2015-11-15 10:26:25 +00:00
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/*
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* Copyright 2011 Joakim Sindholt <opensource@zhasha.com>
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* Copyright 2015 Patrick Rudolph <siro@das-labor.org>
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the "Software"),
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* to deal in the Software without restriction, including without limitation
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* on the rights to use, copy, modify, merge, publish, distribute, sub
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* license, and/or sell copies of the Software, and to permit persons to whom
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* the Software is furnished to do so, subject to the following conditions:
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*
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* The above copyright notice and this permission notice (including the next
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* paragraph) shall be included in all copies or substantial portions of the
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* Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL
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* THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM,
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* DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
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* OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE
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* USE OR OTHER DEALINGS IN THE SOFTWARE. */
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#include "buffer9.h"
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#include "device9.h"
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#include "nine_helpers.h"
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#include "nine_pipe.h"
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#include "pipe/p_screen.h"
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#include "pipe/p_context.h"
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#include "pipe/p_state.h"
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#include "pipe/p_defines.h"
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#include "pipe/p_format.h"
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#include "util/u_box.h"
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2016-11-03 22:37:46 +00:00
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#include "util/u_inlines.h"
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2015-11-15 10:26:25 +00:00
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#define DBG_CHANNEL (DBG_INDEXBUFFER|DBG_VERTEXBUFFER)
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HRESULT
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NineBuffer9_ctor( struct NineBuffer9 *This,
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struct NineUnknownParams *pParams,
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D3DRESOURCETYPE Type,
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DWORD Usage,
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UINT Size,
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D3DPOOL Pool )
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{
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struct pipe_resource *info = &This->base.info;
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HRESULT hr;
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DBG("This=%p Size=0x%x Usage=%x Pool=%u\n", This, Size, Usage, Pool);
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user_assert(Pool != D3DPOOL_SCRATCH, D3DERR_INVALIDCALL);
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2016-11-03 22:37:46 +00:00
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This->maps = MALLOC(sizeof(struct NineTransfer));
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2015-11-15 10:26:25 +00:00
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if (!This->maps)
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return E_OUTOFMEMORY;
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This->nmaps = 0;
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This->maxmaps = 1;
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This->size = Size;
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info->screen = pParams->device->screen;
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info->target = PIPE_BUFFER;
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info->format = PIPE_FORMAT_R8_UNORM;
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info->width0 = Size;
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info->flags = 0;
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2016-03-11 21:22:10 +00:00
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/* Note: WRITEONLY is just tip for resource placement, the resource
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* can still be read (but slower). */
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2016-09-07 20:24:08 +01:00
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info->bind = PIPE_BIND_VERTEX_BUFFER;
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2015-11-15 10:26:25 +00:00
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2016-03-11 22:03:56 +00:00
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/* It is hard to find clear information on where to place the buffer in
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* memory depending on the flag.
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* MSDN: resources are static, except for those with DYNAMIC, thus why you
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* can only use DISCARD on them.
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* ATI doc: The driver has the liberty it wants for having things static
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* or not.
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* MANAGED: Ram + uploads to Vram copy at unlock (msdn and nvidia doc say
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* at first draw call using the buffer)
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* DEFAULT + Usage = 0 => System memory backing for easy read access
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* (That doc is very unclear on the details, like whether some copies to
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* vram copy are involved or not).
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* DEFAULT + WRITEONLY => Vram
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* DEFAULT + WRITEONLY + DYNAMIC => Either Vram buffer or GTT_WC, depending on what the driver wants.
