2009-10-08 12:51:46 +01:00
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/**************************************************************************
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*
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* Copyright 2009 VMware, Inc.
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* All Rights Reserved.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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* without limitation the rights to use, copy, modify, merge, publish,
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* distribute, sub license, and/or sell copies of the Software, and to
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* permit persons to whom the Software is furnished to do so, subject to
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* the following conditions:
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*
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* The above copyright notice and this permission notice (including the
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* next paragraph) shall be included in all copies or substantial portions
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* of the Software.
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
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* IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR
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* ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
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* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
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* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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*
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**************************************************************************/
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2009-12-16 23:02:59 +00:00
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#include <limits.h>
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2009-10-08 12:51:46 +01:00
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#include "util/u_memory.h"
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2009-12-08 01:01:12 +00:00
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#include "util/u_math.h"
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2010-06-17 21:19:09 +01:00
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#include "util/u_rect.h"
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2009-12-11 18:46:23 +00:00
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#include "util/u_surface.h"
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2010-09-07 14:02:15 +01:00
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#include "util/u_pack_color.h"
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2009-10-08 12:51:46 +01:00
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2009-12-13 18:17:25 +00:00
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#include "lp_scene_queue.h"
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2009-12-04 21:11:25 +00:00
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#include "lp_debug.h"
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2009-12-12 00:57:45 +00:00
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#include "lp_fence.h"
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2010-02-08 20:09:18 +00:00
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#include "lp_perf.h"
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2010-05-06 18:45:42 +01:00
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#include "lp_query.h"
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2009-10-08 12:51:46 +01:00
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#include "lp_rast.h"
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2009-10-08 17:26:13 +01:00
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#include "lp_rast_priv.h"
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#include "lp_tile_soa.h"
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2010-02-08 23:05:22 +00:00
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#include "gallivm/lp_bld_debug.h"
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2009-12-13 18:17:25 +00:00
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#include "lp_scene.h"
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2009-10-08 12:51:46 +01:00
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2009-10-07 22:36:43 +01:00
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2010-07-30 00:31:17 +01:00
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#ifdef DEBUG
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int jit_line = 0;
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const struct lp_rast_state *jit_state = NULL;
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#endif
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2010-04-16 16:10:54 +01:00
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/**
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* Begin rasterizing a scene.
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* Called once per scene by one thread.
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2009-11-30 21:02:01 +00:00
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*/
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2010-04-16 16:10:54 +01:00
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static void
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2009-12-04 22:31:09 +00:00
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lp_rast_begin( struct lp_rasterizer *rast,
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2010-03-02 14:41:35 +00:00
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struct lp_scene *scene )
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2009-10-09 10:24:19 +01:00
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{
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2009-10-09 14:29:25 +01:00
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2010-03-02 14:41:35 +00:00
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rast->curr_scene = scene;
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2009-10-09 14:02:39 +01:00
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2010-03-02 14:41:35 +00:00
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LP_DBG(DEBUG_RAST, "%s\n", __FUNCTION__);
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2009-10-09 14:29:25 +01:00
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2010-09-07 14:02:15 +01:00
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lp_scene_begin_rasterization( scene );
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2010-03-02 14:41:35 +00:00
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lp_scene_bin_iter_begin( scene );
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2009-10-08 19:58:28 +01:00
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}
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2009-10-09 14:29:25 +01:00
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2009-12-04 22:31:09 +00:00
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static void
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lp_rast_end( struct lp_rasterizer *rast )
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2009-10-08 19:58:28 +01:00
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{
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2010-09-07 14:02:15 +01:00
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lp_scene_end_rasterization( rast->curr_scene );
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2009-10-09 14:29:25 +01:00
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2010-03-02 14:41:35 +00:00
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rast->curr_scene = NULL;
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2010-04-16 16:10:54 +01:00
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2010-04-25 14:53:40 +01:00
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#ifdef DEBUG
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2010-04-16 16:10:54 +01:00
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if (0)
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2010-04-25 14:53:40 +01:00
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debug_printf("Post render scene: tile unswizzle: %u tile swizzle: %u\n",
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lp_tile_unswizzle_count, lp_tile_swizzle_count);
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#endif
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2009-10-07 22:36:43 +01:00
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}
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2010-04-16 16:10:54 +01:00
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2009-11-30 21:02:01 +00:00
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/**
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* Begining rasterization of a tile.
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* \param x window X position of the tile, in pixels
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* \param y window Y position of the tile, in pixels
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2009-10-07 22:36:43 +01:00
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*/
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2009-12-04 21:47:40 +00:00
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static void
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2010-04-16 16:10:54 +01:00
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lp_rast_tile_begin(struct lp_rasterizer_task *task,
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2010-09-07 14:02:15 +01:00
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const struct cmd_bin *bin)
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2009-10-07 22:36:43 +01:00
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{
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2010-09-07 14:02:15 +01:00
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const struct lp_scene *scene = task->scene;
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2010-04-16 16:10:54 +01:00
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enum lp_texture_usage usage;
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2010-09-07 14:02:15 +01:00
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LP_DBG(DEBUG_RAST, "%s %d,%d\n", __FUNCTION__, bin->x, bin->y);
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2010-04-16 16:10:54 +01:00
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2010-09-07 14:02:15 +01:00
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task->bin = bin;
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task->x = bin->x * TILE_SIZE;
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task->y = bin->y * TILE_SIZE;
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2010-04-16 16:10:54 +01:00
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2010-06-17 21:19:09 +01:00
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/* reset pointers to color tile(s) */
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memset(task->color_tiles, 0, sizeof(task->color_tiles));
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2010-04-16 16:10:54 +01:00
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/* get pointer to depth/stencil tile */
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{
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2010-09-07 14:02:15 +01:00
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struct pipe_surface *zsbuf = task->scene->fb.zsbuf;
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2010-04-16 16:10:54 +01:00
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if (zsbuf) {
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struct llvmpipe_resource *lpt = llvmpipe_resource(zsbuf->texture);
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2010-05-29 00:31:01 +01:00
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if (scene->has_depthstencil_clear)
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2010-04-16 16:10:54 +01:00
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usage = LP_TEX_USAGE_WRITE_ALL;
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else
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usage = LP_TEX_USAGE_READ_WRITE;
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/* "prime" the tile: convert data from linear to tiled if necessary
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* and update the tile's layout info.
