mesa/src/glx/glxextensions.h

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/*
* (C) Copyright IBM Corporation 2002, 2004
* All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* on the rights to use, copy, modify, merge, publish, distribute, sub
* license, and/or sell copies of the Software, and to permit persons to whom
* the Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
* THE COPYRIGHT HOLDERS AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
* USE OR OTHER DEALINGS IN THE SOFTWARE.
*/
/**
* \file glxextensions.h
*
* \author Ian Romanick <idr@us.ibm.com>
*/
#ifndef GLX_GLXEXTENSIONS_H
#define GLX_GLXEXTENSIONS_H
#ifdef __cplusplus
extern "C" {
#endif
enum
{
ARB_context_flush_control_bit = 0,
ARB_create_context_bit,
ARB_create_context_no_error_bit,
ARB_create_context_profile_bit,
ARB_create_context_robustness_bit,
ARB_fbconfig_float_bit,
ARB_get_proc_address_bit,
ARB_multisample_bit,
EXT_buffer_age_bit,
EXT_create_context_es2_profile_bit,
EXT_create_context_es_profile_bit,
EXT_fbconfig_packed_float_bit,
EXT_framebuffer_sRGB_bit,
EXT_import_context_bit,
EXT_no_config_context_bit,
EXT_swap_control_bit,
EXT_swap_control_tear_bit,
EXT_texture_from_pixmap_bit,
EXT_visual_info_bit,
EXT_visual_rating_bit,
ATI_pixel_format_float_bit,
INTEL_swap_event_bit,
MESA_copy_sub_buffer_bit,
MESA_depth_float_bit,
MESA_query_renderer_bit,
MESA_swap_control_bit,
MESA_swap_frame_usage_bit,
NV_float_buffer_bit,
OML_swap_method_bit,
OML_sync_control_bit,
SGIS_multisample_bit,
SGIX_fbconfig_bit,
SGIX_pbuffer_bit,
SGIX_visual_select_group_bit,
SGI_make_current_read_bit,
SGI_swap_control_bit,
SGI_video_sync_bit,
__NUM_GLX_EXTS,
};
#define __GLX_EXT_BYTES ((__NUM_GLX_EXTS + 7) / 8)
/* From the GLX perspective, the ARB and EXT extensions are identical. Use a
* single bit for both.
*/
#define ARB_framebuffer_sRGB_bit EXT_framebuffer_sRGB_bit
enum
{
GL_ARB_depth_texture_bit = 0,
GL_ARB_draw_buffers_bit,
GL_ARB_fragment_program_bit,
GL_ARB_fragment_program_shadow_bit,
GL_ARB_framebuffer_object_bit,
GL_ARB_imaging_bit,
GL_ARB_multisample_bit,
GL_ARB_multitexture_bit,
GL_ARB_occlusion_query_bit,
GL_ARB_point_parameters_bit,
GL_ARB_point_sprite_bit,
GL_ARB_shadow_bit,
GL_ARB_shadow_ambient_bit,
GL_ARB_texture_border_clamp_bit,
GL_ARB_texture_cube_map_bit,
GL_ARB_texture_compression_bit,
GL_ARB_texture_env_add_bit,
GL_ARB_texture_env_combine_bit,
GL_ARB_texture_env_crossbar_bit,
GL_ARB_texture_env_dot3_bit,
GL_ARB_texture_filter_anisotropic_bit,
GL_ARB_texture_mirrored_repeat_bit,
GL_ARB_texture_non_power_of_two_bit,
GL_ARB_texture_rectangle_bit,
GL_ARB_texture_rg_bit,
GL_ARB_transpose_matrix_bit,
GL_ARB_vertex_buffer_object_bit,
GL_ARB_vertex_program_bit,
GL_ARB_window_pos_bit,
GL_EXT_abgr_bit,
GL_EXT_bgra_bit,
GL_EXT_blend_color_bit,
GL_EXT_blend_equation_separate_bit,
GL_EXT_blend_func_separate_bit,
GL_EXT_blend_logic_op_bit,
GL_EXT_blend_minmax_bit,
GL_EXT_blend_subtract_bit,
GL_EXT_clip_volume_hint_bit,
GL_EXT_compiled_vertex_array_bit,
GL_EXT_convolution_bit,
GL_EXT_copy_texture_bit,
GL_EXT_cull_vertex_bit,
GL_EXT_depth_bounds_test_bit,
GL_EXT_draw_range_elements_bit,
GL_EXT_fog_coord_bit,