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*/
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if (Pool == D3DPOOL_SYSTEMMEM)
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2015-11-15 10:26:25 +00:00
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info->usage = PIPE_USAGE_STAGING;
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2016-03-11 22:03:56 +00:00
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else if (Pool == D3DPOOL_MANAGED)
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info->usage = PIPE_USAGE_DEFAULT;
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else if (Usage & D3DUSAGE_DYNAMIC && Usage & D3DUSAGE_WRITEONLY)
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info->usage = PIPE_USAGE_STREAM;
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else if (Usage & D3DUSAGE_WRITEONLY)
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info->usage = PIPE_USAGE_DEFAULT;
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/* For the remaining two, PIPE_USAGE_STAGING would probably be
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* a good fit according to the doc. However it seems rather a mistake
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* from apps to use these (mistakes that do really happen). Try
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* to put the flags that are the best compromise between the real
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* behaviour and what buggy apps should get for better performance. */
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else if (Usage & D3DUSAGE_DYNAMIC)
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info->usage = PIPE_USAGE_STREAM;
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else
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info->usage = PIPE_USAGE_DYNAMIC;
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2015-11-15 10:26:25 +00:00
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/* if (pDesc->Usage & D3DUSAGE_DONOTCLIP) { } */
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/* if (pDesc->Usage & D3DUSAGE_NONSECURE) { } */
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/* if (pDesc->Usage & D3DUSAGE_NPATCHES) { } */
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/* if (pDesc->Usage & D3DUSAGE_POINTS) { } */
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/* if (pDesc->Usage & D3DUSAGE_RTPATCHES) { } */
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2016-09-11 14:57:12 +01:00
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/* The buffer must be usable with both sw and hw
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* vertex processing. It is expected to be slower with hw. */
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2015-11-15 10:26:25 +00:00
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if (Usage & D3DUSAGE_SOFTWAREPROCESSING)
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2016-09-11 14:57:12 +01:00
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info->usage = PIPE_USAGE_STAGING;
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2015-11-15 10:26:25 +00:00
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/* if (pDesc->Usage & D3DUSAGE_TEXTAPI) { } */
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info->height0 = 1;
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info->depth0 = 1;
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info->array_size = 1;
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info->last_level = 0;
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info->nr_samples = 0;
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hr = NineResource9_ctor(&This->base, pParams, NULL, TRUE,
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Type, Pool, Usage);
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2016-02-06 12:39:58 +00:00
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if (FAILED(hr))
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return hr;
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if (Pool == D3DPOOL_MANAGED) {
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2016-10-21 16:27:10 +01:00
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This->managed.data = align_calloc(
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2016-02-06 12:39:58 +00:00
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nine_format_get_level_alloc_size(This->base.info.format,
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Size, 1, 0), 32);
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if (!This->managed.data)
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return E_OUTOFMEMORY;
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memset(This->managed.data, 0, Size);
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This->managed.dirty = TRUE;
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u_box_1d(0, Size, &This->managed.dirty_box);
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list_inithead(&This->managed.list);
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list_inithead(&This->managed.list2);
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list_add(&This->managed.list2, &pParams->device->managed_buffers);
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}
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return D3D_OK;
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2015-11-15 10:26:25 +00:00
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}
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void
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NineBuffer9_dtor( struct NineBuffer9 *This )
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{
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2016-03-09 14:15:46 +00:00
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DBG("This=%p\n", This);
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2015-11-15 10:26:25 +00:00
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if (This->maps) {
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while (This->nmaps) {
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NineBuffer9_Unlock(This);
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}
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FREE(This->maps);
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}
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2016-02-06 12:39:58 +00:00
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if (This->base.pool == D3DPOOL_MANAGED) {
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if (This->managed.data)
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align_free(This->managed.data);
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if (This->managed.list.prev != NULL && This->managed.list.next != NULL)
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list_del(&This->managed.list);
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if (This->managed.list2.prev != NULL && This->managed.list2.next != NULL)
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list_del(&This->managed.list2);
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}
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2015-11-15 10:26:25 +00:00
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NineResource9_dtor(&This->base);
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}