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*/
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(void) llvmpipe_get_texture_tile(lpt,
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2010-04-19 23:42:47 +01:00
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zsbuf->face + zsbuf->zslice,
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2010-04-16 16:10:54 +01:00
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zsbuf->level,
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usage,
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2010-09-07 14:02:15 +01:00
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task->x,
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task->y);
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2010-04-16 16:10:54 +01:00
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/* Get actual pointer to the tile data. Note that depth/stencil
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* data is tiled differently than color data.
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*/
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2010-09-07 14:02:15 +01:00
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task->depth_tile = lp_rast_get_depth_block_pointer(task,
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task->x,
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task->y);
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2010-04-16 16:10:54 +01:00
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assert(task->depth_tile);
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}
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else {
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task->depth_tile = NULL;
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}
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}
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2009-10-07 22:36:43 +01:00
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}
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2009-11-30 21:02:01 +00:00
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/**
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* Clear the rasterizer's current color tile.
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2009-12-03 21:57:44 +00:00
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* This is a bin command called during bin processing.
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2009-11-30 21:02:01 +00:00
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*/
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2010-09-07 14:02:15 +01:00
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static void
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2010-02-24 20:53:30 +00:00
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lp_rast_clear_color(struct lp_rasterizer_task *task,
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const union lp_rast_cmd_arg arg)
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2009-10-07 22:36:43 +01:00
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{
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2010-09-07 14:02:15 +01:00
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const struct lp_scene *scene = task->scene;
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2009-10-09 11:29:01 +01:00
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const uint8_t *clear_color = arg.clear_color;
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2010-04-16 16:10:54 +01:00
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2010-01-10 17:22:09 +00:00
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unsigned i;
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2009-12-04 21:11:25 +00:00
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LP_DBG(DEBUG_RAST, "%s 0x%x,0x%x,0x%x,0x%x\n", __FUNCTION__,
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2009-10-09 14:07:25 +01:00
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clear_color[0],
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clear_color[1],
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clear_color[2],
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clear_color[3]);
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2009-10-09 14:02:39 +01:00
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2009-10-08 17:59:44 +01:00
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if (clear_color[0] == clear_color[1] &&
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clear_color[1] == clear_color[2] &&
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clear_color[2] == clear_color[3]) {
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2010-01-14 01:54:48 +00:00
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/* clear to grayscale value {x, x, x, x} */
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2010-09-07 14:02:15 +01:00
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for (i = 0; i < scene->fb.nr_cbufs; i++) {
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2010-06-17 21:19:09 +01:00
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uint8_t *ptr =
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lp_rast_get_color_tile_pointer(task, i, LP_TEX_USAGE_WRITE_ALL);
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2010-04-16 16:10:54 +01:00
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memset(ptr, clear_color[0], TILE_SIZE * TILE_SIZE * 4);
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2010-01-10 17:22:09 +00:00
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}
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2009-10-08 17:59:44 +01:00
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}
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else {
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2010-01-14 01:54:48 +00:00
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/* Non-gray color.
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* Note: if the swizzled tile layout changes (see TILE_PIXEL) this code
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* will need to change. It'll be pretty obvious when clearing no longer
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* works.
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*/
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const unsigned chunk = TILE_SIZE / 4;
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2010-09-07 14:02:15 +01:00
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for (i = 0; i < scene->fb.nr_cbufs; i++) {
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2010-06-17 21:19:09 +01:00
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uint8_t *c =
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lp_rast_get_color_tile_pointer(task, i, LP_TEX_USAGE_WRITE_ALL);
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2010-01-14 01:54:48 +00:00
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unsigned j;
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2010-04-16 16:10:54 +01:00
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2010-01-14 01:54:48 +00:00
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for (j = 0; j < 4 * TILE_SIZE; j++) {
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memset(c, clear_color[0], chunk);
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c += chunk;
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memset(c, clear_color[1], chunk);
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c += chunk;
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memset(c, clear_color[2], chunk);
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c += chunk;
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memset(c, clear_color[3], chunk);
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c += chunk;
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}
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}
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2009-10-08 17:59:44 +01:00
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}
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2010-02-08 20:09:18 +00:00
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LP_COUNT(nr_color_tile_clear);
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2009-10-07 22:36:43 +01:00
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}
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2009-11-30 21:02:01 +00:00
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2010-09-07 14:02:15 +01:00
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2009-11-30 21:02:01 +00:00
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/**
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* Clear the rasterizer's current z/stencil tile.
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2009-12-03 21:57:44 +00:00
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* This is a bin command called during bin processing.
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2009-11-30 21:02:01 +00:00
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*/
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2010-09-07 14:02:15 +01:00
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static void
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2010-02-24 20:53:30 +00:00
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lp_rast_clear_zstencil(struct lp_rasterizer_task *task,
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const union lp_rast_cmd_arg arg)
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2009-10-07 22:36:43 +01:00
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{
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2010-09-07 14:02:15 +01:00
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const struct lp_scene *scene = task->scene;
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2010-10-06 10:11:15 +01:00
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uint32_t clear_value = arg.clear_zstencil.value;
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uint32_t clear_mask = arg.clear_zstencil.mask;
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2010-03-02 14:41:35 +00:00
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const unsigned height = TILE_SIZE / TILE_VECTOR_HEIGHT;
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const unsigned width = TILE_SIZE * TILE_VECTOR_HEIGHT;
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2010-09-07 14:02:15 +01:00
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const unsigned block_size = scene->zsbuf.blocksize;
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const unsigned dst_stride = scene->zsbuf.stride * TILE_VECTOR_HEIGHT;
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2010-02-10 11:01:26 +00:00
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uint8_t *dst;
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unsigned i, j;
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2010-10-06 10:11:15 +01:00
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LP_DBG(DEBUG_RAST, "%s: value=0x%08x, mask=0x%08x\n",
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__FUNCTION__, clear_value, clear_mask);
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2009-10-09 14:02:39 +01:00
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2010-02-10 11:01:26 +00:00
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/*
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* Clear the aera of the swizzled depth/depth buffer matching this tile, in
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* stripes of TILE_VECTOR_HEIGHT x TILE_SIZE at a time.
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*
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* The swizzled depth format is such that the depths for
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* TILE_VECTOR_HEIGHT x TILE_VECTOR_WIDTH pixels have consecutive offsets.
