mesa/src/gallium/drivers/vc4/vc4_bufmgr.c

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/*
* Copyright © 2014 Broadcom
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
*/
#include <errno.h>
#include <err.h>
#include <sys/mman.h>
#include <fcntl.h>
#include <xf86drm.h>
#include <xf86drmMode.h>
#include "util/u_memory.h"
#include "util/ralloc.h"
#include "vc4_context.h"
#include "vc4_screen.h"
#define container_of(ptr, type, field) \
(type*)((char*)ptr - offsetof(type, field))
static struct vc4_bo *
vc4_bo_from_cache(struct vc4_screen *screen, uint32_t size, const char *name)
{
struct vc4_bo_cache *cache = &screen->bo_cache;
uint32_t page_index = size / 4096 - 1;
if (cache->size_list_size <= page_index)
return NULL;
struct vc4_bo *bo = NULL;
pipe_mutex_lock(cache->lock);
if (!is_empty_list(&cache->size_list[page_index])) {
struct simple_node *node = last_elem(&cache->size_list[page_index]);
bo = container_of(node, struct vc4_bo, size_list);
pipe_reference_init(&bo->reference, 1);
remove_from_list(&bo->time_list);
remove_from_list(&bo->size_list);
bo->name = name;
}
pipe_mutex_unlock(cache->lock);
return bo;
}
struct vc4_bo *
vc4_bo_alloc(struct vc4_screen *screen, uint32_t size, const char *name)
{
struct vc4_bo *bo;
int ret;
size = align(size, 4096);
bo = vc4_bo_from_cache(screen, size, name);
if (bo)
return bo;
bo = CALLOC_STRUCT(vc4_bo);
if (!bo)
return NULL;
pipe_reference_init(&bo->reference, 1);
bo->screen = screen;
bo->size = size;
bo->name = name;
bo->private = true;
if (!using_vc4_simulator) {
struct drm_vc4_create_bo create;
memset(&create, 0, sizeof(create));
create.size = size;
ret = drmIoctl(screen->fd, DRM_IOCTL_VC4_CREATE_BO, &create);
bo->handle = create.handle;
} else {
struct drm_mode_create_dumb create;
memset(&create, 0, sizeof(create));
create.width = 128;
create.bpp = 8;
create.height = (size + 127) / 128;
ret = drmIoctl(screen->fd, DRM_IOCTL_MODE_CREATE_DUMB, &create);
bo->handle = create.handle;
assert(create.size >= size);
}
if (ret != 0) {
fprintf(stderr, "create ioctl failure\n");
abort();
}
return bo;
}
void
vc4_bo_last_unreference(struct vc4_bo *bo)
{
struct vc4_screen *screen = bo->screen;
struct timespec time;
clock_gettime(CLOCK_MONOTONIC, &time);
pipe_mutex_lock(screen->bo_cache.lock);
vc4_bo_last_unreference_locked_timed(bo, time.tv_sec);
pipe_mutex_unlock(screen->bo_cache.lock);
}
static void
vc4_bo_free(struct vc4_bo *bo)
{
struct vc4_screen *screen = bo->screen;
if (bo->map) {
#ifdef USE_VC4_SIMULATOR
if (bo->simulator_winsys_map) {
free(bo->map);
bo->map = bo->simulator_winsys_map;
}
#endif
munmap(bo->map, bo->size);
}
struct drm_gem_close c;
memset(&c, 0, sizeof(c));
c.handle = bo->handle;
int ret = drmIoctl(screen->fd, DRM_IOCTL_GEM_CLOSE, &c);
if (ret != 0)
fprintf(stderr, "close object %d: %s\n", bo->handle, strerror(errno));
free(bo);
}
static void
free_stale_bos(struct vc4_screen *screen, time_t time)
{
while (!is_empty_list(&screen->bo_cache.time_list)) {
struct simple_node *node =
first_elem(&screen->bo_cache.time_list);
struct vc4_bo *bo = container_of(node, struct vc4_bo, time_list);
/* If it's more than a second old, free it. */
if (time - bo->free_time > 2) {
remove_from_list(&bo->time_list);
remove_from_list(&bo->size_list);
vc4_bo_free(bo);
} else {
break;
}
}
}
void
vc4_bo_last_unreference_locked_timed(struct vc4_bo *bo, time_t time)
{
struct vc4_screen *screen = bo->screen;
struct vc4_bo_cache *cache = &screen->bo_cache;
uint32_t page_index = bo->size / 4096 - 1;
if (!bo->private) {
vc4_bo_free(bo);
return;
}
if (cache->size_list_size <= page_index) {
struct simple_node *new_list =
ralloc_array(screen, struct simple_node, page_index + 1);
/* Move old list contents over (since the array has moved, and
* therefore the pointers to the list heads have to change.