GL_EXT_framebuffer_blit_bit,
GL_EXT_framebuffer_multisample_bit,
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GL_EXT_framebuffer_object_bit,
GL_EXT_framebuffer_sRGB_bit,
GL_EXT_multi_draw_arrays_bit,
GL_EXT_packed_depth_stencil_bit,
GL_EXT_packed_pixels_bit,
GL_EXT_paletted_texture_bit,
GL_EXT_pixel_buffer_object_bit,
GL_EXT_polygon_offset_bit,
GL_EXT_rescale_normal_bit,
GL_EXT_secondary_color_bit,
GL_EXT_separate_specular_color_bit,
GL_EXT_shadow_funcs_bit,
GL_EXT_shared_texture_palette_bit,
GL_EXT_stencil_two_side_bit,
GL_EXT_stencil_wrap_bit,
GL_EXT_subtexture_bit,
GL_EXT_texture_bit,
GL_EXT_texture3D_bit,
GL_EXT_texture_compression_dxt1_bit,
GL_EXT_texture_compression_s3tc_bit,
GL_EXT_texture_edge_clamp_bit,
GL_EXT_texture_env_combine_bit,
GL_EXT_texture_env_dot3_bit,
GL_EXT_texture_integer_bit,
GL_EXT_texture_lod_bit,
GL_EXT_texture_lod_bias_bit,
GL_EXT_texture_mirror_clamp_bit,
GL_EXT_texture_object_bit,
GL_EXT_vertex_array_bit,
GL_3DFX_texture_compression_FXT1_bit,
GL_APPLE_packed_pixels_bit,
GL_APPLE_ycbcr_422_bit,
GL_ATI_text_fragment_shader_bit,
GL_ATI_texture_env_combine3_bit,
GL_ATI_texture_float_bit,
GL_ATI_texture_mirror_once_bit,
GL_HP_convolution_border_modes_bit,
GL_HP_occlusion_test_bit,
GL_IBM_cull_vertex_bit,
GL_IBM_pixel_filter_hint_bit,
GL_IBM_rasterpos_clip_bit,
GL_IBM_texture_clamp_nodraw_bit,
GL_INGR_interlace_read_bit,
GL_MESA_pack_invert_bit,
GL_MESA_ycbcr_texture_bit,
GL_NV_blend_square_bit,
GL_NV_copy_depth_to_color_bit,
GL_NV_depth_clamp_bit,
GL_NV_fog_distance_bit,
GL_NV_fragment_program_bit,
GL_NV_fragment_program_option_bit,
GL_NV_fragment_program2_bit,
GL_NV_light_max_exponent_bit,
GL_NV_multisample_filter_hint_bit,
GL_NV_packed_depth_stencil_bit,
GL_NV_point_sprite_bit,
GL_NV_texgen_reflection_bit,
GL_NV_texture_compression_vtc_bit,
GL_NV_texture_env_combine4_bit,
GL_NV_vertex_program_bit,
GL_NV_vertex_program1_1_bit,
GL_NV_vertex_program2_bit,
GL_NV_vertex_program2_option_bit,
GL_NV_vertex_program3_bit,
GL_OES_compressed_paletted_texture_bit,
GL_OES_read_format_bit,
GL_SGI_color_matrix_bit,
GL_SGI_color_table_bit,
GL_SGI_texture_color_table_bit,
GL_SGIS_generate_mipmap_bit,
GL_SGIS_multisample_bit,
GL_SGIS_texture_lod_bit,
GL_SGIX_blend_alpha_minmax_bit,
GL_SGIX_clipmap_bit,
GL_SGIX_depth_texture_bit,
GL_SGIX_fog_offset_bit,
GL_SGIX_shadow_bit,
GL_SGIX_texture_coordinate_clamp_bit,
GL_SGIX_texture_lod_bias_bit,
GL_SGIX_texture_range_bit,
GL_SGIX_texture_scale_bias_bit,
GL_SGIX_vertex_preclip_bit,
GL_SGIX_vertex_preclip_hint_bit,
GL_SGIX_ycrcb_bit,
GL_SUN_convolution_border_modes_bit,
GL_SUN_slice_accum_bit,
/* This *MUST* go here. If it gets put after the duplicate values it will
* get the value after the last duplicate.
*/
__NUM_GL_EXTS,
/* Alias extension bits. These extensions exist in either vendor-specific
* or EXT form and were later promoted to either EXT or ARB form. In all
* cases, the meaning (to GLX) is *exactly* the same. That's why
* EXT_texture_env_combine is *NOT* an alias of ARB_texture_env_combine and
* EXT_texture_env_dot3 is *NOT* an alias of ARB_texture_env_dot3. Be
* careful! When in doubt, src/mesa/main/extensions.c is a great reference.