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*/
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2010-04-16 16:10:54 +01:00
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dst = task->depth_tile;
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2010-10-06 10:11:15 +01:00
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clear_value &= clear_mask;
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2010-02-10 11:01:26 +00:00
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switch (block_size) {
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case 1:
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2010-10-06 10:11:15 +01:00
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assert(clear_mask == 0xff);
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2010-05-29 00:31:01 +01:00
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memset(dst, (uint8_t) clear_value, height * width);
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2010-02-10 11:01:26 +00:00
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break;
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case 2:
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2010-10-06 10:11:15 +01:00
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if (clear_mask == 0xffff) {
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for (i = 0; i < height; i++) {
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uint16_t *row = (uint16_t *)dst;
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for (j = 0; j < width; j++)
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*row++ = (uint16_t) clear_value;
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dst += dst_stride;
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}
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}
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else {
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for (i = 0; i < height; i++) {
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uint16_t *row = (uint16_t *)dst;
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for (j = 0; j < width; j++) {
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uint16_t tmp = ~clear_mask & *row;
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*row++ = clear_value | tmp;
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}
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dst += dst_stride;
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}
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2010-02-10 11:01:26 +00:00
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}
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break;
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case 4:
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2010-05-29 00:31:01 +01:00
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if (clear_mask == 0xffffffff) {
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for (i = 0; i < height; i++) {
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uint32_t *row = (uint32_t *)dst;
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for (j = 0; j < width; j++)
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*row++ = clear_value;
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dst += dst_stride;
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}
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}
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else {
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for (i = 0; i < height; i++) {
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uint32_t *row = (uint32_t *)dst;
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for (j = 0; j < width; j++) {
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uint32_t tmp = ~clear_mask & *row;
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2010-10-06 10:11:15 +01:00
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*row++ = clear_value | tmp;
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2010-05-29 00:31:01 +01:00
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}
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dst += dst_stride;
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}
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2010-02-10 11:01:26 +00:00
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}
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break;
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|
default:
|
2010-03-02 14:41:35 +00:00
|
|
|
assert(0);
|
|
|
|
break;
|
2010-02-10 11:01:26 +00:00
|
|
|
}
|
2009-10-07 22:36:43 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2010-01-10 17:22:09 +00:00
|
|
|
|
2010-02-08 20:09:18 +00:00
|
|
|
|
2010-04-16 16:10:54 +01:00
|
|
|
/**
|
|
|
|
* Convert the color tile from tiled to linear layout.
|
|
|
|
* This is generally only done when we're flushing the scene just prior to
|
|
|
|
* SwapBuffers. If we didn't do this here, we'd have to convert the entire
|
|
|
|
* tiled color buffer to linear layout in the llvmpipe_texture_unmap()
|
|
|
|
* function. It's better to do it here to take advantage of
|
|
|
|
* threading/parallelism.
|
|
|
|
* This is a bin command which is stored in all bins.
|
|
|
|
*/
|
2010-09-07 14:02:15 +01:00
|
|
|
static void
|
2010-09-07 12:45:23 +01:00
|
|
|
lp_rast_store_linear_color( struct lp_rasterizer_task *task )
|
2010-04-16 16:10:54 +01:00
|
|
|
{
|
2010-09-07 14:02:15 +01:00
|
|
|
const struct lp_scene *scene = task->scene;
|
2010-04-16 16:10:54 +01:00
|
|
|
unsigned buf;
|
|
|
|
|
2010-09-07 14:02:15 +01:00
|
|
|
for (buf = 0; buf < scene->fb.nr_cbufs; buf++) {
|
2010-04-16 16:10:54 +01:00
|
|
|
struct pipe_surface *cbuf = scene->fb.cbufs[buf];
|
2010-07-28 00:40:00 +01:00
|
|
|
const unsigned face_slice = cbuf->face + cbuf->zslice;
|
|
|
|
const unsigned level = cbuf->level;
|
2010-04-16 16:10:54 +01:00
|
|
|
struct llvmpipe_resource *lpt = llvmpipe_resource(cbuf->texture);
|
2010-07-16 14:40:30 +01:00
|
|
|
|
|
|
|
if (!task->color_tiles[buf])
|
|
|
|
continue;
|
|
|
|
|
|
|
|
llvmpipe_unswizzle_cbuf_tile(lpt,
|
2010-07-28 00:40:00 +01:00
|
|
|
face_slice,
|
2010-07-16 14:40:30 +01:00
|
|
|
level,
|
|
|
|
task->x, task->y,
|
|
|
|
task->color_tiles[buf]);
|
2010-01-10 17:22:09 +00:00
|
|
|
}
|
2009-10-07 22:36:43 +01:00
|
|
|
}
|
|
|
|
|
2009-12-03 21:57:44 +00:00
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Run the shader on all blocks in a tile. This is used when a tile is
|
|
|
|
* completely contained inside a triangle.
|
|
|
|
* This is a bin command called during bin processing.