*/
for (int i = 0; i < cache->size_list_size; i++) {
struct simple_node *old_head = &cache->size_list[i];
if (is_empty_list(old_head))
make_empty_list(&new_list[i]);
else {
new_list[i].next = old_head->next;
new_list[i].prev = old_head->prev;
new_list[i].next->prev = &new_list[i];
new_list[i].prev->next = &new_list[i];
}
}
for (int i = cache->size_list_size; i < page_index + 1; i++)
make_empty_list(&new_list[i]);
cache->size_list = new_list;
cache->size_list_size = page_index + 1;
}
bo->free_time = time;
insert_at_tail(&cache->size_list[page_index], &bo->size_list);
insert_at_tail(&cache->time_list, &bo->time_list);
free_stale_bos(screen, time);
}
static struct vc4_bo *
vc4_bo_open_handle(struct vc4_screen *screen,
uint32_t winsys_stride,
uint32_t handle, uint32_t size)
{
struct vc4_bo *bo = CALLOC_STRUCT(vc4_bo);
assert(size);
pipe_reference_init(&bo->reference, 1);
bo->screen = screen;
bo->handle = handle;
bo->size = size;
bo->name = "winsys";
bo->private = false;
#ifdef USE_VC4_SIMULATOR
vc4_bo_map(bo);
bo->simulator_winsys_map = bo->map;
bo->simulator_winsys_stride = winsys_stride;
bo->map = malloc(bo->size);
#endif
return bo;
}
struct vc4_bo *
vc4_bo_open_name(struct vc4_screen *screen, uint32_t name,
uint32_t winsys_stride)
{
struct drm_gem_open o = {
.name = name
};
int ret = drmIoctl(screen->fd, DRM_IOCTL_GEM_OPEN, &o);
if (ret) {
fprintf(stderr, "Failed to open bo %d: %s\n",
name, strerror(errno));
return NULL;
}
return vc4_bo_open_handle(screen, winsys_stride, o.handle, o.size);
}
struct vc4_bo *
vc4_bo_open_dmabuf(struct vc4_screen *screen, int fd, uint32_t winsys_stride)
{
uint32_t handle;
int ret = drmPrimeFDToHandle(screen->fd, fd, &handle);
int size;
if (ret) {
fprintf(stderr, "Failed to get vc4 handle for dmabuf %d\n", fd);
return NULL;
}
/* Determine the size of the bo we were handed. */
size = lseek(fd, 0, SEEK_END);
if (size == -1) {
fprintf(stderr, "Couldn't get size of dmabuf fd %d.\n", fd);
return NULL;
}
return vc4_bo_open_handle(screen, winsys_stride, handle, size);
}
int
vc4_bo_get_dmabuf(struct vc4_bo *bo)
{
int fd;
int ret = drmPrimeHandleToFD(bo->screen->fd, bo->handle,
O_CLOEXEC, &fd);
if (ret != 0) {
fprintf(stderr, "Failed to export gem bo %d to dmabuf\n",
bo->handle);
return -1;
}
bo->private = false;
return fd;
}
struct vc4_bo *
vc4_bo_alloc_mem(struct vc4_screen *screen, const void *data, uint32_t size,
const char *name)
{
void *map;
struct vc4_bo *bo;
bo = vc4_bo_alloc(screen, size, name);
map = vc4_bo_map(bo);
memcpy(map, data, size);
return bo;
}
bool
vc4_bo_flink(struct vc4_bo *bo, uint32_t *name)
{
struct drm_gem_flink flink = {
.handle = bo->handle,
};
