mesa/src/glsl/nir/spirv_to_nir_private.h

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/*
* Copyright © 2015 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*
* Authors:
* Jason Ekstrand (jason@jlekstrand.net)
*
*/
#include "nir_spirv.h"
#include "nir_builder.h"
#include "spirv.h"
struct vtn_builder;
struct vtn_decoration;
enum vtn_value_type {
vtn_value_type_invalid = 0,
vtn_value_type_undef,
vtn_value_type_string,
vtn_value_type_decoration_group,
vtn_value_type_type,
vtn_value_type_constant,
vtn_value_type_deref,
vtn_value_type_function,
vtn_value_type_block,
vtn_value_type_ssa,
vtn_value_type_extension,
};
struct vtn_block {
/* Merge opcode if this block contains a merge; SpvOpNop otherwise. */
SpvOp merge_op;
uint32_t merge_block_id;
const uint32_t *label;
const uint32_t *branch;
nir_block *block;
};
struct vtn_function {
struct exec_node node;
nir_function_overload *overload;
struct vtn_block *start_block;
};
typedef bool (*vtn_instruction_handler)(struct vtn_builder *, uint32_t,
const uint32_t *, unsigned);
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struct vtn_ssa_value {
union {
nir_ssa_def *def;
struct vtn_ssa_value **elems;
};
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/* For matrices, a transposed version of the value, or NULL if it hasn't
* been computed
*/
struct vtn_ssa_value *transposed;
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const struct glsl_type *type;
};
struct vtn_value {
enum vtn_value_type value_type;
const char *name;
struct vtn_decoration *decoration;
const struct glsl_type *type;
union {
void *ptr;
char *str;
nir_constant *constant;
nir_deref_var *deref;
struct vtn_function *func;
struct vtn_block *block;
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struct vtn_ssa_value *ssa;
vtn_instruction_handler ext_handler;
};
};
struct vtn_decoration {
struct vtn_decoration *next;
const uint32_t *literals;
struct vtn_value *group;
SpvDecoration decoration;
};
struct vtn_builder {
nir_builder nb;
nir_shader *shader;
nir_function_impl *impl;
struct vtn_block *block;
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/*
* In SPIR-V, constants are global, whereas in NIR, the load_const
* instruction we use is per-function. So while we parse each function, we
* keep a hash table of constants we've resolved to nir_ssa_value's so
* far, and we lazily resolve them when we see them used in a function.
*/
struct hash_table *const_table;
unsigned value_id_bound;
struct vtn_value *values;
SpvExecutionModel execution_model;
struct vtn_value *entry_point;
struct vtn_function *func;
struct exec_list functions;
};
static inline struct vtn_value *
vtn_push_value(struct vtn_builder *b, uint32_t value_id,
enum vtn_value_type value_type)
{
assert(value_id < b->value_id_bound);
assert(b->values[value_id].value_type == vtn_value_type_invalid);
b->values[value_id].value_type = value_type;
return &b->values[value_id];
}
static inline struct vtn_value *
vtn_untyped_value(struct vtn_builder *b, uint32_t value_id)
{
assert(value_id < b->value_id_bound);
return &b->values[value_id];
}
static inline struct vtn_value *
vtn_value(struct vtn_builder *b, uint32_t value_id,
enum vtn_value_type value_type)
{
struct vtn_value *val = vtn_untyped_value(b, value_id);
assert(val->value_type == value_type);
return val;
}
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struct vtn_ssa_value *vtn_ssa_value(struct vtn_builder *b, uint32_t value_id);
typedef void (*vtn_decoration_foreach_cb)(struct vtn_builder *,
struct vtn_value *,
const struct vtn_decoration *,
void *);
void vtn_foreach_decoration(struct vtn_builder *b, struct vtn_value *value,
vtn_decoration_foreach_cb cb, void *data);
bool vtn_handle_glsl450_instruction(struct vtn_builder *b, uint32_t ext_opcode,
const uint32_t *words, unsigned count);