|
|
|
|
*/
|
2010-09-07 14:02:15 +01:00
|
|
|
static void
|
2010-02-24 20:53:30 +00:00
|
|
|
lp_rast_shade_tile(struct lp_rasterizer_task *task,
|
|
|
|
const union lp_rast_cmd_arg arg)
|
2009-10-07 22:36:43 +01:00
|
|
|
{
|
2010-09-07 14:02:15 +01:00
|
|
|
const struct lp_scene *scene = task->scene;
|
2009-10-09 11:29:01 +01:00
|
|
|
const struct lp_rast_shader_inputs *inputs = arg.shade_tile;
|
2010-10-14 23:28:10 +01:00
|
|
|
const struct lp_rast_state *state = task->state;
|
2010-05-26 15:11:17 +01:00
|
|
|
struct lp_fragment_shader_variant *variant = state->variant;
|
2010-02-24 20:53:30 +00:00
|
|
|
const unsigned tile_x = task->x, tile_y = task->y;
|
2009-10-08 19:16:47 +01:00
|
|
|
unsigned x, y;
|
2009-10-07 22:36:43 +01:00
|
|
|
|
2010-08-27 17:49:40 +01:00
|
|
|
if (inputs->disable) {
|
|
|
|
/* This command was partially binned and has been disabled */
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2009-12-04 21:11:25 +00:00
|
|
|
LP_DBG(DEBUG_RAST, "%s\n", __FUNCTION__);
|
2009-10-09 14:02:39 +01:00
|
|
|
|
2010-01-15 18:21:16 +00:00
|
|
|
/* render the whole 64x64 tile in 4x4 chunks */
|
|
|
|
for (y = 0; y < TILE_SIZE; y += 4){
|
|
|
|
for (x = 0; x < TILE_SIZE; x += 4) {
|
|
|
|
uint8_t *color[PIPE_MAX_COLOR_BUFS];
|
|
|
|
uint32_t *depth;
|
2010-04-16 16:10:54 +01:00
|
|
|
unsigned i;
|
2010-01-15 18:21:16 +00:00
|
|
|
|
|
|
|
/* color buffer */
|
2010-09-07 14:02:15 +01:00
|
|
|
for (i = 0; i < scene->fb.nr_cbufs; i++)
|
2010-04-16 16:10:54 +01:00
|
|
|
color[i] = lp_rast_get_color_block_pointer(task, i,
|
|
|
|
tile_x + x, tile_y + y);
|
2010-01-15 18:21:16 +00:00
|
|
|
|
|
|
|
/* depth buffer */
|
2010-06-30 18:57:14 +01:00
|
|
|
depth = lp_rast_get_depth_block_pointer(task, tile_x + x, tile_y + y);
|
2010-01-15 18:21:16 +00:00
|
|
|
|
2010-04-16 16:10:54 +01:00
|
|
|
/* run shader on 4x4 block */
|
2010-07-30 00:31:17 +01:00
|
|
|
BEGIN_JIT_CALL(state);
|
2010-05-26 15:11:17 +01:00
|
|
|
variant->jit_function[RAST_WHOLE]( &state->jit_context,
|
2010-06-17 21:19:09 +01:00
|
|
|
tile_x + x, tile_y + y,
|
2010-10-15 00:12:19 +01:00
|
|
|
inputs->frontfacing,
|
2010-10-15 12:23:22 +01:00
|
|
|
GET_A0(inputs),
|
|
|
|
GET_DADX(inputs),
|
|
|
|
GET_DADY(inputs),
|
2010-06-17 21:19:09 +01:00
|
|
|
color,
|
|
|
|
depth,
|
|
|
|
0xffff,
|
|
|
|
&task->vis_counter);
|
2010-07-30 00:31:17 +01:00
|
|
|
END_JIT_CALL();
|
2010-01-15 18:21:16 +00:00
|
|
|
}
|
|
|
|
}
|
2009-10-07 22:36:43 +01:00
|
|
|
}
|
|
|
|
|
2009-10-08 12:44:30 +01:00
|
|
|
|
2009-12-02 22:13:45 +00:00
|
|
|
/**
|
2010-06-17 21:19:09 +01:00
|
|
|
* Run the shader on all blocks in a tile. This is used when a tile is
|
|
|
|
* completely contained inside a triangle, and the shader is opaque.
|
|
|
|
* This is a bin command called during bin processing.
|
|
|
|
*/
|
2010-09-07 14:02:15 +01:00
|
|
|
static void
|
2010-06-17 21:19:09 +01:00
|
|
|
lp_rast_shade_tile_opaque(struct lp_rasterizer_task *task,
|
|
|
|
const union lp_rast_cmd_arg arg)
|
|
|
|
{
|
2010-09-07 14:02:15 +01:00
|
|
|
const struct lp_scene *scene = task->scene;
|
2010-06-17 21:19:09 +01:00
|
|
|
unsigned i;
|
|
|
|
|
|
|
|
LP_DBG(DEBUG_RAST, "%s\n", __FUNCTION__);
|
|
|
|
|
|
|
|
/* this will prevent converting the layout from tiled to linear */
|
2010-09-07 14:02:15 +01:00
|
|
|
for (i = 0; i < scene->fb.nr_cbufs; i++) {
|
2010-06-17 21:19:09 +01:00
|
|
|
(void)lp_rast_get_color_tile_pointer(task, i, LP_TEX_USAGE_WRITE_ALL);
|
|
|
|
}
|
|
|
|
|
|
|
|
lp_rast_shade_tile(task, arg);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Compute shading for a 4x4 block of pixels inside a triangle.
|
2009-12-03 21:57:44 +00:00
|
|
|
* This is a bin command called during bin processing.
|
2010-04-16 16:10:54 +01:00
|
|
|
* \param x X position of quad in window coords
|
|
|
|
* \param y Y position of quad in window coords
|
2009-12-02 22:13:45 +00:00
|
|
|
*/
|
2010-06-17 21:19:09 +01:00
|
|
|
void
|
|
|
|
lp_rast_shade_quads_mask(struct lp_rasterizer_task *task,
|
|
|
|
const struct lp_rast_shader_inputs *inputs,
|
|
|
|
unsigned x, unsigned y,
|
|
|
|
unsigned mask)
|
2009-10-08 12:44:30 +01:00
|
|
|
{
|
2010-10-14 23:28:10 +01:00
|
|
|
const struct lp_rast_state *state = task->state;
|
2010-05-26 15:11:17 +01:00
|
|
|
struct lp_fragment_shader_variant *variant = state->variant;
|
2010-09-07 14:02:15 +01:00
|
|
|
const struct lp_scene *scene = task->scene;
|
2010-01-10 17:22:09 +00:00
|
|
|
uint8_t *color[PIPE_MAX_COLOR_BUFS];
|
2009-10-08 19:16:47 +01:00
|
|
|
void *depth;
|
2010-01-10 17:22:09 +00:00
|
|
|
unsigned i;
|
2009-10-08 12:44:30 +01:00
|
|
|
|
2009-12-04 18:50:40 +00:00
