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< title > Mesa Release Notes< / title >
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< h1 > Mesa 8.0.2 Release Notes / March 21, 2012< / h1 >
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< p >
Mesa 8.0.2 is a bug fix release which fixes bugs found since the 8.0.1 release.
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< p >
Mesa 8.0.2 implements the OpenGL 3.0 API, but the version reported by
glGetString(GL_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 3.0.
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< p >
See the < a href = "install.html" > Compiling/Installing page< / a > for prerequisites
for DRI hardware acceleration.
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< h2 > MD5 checksums< / h2 >
< pre >
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70eb3dc74fbfcd72f6776268ee1db52e MesaLib-8.0.2.tar.gz
a368104e5700707048dc3e8691a9a7a1 MesaLib-8.0.2.tar.bz2
d5e5cdb85d2afdbcd1c0623d3ed1c54d MesaLib-8.0.2.zip
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< h2 > New features< / h2 >
< p > None.< / p >
< h2 > Bug fixes< / h2 >
< p > This list is likely incomplete.< / p >
< ul >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=38720" > Bug 38720< / a > - [SNB] Trine triggers a GPU hang< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=40059" > Bug 40059< / a > - [SNB] hang in "Amnesia: The Dark Descent" demo< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=45216" > Bug 45216< / a > - [SNB] GPU hang in OilRush< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=46631" > Bug 46631< / a > - It's really hard to hit the fast path for the fallback glReadPixels code< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=46679" > Bug 46679< / a > - glReadPixels on a luminance texture returns the wrong values< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=46311" > Bug 46311< / a > - Missing support of point size in Mesa core< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=46665" > Bug 46665< / a > - [PNV] webgl conformance case max texture fails< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=45975" > Bug 45975< / a > - [Gen4 + ILK] render with pointcoord will fail to render< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=46666" > Bug 46666< / a > - [PNV] webgl conformance case NPOT case fails with TEXTURE_MIN_FILTER set to LINEAR< / li >
<!-- <li><a href="https://bugs.freedesktop.org/show_bug.cgi?id=">Bug </a> - </li> -->
< / ul >
< h2 > Changes< / h2 >
< p > The full set of changes can be viewed by using the following GIT command:< / p >
< pre >
git log mesa-8.0.1..mesa-8.0.2
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< p > Brian Paul (7):< / p >
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< ul >
< li > svga: add null vs pointer check in update_need_pipeline()< / li >
< li > util: add mutex lock in u_debug_memory.c code< / li >
< li > mesa: add _mesa_rebase_rgba_float/uint() functions< / li >
< li > mesa: use _mesa_rebase_rgba_float/uint() in glReadPixels code< / li >
< li > mesa: use _mesa_rebase_rgba_float/uint() in glGetTexImage code< / li >
< li > mesa: fix GL_LUMINANCE handling in glGetTexImage< / li >
< li > docs: add links to 8.0.1 release notes< / li >
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< / ul >
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< p > Daniel Vetter (1):< / p >
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< ul >
< li > i965: fixup W-tile offset computation to take swizzling into account< / li >
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< / ul >
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< p > Dylan Noblesmith (1):< / p >
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< ul >
< li > mesa: add back glGetnUniform*v() overflow error reporting< / li >
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< / ul >
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< p > Ian Romanick (1):< / p >
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< ul >
< li > docs: Add 8.0.1 release md5sums< / li >
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< / ul >
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< p > Jakob Bornecrantz (3):< / p >
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< li > mesa: Include mesa ES mapi generated files< / li >
< li > mesa: Bump version number to 8.0.2< / li >
< li > docs: Add 8.0.2 release notes< / li >
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< / ul >
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< p > Jeremy Huddleston (3):< / p >
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< li > darwin: config file cleanups< / li >
< li > darwin: Build create_context.c< / li >
< li > darwin: Link against libxcb< / li >
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< / ul >
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< p > José Fonseca (1):< / p >
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< ul >
< li > svga: Clamp advertised PIPE_SHADER_CAP_MAX_TEMPS to SVGA3D_TEMPREG_MAX.< / li >
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< p > Kenneth Graunke (2):< / p >
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< ul >
< li > i965: Only set Last Render Target Select on the last FB write.< / li >
< li > i965: Fix Gen6+ dynamic state upper bound on older kernels.< / li >
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< / ul >
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< p > Marek Olšák (1):< / p >
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< ul >
< li > gallium/rtasm: properly detect SSE and SSE2< / li >
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< p > Neil Roberts (1):< / p >
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< ul >
< li > mesa: Don't disable fast path for normalized types< / li >
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< / ul >
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< p > Tom Stellard (1):< / p >
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< ul >
< li > r300/compiler: Fix bug when lowering KILP on r300 cards< / li >
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< / ul >
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< p > Yuanhan Liu (6):< / p >
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< ul >
< li > mesa: let GL3 buf obj queries not depend on opengl major version< / li >
< li > tnl: let _TNL_ATTRIB_POINTSIZE do not depend on ctx-> VertexProgram._Enabled< / li >
< li > i915: fix wrong rendering of gl_PointSize on Pineview< / li >
< li > i915: move the FALLBACK_DRAW_OFFSET check outside the drawing rect check< / li >
< li > i965: handle gl_PointCoord for Gen4 and Gen5 platforms< / li >
< li > i915: fallback for NPOT cubemap texture< / li >
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< / ul >
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< p > Zack Rusin (3):< / p >
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< ul >
< li > svga: fix a crash happening before setting fragment shaders.< / li >
< li > svga: Fix stencil op mapping< / li >
< li > svga: fix the rasterizer state resets< / li >
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