error;
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CHECK_EXTENSION(ARB_seamless_cube_map);
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if (ctx->Texture.CubeMapSeamless != state) {
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if (ctx->Texture.CubeMapSeamless != state) {
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FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT);
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FLUSH_VERTICES(ctx, _NEW_TEXTURE_OBJECT);
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ctx->Texture.CubeMapSeamless = state;
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ctx->Texture.CubeMapSeamless = state;
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@ -1866,9 +1865,8 @@ _mesa_IsEnabled( GLenum cap )
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return ctx->ATIFragmentShader.Enabled;
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return ctx->ATIFragmentShader.Enabled;
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case GL_TEXTURE_CUBE_MAP_SEAMLESS:
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case GL_TEXTURE_CUBE_MAP_SEAMLESS:
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if (!_mesa_is_desktop_gl(ctx))
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if (!_mesa_has_ARB_seamless_cube_map(ctx))
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goto invalid_enum_error;
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goto invalid_enum_error;
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CHECK_EXTENSION(ARB_seamless_cube_map);
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return ctx->Texture.CubeMapSeamless;
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return ctx->Texture.CubeMapSeamless;
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case GL_RASTERIZER_DISCARD:
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case GL_RASTERIZER_DISCARD:
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