|
|
|
assert(state);
|
|
|
|
|
2009-10-08 12:44:30 +01:00
|
|
|
/* Sanity checks */
|
|
|
|
assert(x % TILE_VECTOR_WIDTH == 0);
|
|
|
|
assert(y % TILE_VECTOR_HEIGHT == 0);
|
|
|
|
|
2009-12-15 22:39:48 +00:00
|
|
|
assert((x % 4) == 0);
|
|
|
|
assert((y % 4) == 0);
|
2009-12-02 22:13:45 +00:00
|
|
|
|
2009-10-08 12:44:30 +01:00
|
|
|
/* color buffer */
|
2010-09-07 14:02:15 +01:00
|
|
|
for (i = 0; i < scene->fb.nr_cbufs; i++) {
|
2010-04-16 16:10:54 +01:00
|
|
|
color[i] = lp_rast_get_color_block_pointer(task, i, x, y);
|
|
|
|
assert(lp_check_alignment(color[i], 16));
|
|
|
|
}
|
2009-10-08 12:44:30 +01:00
|
|
|
|
|
|
|
/* depth buffer */
|
2010-06-30 18:57:14 +01:00
|
|
|
depth = lp_rast_get_depth_block_pointer(task, x, y);
|
2009-10-08 12:44:30 +01:00
|
|
|
|
2010-01-10 17:22:09 +00:00
|
|
|
|
2009-10-09 15:52:18 +01:00
|
|
|
assert(lp_check_alignment(state->jit_context.blend_color, 16));
|
2009-10-08 12:44:30 +01:00
|
|
|
|
2010-04-16 16:10:54 +01:00
|
|
|
/* run shader on 4x4 block */
|
2010-07-30 00:31:17 +01:00
|
|
|
BEGIN_JIT_CALL(state);
|
2010-06-17 21:19:09 +01:00
|
|
|
variant->jit_function[RAST_EDGE_TEST](&state->jit_context,
|
|
|
|
x, y,
|
2010-10-15 00:12:19 +01:00
|
|
|
inputs->frontfacing,
|
2010-10-15 12:23:22 +01:00
|
|
|
GET_A0(inputs),
|
|
|
|
GET_DADX(inputs),
|
|
|
|
GET_DADY(inputs),
|
2010-06-17 21:19:09 +01:00
|
|
|
color,
|
|
|
|
depth,
|
|
|
|
mask,
|
|
|
|
&task->vis_counter);
|
2010-07-30 00:31:17 +01:00
|
|
|
END_JIT_CALL();
|
2009-10-08 12:44:30 +01:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2010-06-17 21:19:09 +01:00
|
|
|
|
2010-09-07 12:45:23 +01:00
|
|
|
/**
|
|
|
|
* Begin a new occlusion query.
|
|
|
|
* This is a bin command put in all bins.
|
|
|
|
* Called per thread.
|
|
|
|
*/
|
2010-09-07 14:02:15 +01:00
|
|
|
static void
|
2010-09-07 12:45:23 +01:00
|
|
|
lp_rast_begin_query(struct lp_rasterizer_task *task,
|
|
|
|
const union lp_rast_cmd_arg arg)
|
|
|
|
{
|
|
|
|
struct llvmpipe_query *pq = arg.query_obj;
|
|
|
|
|
|
|
|
assert(task->query == NULL);
|
|
|
|
task->vis_counter = 0;
|
|
|
|
task->query = pq;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* End the current occlusion query.
|
|
|
|
* This is a bin command put in all bins.
|
|
|
|
* Called per thread.
|
|
|
|
*/
|
2010-09-07 14:02:15 +01:00
|
|
|
static void
|
2010-09-07 12:45:23 +01:00
|
|
|
lp_rast_end_query(struct lp_rasterizer_task *task,
|
|
|
|
const union lp_rast_cmd_arg arg)
|
|
|
|
{
|
|
|
|
task->query->count[task->thread_index] += task->vis_counter;
|
|
|
|
task->query = NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2010-10-14 23:28:10 +01:00
|
|
|
void
|
|
|
|
lp_rast_set_state(struct lp_rasterizer_task *task,
|
|
|
|
const union lp_rast_cmd_arg arg)
|
|
|
|
{
|
|
|
|
task->state = arg.state;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
2010-09-07 12:45:23 +01:00
|
|
|
|
2010-01-18 20:10:10 +00:00
|
|
|
/**
|
|
|
|
* Set top row and left column of the tile's pixels to white. For debugging.
|
|
|
|
*/
|
|
|
|
static void
|
|
|
|
outline_tile(uint8_t *tile)
|
|
|
|
{
|
|
|
|
const uint8_t val = 0xff;
|
|
|
|
unsigned i;
|
|
|
|
|
|
|
|
for (i = 0; i < TILE_SIZE; i++) {
|
|
|
|
TILE_PIXEL(tile, i, 0, 0) = val;
|
|
|
|
TILE_PIXEL(tile, i, 0, 1) = val;
|
|
|
|
TILE_PIXEL(tile, i, 0, 2) = val;
|
|
|
|
TILE_PIXEL(tile, i, 0, 3) = val;
|
|
|
|
|
|
|
|
TILE_PIXEL(tile, 0, i, 0) = val;
|
|
|
|
TILE_PIXEL(tile, 0, i, 1) = val;
|
|
|
|
TILE_PIXEL(tile, 0, i, 2) = val;
|
|
|
|
TILE_PIXEL(tile, 0, i, 3) = val;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Draw grid of gray lines at 16-pixel intervals across the tile to
|
|
|
|
* show the sub-tile boundaries. For debugging.
|
|
|
|
*/
|
|
|
|
static void
|
|
|
|
outline_subtiles(uint8_t *tile)
|
|
|
|
{
|
|
|
|
const uint8_t val = 0x80;
|
|
|
|
const unsigned step = 16;
|
|
|
|
unsigned i, j;
|
|
|
|
|
2010-01-19 16:30:44 +00:00
|
|
|
for (i = 0; i < TILE_SIZE; i += step) {
|
2010-01-18 20:10:10 +00:00
|
|
|
for (j = 0; j < TILE_SIZE; j++) {
|
|
|
|
TILE_PIXEL(tile, i, j, 0) = val;
|
|
|
|
TILE_PIXEL(tile, i, j, 1) = val;
|
|
|
|
TILE_PIXEL(tile, i, j, 2) = val;
|
|
|
|
TILE_PIXEL(tile, i, j, 3) = val;
|
|
|
|
|
|
|
|
TILE_PIXEL(tile, j, i, 0) = val;
|
|
|
|
TILE_PIXEL(tile, j, i, 1) = val;
|
|
|
|
TILE_PIXEL(tile, j, i, 2) = val;
|
|
|
|
TILE_PIXEL(tile, j, i, 3) = val;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
outline_tile(tile);
|
|
|
|
}
|
|
|
|
|
2009-10-08 17:59:44 +01:00
|
|
|
|
|
|
|
|
2009-11-30 21:02:01 +00:00
|
|
|
/**
|
2010-04-16 16:10:54 +01:00
|
|
|
* Called when we're done writing to a color tile.