int ret = drmIoctl(bo->screen->fd, DRM_IOCTL_GEM_FLINK, &flink);
if (ret) {
fprintf(stderr, "Failed to flink bo %d: %s\n",
bo->handle, strerror(errno));
free(bo);
return false;
}
bo->private = false;
*name = flink.name;
return true;
}
bool
vc4_wait_seqno(struct vc4_screen *screen, uint64_t seqno, uint64_t timeout_ns)
{
if (screen->finished_seqno >= seqno)
return true;
struct drm_vc4_wait_seqno wait;
memset(&wait, 0, sizeof(wait));
wait.seqno = seqno;
wait.timeout_ns = timeout_ns;
int ret;
if (!using_vc4_simulator)
ret = drmIoctl(screen->fd, DRM_IOCTL_VC4_WAIT_SEQNO, &wait);
else {
wait.seqno = screen->finished_seqno;
ret = 0;
}
if (ret == 0) {
screen->finished_seqno = wait.seqno;
return true;
}
if (errno != ETIME) {
fprintf(stderr, "wait failed: %d\n", ret);
abort();
}
return false;
}
bool
vc4_bo_wait(struct vc4_bo *bo, uint64_t timeout_ns)
{
struct vc4_screen *screen = bo->screen;
struct drm_vc4_wait_bo wait;
memset(&wait, 0, sizeof(wait));
wait.handle = bo->handle;
wait.timeout_ns = timeout_ns;
int ret;
if (!using_vc4_simulator)
ret = drmIoctl(screen->fd, DRM_IOCTL_VC4_WAIT_BO, &wait);
else
ret = 0;
if (ret == 0)
return true;
if (errno != ETIME) {
fprintf(stderr, "wait failed: %d\n", ret);
abort();
}
return false;
}
void *
vc4_bo_map_unsynchronized(struct vc4_bo *bo)
{
uint64_t offset;
int ret;
if (bo->map)
return bo->map;
if (!using_vc4_simulator) {
struct drm_vc4_mmap_bo map;
memset(&map, 0, sizeof(map));
map.handle = bo->handle;
ret = drmIoctl(bo->screen->fd, DRM_IOCTL_VC4_MMAP_BO, &map);
offset = map.offset;
} else {
struct drm_mode_map_dumb map;
memset(&map, 0, sizeof(map));
map.handle = bo->handle;
ret = drmIoctl(bo->screen->fd, DRM_IOCTL_MODE_MAP_DUMB, &map);
offset = map.offset;
}
if (ret != 0) {
fprintf(stderr, "map ioctl failure\n");
abort();
}
bo->map = mmap(NULL, bo->size, PROT_READ | PROT_WRITE, MAP_SHARED,
bo->screen->fd, offset);
if (bo->map == MAP_FAILED) {
fprintf(stderr, "mmap of bo %d (offset 0x%016llx, size %d) failed\n",
bo->handle, (long long)offset, bo->size);
abort();
}
return bo->map;
}
void *
vc4_bo_map(struct vc4_bo *bo)
{
void *map = vc4_bo_map_unsynchronized(bo);
bool ok = vc4_bo_wait(bo, PIPE_TIMEOUT_INFINITE);
if (!ok) {
fprintf(stderr, "BO wait for map failed\n");
abort();
}
return map;
}
void
vc4_bufmgr_destroy(struct pipe_screen *pscreen)
{
struct vc4_screen *screen = vc4_screen(pscreen);
struct vc4_bo_cache *cache = &screen->bo_cache;
while (!is_empty_list(&cache->time_list)) {
struct simple_node *node = first_elem(&cache->time_list);
struct vc4_bo *bo = container_of(node, struct vc4_bo, time_list);
remove_from_list(&bo->time_list);
remove_from_list(&bo->size_list);
vc4_bo_free(bo);
}
}