*/
GL_ATI_blend_equation_separate_bit = GL_EXT_blend_equation_separate_bit,
GL_ATI_draw_buffers_bit = GL_ARB_draw_buffers_bit,
GL_ATIX_texture_env_combine3_bit = GL_ATI_texture_env_combine3_bit,
GL_EXT_point_parameters_bit = GL_ARB_point_parameters_bit,
GL_EXT_texture_env_add_bit = GL_ARB_texture_env_add_bit,
GL_EXT_texture_filter_anisotropic_bit = GL_ARB_texture_filter_anisotropic_bit,
GL_EXT_texture_rectangle_bit = GL_ARB_texture_rectangle_bit,
GL_IBM_texture_mirrored_repeat_bit = GL_ARB_texture_mirrored_repeat_bit,
GL_INGR_blend_func_separate_bit = GL_EXT_blend_func_separate_bit,
GL_MESA_window_pos_bit = GL_ARB_window_pos_bit,
GL_NV_texture_rectangle_bit = GL_ARB_texture_rectangle_bit,
GL_SGIS_texture_border_clamp_bit = GL_ARB_texture_border_clamp_bit,
GL_SGIS_texture_edge_clamp_bit = GL_EXT_texture_edge_clamp_bit,
GL_SGIX_shadow_ambient_bit = GL_ARB_shadow_ambient_bit,
GL_SUN_multi_draw_arrays_bit = GL_EXT_multi_draw_arrays_bit
};
#define __GL_EXT_BYTES ((__NUM_GL_EXTS + 7) / 8)
struct glx_screen;
struct glx_context;
extern GLboolean __glXExtensionBitIsEnabled(struct glx_screen *psc,
unsigned bit);
extern const char *__glXGetClientExtensions(Display *dpy);
extern void __glXCalculateUsableExtensions(struct glx_screen *psc,
GLboolean
display_is_direct_capable);
extern void __glXParseExtensionOverride(struct glx_screen *psc,
const char *override);
extern void __IndirectGlParseExtensionOverride(struct glx_screen *psc,
const char *override);
extern void __glXCalculateUsableGLExtensions(struct glx_context *gc,
const char *server_string);
extern char *__glXGetClientGLExtensionString(void);
extern GLboolean __glExtensionBitIsEnabled(struct glx_context *gc,
unsigned bit);
DRI interface changes and DRI2 direct rendering support. Add DRI2 direct rendering support to libGL and add DRI2 client side protocol code. Extend the GLX 1.3 create drawable functions in glx_pbuffer.c to call into the DRI driver when possible. Introduce __DRIconfig, opaque struct that represents a DRI driver configuration. Get's rid of the open coded __GLcontextModes in the DRI driver interface and the context modes create and destroy functions that the loader was requires to provide. glcore.h is no longer part of the DRI driver interface. The DRI config is GL binding agnostic, that is, not specific to GLX, EGL or other bindings. The core API is now also an extension, and the driver exports a list of extensions as the symbol __driDriverExtensions, which the loader must dlsym() for. The list of extension will always include the DRI core extension, which allows creating and manipulating DRI screens, drawables and contexts. The DRI legacy extension, when available, provides alternative entry points for creating the DRI objects that work with the XF86DRI infrastructure. Change DRI2 client code to not use drm drawables or contexts. We never used drm_drawable_t's and the only use for drm_context_t was as a unique identifier when taking the lock. We now just allocate a unique lock ID out of the DRILock sarea block. Once we get rid of the lock entirely, we can drop this hack. Change the interface between dri_util.c and the drivers, so that the drivers now export the DriverAPI struct as driDriverAPI instead of the InitScreen entry point. This lets us avoid dlsym()'ing for the DRI2 init screen function to see if DRI2 is supported by the driver.
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extern void
__glXEnableDirectExtension(struct glx_screen *psc, const char *name);
/* GLX_ALIAS should be used for functions with a non-void return type.
GLX_ALIAS_VOID is for functions with a void return type. */
# ifdef HAVE_FUNC_ATTRIBUTE_ALIAS
# define GLX_ALIAS(return_type, real_func, proto_args, args, aliased_func) \
return_type real_func proto_args \
__attribute__ ((alias( # aliased_func ) ));
# define GLX_ALIAS_VOID(real_func, proto_args, args, aliased_func) \
GLX_ALIAS(void, real_func, proto_args, args, aliased_func)
# else
# define GLX_ALIAS(return_type, real_func, proto_args, args, aliased_func) \
return_type real_func proto_args \
{ return aliased_func args ; }
# define GLX_ALIAS_VOID(real_func, proto_args, args, aliased_func) \
void real_func proto_args \
{ aliased_func args ; }
# endif /* HAVE_FUNC_ATTRIBUTE_ALIAS */
#ifdef __cplusplus
}
#endif
#endif /* GLX_GLXEXTENSIONS_H */