|
2009-11-30 21:02:01 +00:00
|
|
|
*/
|
2010-02-24 20:53:30 +00:00
|
|
|
static void
|
2010-04-16 16:10:54 +01:00
|
|
|
lp_rast_tile_end(struct lp_rasterizer_task *task)
|
2009-10-07 22:36:43 +01:00
|
|
|
{
|
2010-05-27 16:34:20 +01:00
|
|
|
#ifdef DEBUG
|
|
|
|
if (LP_DEBUG & (DEBUG_SHOW_SUBTILES | DEBUG_SHOW_TILES)) {
|
2010-09-07 14:02:15 +01:00
|
|
|
const struct lp_scene *scene = task->scene;
|
2010-05-27 16:34:20 +01:00
|
|
|
unsigned buf;
|
|
|
|
|
2010-09-07 14:02:15 +01:00
|
|
|
for (buf = 0; buf < scene->fb.nr_cbufs; buf++) {
|
2010-05-27 16:34:20 +01:00
|
|
|
uint8_t *color = lp_rast_get_color_block_pointer(task, buf,
|
|
|
|
task->x, task->y);
|
|
|
|
|
|
|
|
if (LP_DEBUG & DEBUG_SHOW_SUBTILES)
|
|
|
|
outline_subtiles(color);
|
|
|
|
else if (LP_DEBUG & DEBUG_SHOW_TILES)
|
|
|
|
outline_tile(color);
|
|
|
|
}
|
2010-01-10 17:22:09 +00:00
|
|
|
}
|
2010-04-16 16:10:54 +01:00
|
|
|
#else
|
|
|
|
(void) outline_subtiles;
|
|
|
|
#endif
|
|
|
|
|
2010-09-07 12:45:23 +01:00
|
|
|
lp_rast_store_linear_color(task);
|
2010-07-16 14:40:30 +01:00
|
|
|
|
2010-08-27 17:14:49 +01:00
|
|
|
if (task->query) {
|
|
|
|
union lp_rast_cmd_arg dummy = {0};
|
|
|
|
lp_rast_end_query(task, dummy);
|
|
|
|
}
|
|
|
|
|
2010-04-16 16:10:54 +01:00
|
|
|
/* debug */
|
|
|
|
memset(task->color_tiles, 0, sizeof(task->color_tiles));
|
|
|
|
task->depth_tile = NULL;
|
2010-09-07 14:02:15 +01:00
|
|
|
|
|
|
|
task->bin = NULL;
|
2009-10-07 22:36:43 +01:00
|
|
|
}
|
|
|
|
|
2010-09-07 14:02:15 +01:00
|
|
|
static lp_rast_cmd_func dispatch[LP_RAST_OP_MAX] =
|
|
|
|
{
|
|
|
|
lp_rast_clear_color,
|
|
|
|
lp_rast_clear_zstencil,
|
|
|
|
lp_rast_triangle_1,
|
|
|
|
lp_rast_triangle_2,
|
|
|
|
lp_rast_triangle_3,
|
|
|
|
lp_rast_triangle_4,
|
|
|
|
lp_rast_triangle_5,
|
|
|
|
lp_rast_triangle_6,
|
|
|
|
lp_rast_triangle_7,
|
|
|
|
lp_rast_triangle_8,
|
2010-09-07 23:13:31 +01:00
|
|
|
lp_rast_triangle_3_4,
|
2010-09-07 14:02:15 +01:00
|
|
|
lp_rast_triangle_3_16,
|
2010-10-08 17:21:03 +01:00
|
|
|
lp_rast_triangle_4_16,
|
2010-09-07 14:02:15 +01:00
|
|
|
lp_rast_shade_tile,
|
|
|
|
lp_rast_shade_tile_opaque,
|
|
|
|
lp_rast_begin_query,
|
|
|
|
lp_rast_end_query,
|
2010-10-14 23:28:10 +01:00
|
|
|
lp_rast_set_state,
|
2010-09-07 14:02:15 +01:00
|
|
|
};
|
2009-10-09 10:37:24 +01:00
|
|
|
|
|
|
|
|
2010-09-07 14:02:15 +01:00
|
|
|
static void
|
|
|
|
do_rasterize_bin(struct lp_rasterizer_task *task,
|
|
|
|
const struct cmd_bin *bin)
|
|
|
|
{
|
|
|
|
const struct cmd_block *block;
|
|
|
|
unsigned k;
|
|
|
|
|
2010-08-27 19:24:51 +01:00
|
|
|
if (0)
|
|
|
|
lp_debug_bin(bin);
|
|
|
|
|
2010-09-07 14:02:15 +01:00
|
|
|
for (block = bin->head; block; block = block->next) {
|
|
|
|
for (k = 0; k < block->count; k++) {
|
|
|
|
dispatch[block->cmd[k]]( task, block->arg[k] );
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2009-12-11 21:52:42 +00:00
|
|
|
|
|
|
|
|
2009-12-04 21:47:40 +00:00
|
|
|
/**
|
|
|
|
* Rasterize commands for a single bin.
|
2009-12-04 22:31:09 +00:00
|
|
|
* \param x, y position of the bin's tile in the framebuffer
|
2009-12-04 21:47:40 +00:00
|
|
|
* Must be called between lp_rast_begin() and lp_rast_end().
|
2009-12-10 21:56:30 +00:00
|
|
|
* Called per thread.