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struct pipe_resource *
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NineBuffer9_GetResource( struct NineBuffer9 *This )
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{
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return NineResource9_GetResource(&This->base);
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}
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2016-11-03 22:37:46 +00:00
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static void
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NineBuffer9_RebindIfRequired( struct NineBuffer9 *This,
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struct NineDevice9 *device )
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{
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int i;
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if (!This->bind_count)
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return;
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for (i = 0; i < device->caps.MaxStreams; i++) {
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if (device->state.stream[i] == (struct NineVertexBuffer9 *)This)
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nine_context_set_stream_source(device, i,
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(struct NineVertexBuffer9 *)This,
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device->state.vtxbuf[i].buffer_offset,
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device->state.vtxbuf[i].stride);
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}
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if (device->state.idxbuf == (struct NineIndexBuffer9 *)This)
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nine_context_set_indices(device, (struct NineIndexBuffer9 *)This);
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}
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2016-02-07 11:29:45 +00:00
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HRESULT NINE_WINAPI
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2015-11-15 10:26:25 +00:00
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NineBuffer9_Lock( struct NineBuffer9 *This,
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UINT OffsetToLock,
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UINT SizeToLock,
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void **ppbData,
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DWORD Flags )
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{
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2016-11-03 22:37:46 +00:00
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struct NineDevice9 *device = This->base.base.device;
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2015-11-15 10:26:25 +00:00
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struct pipe_box box;
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2016-10-27 23:43:56 +01:00
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struct pipe_context *pipe;
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2015-11-15 10:26:25 +00:00
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void *data;
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2016-03-11 21:17:25 +00:00
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unsigned usage;
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2015-11-15 10:26:25 +00:00
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DBG("This=%p(pipe=%p) OffsetToLock=0x%x, SizeToLock=0x%x, Flags=0x%x\n",
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This, This->base.resource,
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OffsetToLock, SizeToLock, Flags);
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user_assert(ppbData, E_POINTER);
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user_assert(!(Flags & ~(D3DLOCK_DISCARD |
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D3DLOCK_DONOTWAIT |
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D3DLOCK_NO_DIRTY_UPDATE |
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D3DLOCK_NOSYSLOCK |
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D3DLOCK_READONLY |
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D3DLOCK_NOOVERWRITE)), D3DERR_INVALIDCALL);
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2016-02-06 12:39:58 +00:00
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if (SizeToLock == 0) {
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SizeToLock = This->size - OffsetToLock;
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user_warn(OffsetToLock != 0);
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}
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u_box_1d(OffsetToLock, SizeToLock, &box);
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if (This->base.pool == D3DPOOL_MANAGED) {
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2016-02-24 22:44:40 +00:00
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/* READONLY doesn't dirty the buffer */
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if (!(Flags & D3DLOCK_READONLY)) {
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if (!This->managed.dirty) {
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assert(LIST_IS_EMPTY(&This->managed.list));
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This->managed.dirty = TRUE;
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This->managed.dirty_box = box;
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2016-11-06 11:38:38 +00:00
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} else
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2016-02-24 22:44:40 +00:00
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u_box_union_2d(&This->managed.dirty_box, &This->managed.dirty_box, &box);
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2016-02-06 12:39:58 +00:00
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}
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*ppbData = (char *)This->managed.data + OffsetToLock;
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DBG("returning pointer %p\n", *ppbData);
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This->nmaps++;
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return D3D_OK;
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}
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2016-03-11 21:17:25 +00:00
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/* Driver ddi doc: READONLY is never passed to the device. So it can only
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* have effect on things handled by the driver (MANAGED pool for example).
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* Msdn doc: DISCARD and NOOVERWRITE are only for DYNAMIC.
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* ATI doc: You can use DISCARD and NOOVERWRITE without DYNAMIC.
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* Msdn doc: D3DLOCK_DONOTWAIT is not among the valid flags for buffers.
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* Our tests: On win 7 nvidia, D3DLOCK_DONOTWAIT does return
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* D3DERR_WASSTILLDRAWING if the resource is in use, except for DYNAMIC.
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* Our tests: some apps do use both DISCARD and NOOVERWRITE at the same