|
2009-12-04 21:47:40 +00:00
|
|
|
*/
|
2009-12-04 22:31:09 +00:00
|
|
|
static void
|
2010-02-24 20:53:30 +00:00
|
|
|
rasterize_bin(struct lp_rasterizer_task *task,
|
2010-09-07 14:02:15 +01:00
|
|
|
const struct cmd_bin *bin )
|
2009-12-04 21:47:40 +00:00
|
|
|
{
|
2010-09-07 14:02:15 +01:00
|
|
|
lp_rast_tile_begin( task, bin );
|
2009-12-04 21:47:40 +00:00
|
|
|
|
2010-09-07 14:02:15 +01:00
|
|
|
do_rasterize_bin(task, bin);
|
2009-12-04 21:47:40 +00:00
|
|
|
|
2010-04-16 16:10:54 +01:00
|
|
|
lp_rast_tile_end(task);
|
2009-12-04 21:47:40 +00:00
|
|
|
|
2010-01-13 20:14:04 +00:00
|
|
|
|
2010-09-07 14:02:15 +01:00
|
|
|
/* Debug/Perf flags:
|
|
|
|
*/
|
|
|
|
if (bin->head->count == 1) {
|
|
|
|
if (bin->head->cmd[0] == LP_RAST_OP_SHADE_TILE_OPAQUE)
|
|
|
|
LP_COUNT(nr_pure_shade_opaque_64);
|
|
|
|
else if (bin->head->cmd[0] == LP_RAST_OP_SHADE_TILE)
|
|
|
|
LP_COUNT(nr_pure_shade_64);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2010-01-13 20:14:04 +00:00
|
|
|
|
2010-01-13 16:29:39 +00:00
|
|
|
/* An empty bin is one that just loads the contents of the tile and
|
|
|
|
* stores them again unchanged. This typically happens when bins have
|
|
|
|
* been flushed for some reason in the middle of a frame, or when
|
|
|
|
* incremental updates are being made to a render target.
|
|
|
|
*
|
|
|
|
* Try to avoid doing pointless work in this case.
|
|
|
|
*/
|
2010-01-13 14:41:02 +00:00
|
|
|
static boolean
|
2010-01-13 16:29:39 +00:00
|
|
|
is_empty_bin( const struct cmd_bin *bin )
|
2010-01-13 14:41:02 +00:00
|
|
|
{
|
2010-09-07 14:02:15 +01:00
|
|
|
return bin->head == NULL;
|
2010-01-13 14:41:02 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2009-12-04 22:31:09 +00:00
|
|
|
/**
|
2009-12-13 18:17:25 +00:00
|
|
|
* Rasterize/execute all bins within a scene.
|
2009-12-10 21:56:30 +00:00
|
|
|
* Called per thread.
|
2009-12-04 22:31:09 +00:00
|
|
|
*/
|
2009-12-08 01:01:12 +00:00
|
|
|
static void
|
2010-02-24 20:53:30 +00:00
|
|
|
rasterize_scene(struct lp_rasterizer_task *task,
|
2010-03-02 14:41:35 +00:00
|
|
|
struct lp_scene *scene)
|
2009-12-08 01:01:12 +00:00
|
|
|
{
|
2010-09-07 14:02:15 +01:00
|
|
|
task->scene = scene;
|
2009-12-13 18:17:25 +00:00
|
|
|
/* loop over scene bins, rasterize each */
|
2009-12-08 01:01:12 +00:00
|
|
|
#if 0
|
|
|
|
{
|
|
|
|
unsigned i, j;
|
2009-12-13 18:17:25 +00:00
|
|
|
for (i = 0; i < scene->tiles_x; i++) {
|
|
|
|
for (j = 0; j < scene->tiles_y; j++) {
|
2010-02-24 20:53:30 +00:00
|
|
|
struct cmd_bin *bin = lp_scene_get_bin(scene, i, j);
|
2010-03-02 14:41:35 +00:00
|
|
|
rasterize_bin(task, bin, i, j);
|
2009-12-08 01:01:12 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
#else
|
|
|
|
{
|
|
|
|
struct cmd_bin *bin;
|
|
|
|
|
2009-12-13 18:17:25 +00:00
|
|
|
assert(scene);
|
2010-09-07 14:02:15 +01:00
|
|
|
while ((bin = lp_scene_bin_iter_next(scene))) {
|
2010-01-13 16:29:39 +00:00
|
|
|
if (!is_empty_bin( bin ))
|
2010-09-07 14:02:15 +01:00
|
|
|
rasterize_bin(task, bin);
|
2009-12-08 01:01:12 +00:00
|
|
|
}
|
|
|
|
}
|
|
|
|
#endif
|
2010-07-08 15:13:35 +01:00
|
|
|
|
|
|
|
if (scene->fence) {
|
2010-09-07 12:45:23 +01:00
|
|
|
lp_fence_signal(scene->fence);
|
2010-07-08 15:13:35 +01:00
|
|
|
}
|
2010-09-07 14:02:15 +01:00
|
|
|
|
|
|
|
task->scene = NULL;
|
2009-12-08 01:01:12 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
2009-12-11 18:16:48 +00:00
|
|
|
* Called by setup module when it has something for us to render.
|
2009-12-08 01:01:12 +00:00
|
|
|
*/
|
2009-12-04 22:31:09 +00:00
|
|
|
void
|
2010-03-02 14:41:35 +00:00
|
|
|
lp_rast_queue_scene( struct lp_rasterizer *rast,
|
|
|
|
struct lp_scene *scene)
|
2009-12-04 22:31:09 +00:00
|
|
|
{
|
|
|
|
LP_DBG(DEBUG_SETUP, "%s\n", __FUNCTION__);
|
|
|
|
|
2009-12-08 01:01:12 +00:00
|
|
|
if (rast->num_threads == 0) {
|
|
|
|
/* no threading */
|
2009-12-11 21:52:42 +00:00
|
|
|
|
2010-03-02 14:41:35 +00:00
|
|
|
lp_rast_begin( rast, scene );
|
2009-12-11 21:52:42 +00:00
|
|
|
|
2010-03-02 14:41:35 +00:00
|
|
|
rasterize_scene( &rast->tasks[0], scene );
|
2009-12-09 23:02:30 +00:00
|
|
|
|
2010-04-16 16:10:54 +01:00
|
|
|
lp_rast_end( rast );
|
|
|
|
|
2010-03-02 14:41:35 +00:00
|
|
|
rast->curr_scene = NULL;
|
2009-12-04 22:31:09 +00:00
|
|
|
}
|
2009-12-08 01:01:12 +00:00
|
|
|
else {
|
|
|
|
/* threaded rendering! */
|
|
|
|
unsigned i;
|
|
|
|
|
2009-12-13 18:17:25 +00:00
|
|
|
lp_scene_enqueue( rast->full_scenes, scene );
|
2009-12-10 21:56:30 +00:00
|
|
|
|
2009-12-08 01:01:12 +00:00
|
|
|
/* signal the threads that there's work to do */
|
|
|
|
for (i = 0; i < rast->num_threads; i++) {
|
|
|
|
pipe_semaphore_signal(&rast->tasks[i].work_ready);
|
|
|
|
}
|
2010-03-02 14:41:35 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
LP_DBG(DEBUG_SETUP, "%s done \n", __FUNCTION__);
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void
|
|
|
|
lp_rast_finish( struct lp_rasterizer *rast )
|
|
|
|
{
|
|
|
|
if (rast->num_threads == 0) {
|
|
|
|
/* nothing to do */
|
|
|
|
}
|
|
|
|
else {
|
|
|
|
int i;
|
2009-12-08 01:01:12 +00:00
|
|
|
|
|
|
|
/* wait for work to complete */
|
|
|
|
for (i = 0; i < rast->num_threads; i++) {
|
|
|
|
pipe_semaphore_wait(&rast->tasks[i].work_done);
|
2009-12-07 22:31:50 +00:00
|
|
|
}
|
|
|
|
}
|
2009-12-04 22:31:09 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
|
2009-12-08 01:01:12 +00:00
|
|
|
/**
|
|
|
|
* This is the thread's main entrypoint.