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* time. On windows it seems to return different pointer, thus indicating
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2016-12-13 00:10:15 +00:00
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* DISCARD is taken into account.
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* Our tests: SYSTEMMEM doesn't DISCARD */
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if (This->base.pool == D3DPOOL_SYSTEMMEM)
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Flags &= ~D3DLOCK_DISCARD;
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2016-03-11 21:17:25 +00:00
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if (Flags & D3DLOCK_DISCARD)
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usage = PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD_WHOLE_RESOURCE;
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else if (Flags & D3DLOCK_NOOVERWRITE)
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usage = PIPE_TRANSFER_WRITE | PIPE_TRANSFER_UNSYNCHRONIZED;
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else
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usage = PIPE_TRANSFER_READ_WRITE;
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if (Flags & D3DLOCK_DONOTWAIT && !(This->base.usage & D3DUSAGE_DYNAMIC))
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usage |= PIPE_TRANSFER_DONTBLOCK;
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2015-11-15 10:26:25 +00:00
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if (This->nmaps == This->maxmaps) {
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2016-11-03 22:37:46 +00:00
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struct NineTransfer *newmaps =
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REALLOC(This->maps, sizeof(struct NineTransfer)*This->maxmaps,
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sizeof(struct NineTransfer)*(This->maxmaps << 1));
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2015-11-15 10:26:25 +00:00
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if (newmaps == NULL)
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return E_OUTOFMEMORY;
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This->maxmaps <<= 1;
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This->maps = newmaps;
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}
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2016-11-03 22:37:46 +00:00
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This->maps[This->nmaps].is_pipe_secondary = FALSE;
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if (Flags & D3DLOCK_DISCARD && device->csmt_active) {
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struct pipe_screen *screen = NineDevice9_GetScreen(device);
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struct pipe_resource *new_res = screen->resource_create(screen, &This->base.info);
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if (new_res) {
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/* Use the new resource */
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pipe_resource_reference(&This->base.resource, new_res);
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pipe_resource_reference(&new_res, NULL);
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usage = PIPE_TRANSFER_WRITE | PIPE_TRANSFER_UNSYNCHRONIZED;
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NineBuffer9_RebindIfRequired(This, device);
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This->maps[This->nmaps].is_pipe_secondary = TRUE;
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}
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} else if (Flags & D3DLOCK_NOOVERWRITE && device->csmt_active)
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This->maps[This->nmaps].is_pipe_secondary = TRUE;
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if (This->maps[This->nmaps].is_pipe_secondary)
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pipe = device->pipe_secondary;
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else
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pipe = NineDevice9_GetPipe(device);
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2016-10-27 23:43:56 +01:00
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data = pipe->transfer_map(pipe, This->base.resource, 0,
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2016-11-03 22:37:46 +00:00
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usage, &box, &This->maps[This->nmaps].transfer);
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2015-11-15 10:26:25 +00:00
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if (!data) {
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DBG("pipe::transfer_map failed\n"
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" usage = %x\n"
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" box.x = %u\n"
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" box.width = %u\n",
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usage, box.x, box.width);
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2016-03-11 21:17:25 +00:00
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2015-11-15 10:26:25 +00:00
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if (Flags & D3DLOCK_DONOTWAIT)
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return D3DERR_WASSTILLDRAWING;
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return D3DERR_INVALIDCALL;
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|
}
|
|
|
|
|
|
|
|
DBG("returning pointer %p\n", data);
|
|
|
|
This->nmaps++;
|
|
|
|
*ppbData = data;
|
|
|
|
|
|
|
|
return D3D_OK;
|
|
|
|
}
|
|
|
|
|
2016-02-07 11:29:45 +00:00
|
|
|
HRESULT NINE_WINAPI
|
2015-11-15 10:26:25 +00:00
|
|
|
NineBuffer9_Unlock( struct NineBuffer9 *This )
|
|
|
|
{
|
2016-11-03 22:37:46 +00:00
|
|
|
struct NineDevice9 *device = This->base.base.device;
|
2016-10-27 23:43:56 +01:00
|
|
|
struct pipe_context *pipe;
|
2015-11-15 10:26:25 +00:00
|
|
|
DBG("This=%p\n", This);
|
|
|
|
|
|
|
|
user_assert(This->nmaps > 0, D3DERR_INVALIDCALL);
|
2016-11-03 22:37:46 +00:00
|
|
|
This->nmaps--;
|
2016-10-27 23:43:56 +01:00
|
|
|
if (This->base.pool != D3DPOOL_MANAGED) {
|
2016-11-03 22:37:46 +00:00
|
|
|
pipe = This->maps[This->nmaps].is_pipe_secondary ?
|
|
|
|
device->pipe_secondary :
|
2016-11-12 22:36:35 +00:00
|
|
|
nine_context_get_pipe_acquire(device);
|
2016-11-03 22:37:46 +00:00
|
|
|
pipe->transfer_unmap(pipe, This->maps[This->nmaps].transfer);
|
|
|
|
/* We need to flush in case the driver does implicit copies */
|
|
|
|
if (This->maps[This->nmaps].is_pipe_secondary)
|
|
|
|
pipe->flush(pipe, NULL, 0);
|
2016-11-12 22:36:35 +00:00
|
|
|
else
|
|
|
|
nine_context_get_pipe_release(device);
|
2016-10-27 23:43:56 +01:00
|
|
|
} else {
|
2016-11-06 11:38:38 +00:00
|
|
|
BASEBUF_REGISTER_UPDATE(This);
|
2016-02-25 18:07:37 +00:00
|
|
|
}
|
2015-11-15 10:26:25 +00:00
|
|
|
return D3D_OK;
|
|
|
|
}
|
2016-02-06 12:39:58 +00:00
|
|
|
|
|
|
|
void
|
|
|
|
NineBuffer9_SetDirty( struct NineBuffer9 *This )
|
|
|
|
{
|
|
|
|
assert(This->base.pool == D3DPOOL_MANAGED);
|
|
|
|
|
2016-11-06 11:38:38 +00:00
|
|
|
This->managed.dirty = TRUE;
|
2016-02-06 12:39:58 +00:00
|
|
|
u_box_1d(0, This->size, &This->managed.dirty_box);
|
2016-11-06 11:38:38 +00:00
|
|
|
BASEBUF_REGISTER_UPDATE(This);
|
2016-02-06 12:39:58 +00:00
|
|
|
}
|