|
|
|
|
* It's a simple loop:
|
|
|
|
* 1. wait for work
|
|
|
|
* 2. do work
|
|
|
|
* 3. signal that we're done
|
|
|
|
*/
|
2010-02-05 13:48:35 +00:00
|
|
|
static PIPE_THREAD_ROUTINE( thread_func, init_data )
|
2009-12-08 01:01:12 +00:00
|
|
|
{
|
|
|
|
struct lp_rasterizer_task *task = (struct lp_rasterizer_task *) init_data;
|
|
|
|
struct lp_rasterizer *rast = task->rast;
|
2009-12-10 21:56:30 +00:00
|
|
|
boolean debug = false;
|
2009-12-08 01:01:12 +00:00
|
|
|
|
|
|
|
while (1) {
|
|
|
|
/* wait for work */
|
|
|
|
if (debug)
|
|
|
|
debug_printf("thread %d waiting for work\n", task->thread_index);
|
|
|
|
pipe_semaphore_wait(&task->work_ready);
|
|
|
|
|
2010-02-25 00:30:43 +00:00
|
|
|
if (rast->exit_flag)
|
|
|
|
break;
|
|
|
|
|
2009-12-11 21:52:42 +00:00
|
|
|
if (task->thread_index == 0) {
|
|
|
|
/* thread[0]:
|
2009-12-13 18:17:25 +00:00
|
|
|
* - get next scene to rasterize
|
2009-12-11 21:52:42 +00:00
|
|
|
* - map the framebuffer surfaces
|
|
|
|
*/
|
2010-03-02 14:41:35 +00:00
|
|
|
lp_rast_begin( rast,
|
|
|
|
lp_scene_dequeue( rast->full_scenes, TRUE ) );
|
2009-12-11 21:52:42 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
/* Wait for all threads to get here so that threads[1+] don't
|
2009-12-13 18:17:25 +00:00
|
|
|
* get a null rast->curr_scene pointer.
|
2009-12-11 21:52:42 +00:00
|
|
|
*/
|
|
|
|
pipe_barrier_wait( &rast->barrier );
|
2009-12-10 21:56:30 +00:00
|
|
|
|
2009-12-08 01:01:12 +00:00
|
|
|
/* do work */
|
|
|
|
if (debug)
|
|
|
|
debug_printf("thread %d doing work\n", task->thread_index);
|
2010-03-02 14:41:35 +00:00
|
|
|
|
2010-02-24 20:53:30 +00:00
|
|
|
rasterize_scene(task,
|
2010-03-02 14:41:35 +00:00
|
|
|
rast->curr_scene);
|
2009-12-10 21:56:30 +00:00
|
|
|
|
2009-12-13 18:17:25 +00:00
|
|
|
/* wait for all threads to finish with this scene */
|
2009-12-11 21:52:42 +00:00
|
|
|
pipe_barrier_wait( &rast->barrier );
|
|
|
|
|
2010-03-02 14:41:35 +00:00
|
|
|
/* XXX: shouldn't be necessary:
|
|
|
|
*/
|
2009-12-11 21:52:42 +00:00
|
|
|
if (task->thread_index == 0) {
|
|
|
|
lp_rast_end( rast );
|
|
|
|
}
|
2009-12-08 01:01:12 +00:00
|
|
|
|
|
|
|
/* signal done with work */
|
|
|
|
if (debug)
|
|
|
|
debug_printf("thread %d done working\n", task->thread_index);
|
2010-03-02 14:41:35 +00:00
|
|
|
|
2009-12-08 01:01:12 +00:00
|
|
|
pipe_semaphore_signal(&task->work_done);
|
|
|
|
}
|
|
|
|
|
|
|
|
return NULL;
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
/**
|
|
|
|
* Initialize semaphores and spawn the threads.
|
|
|
|
*/
|
|
|
|
static void
|
|
|
|
create_rast_threads(struct lp_rasterizer *rast)
|
|
|
|
{
|
|
|
|
unsigned i;
|
|
|
|
|
|
|
|
/* NOTE: if num_threads is zero, we won't use any threads */
|
|
|
|
for (i = 0; i < rast->num_threads; i++) {
|
|
|
|
pipe_semaphore_init(&rast->tasks[i].work_ready, 0);
|
|
|
|
pipe_semaphore_init(&rast->tasks[i].work_done, 0);
|
|
|
|
rast->threads[i] = pipe_thread_create(thread_func,
|
|
|
|
(void *) &rast->tasks[i]);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
2009-12-09 21:53:33 +00:00
|
|
|
/**
|
2010-04-27 17:55:51 +01:00
|
|
|
* Create new lp_rasterizer. If num_threads is zero, don't create any
|
|
|
|
* new threads, do rendering synchronously.
|
|
|
|
* \param num_threads number of rasterizer threads to create
|
2009-12-09 21:53:33 +00:00
|
|
|
*/
|
|
|
|
struct lp_rasterizer *
|
2010-04-24 13:20:39 +01:00
|
|
|
lp_rast_create( unsigned num_threads )
|
2009-12-08 01:01:12 +00:00
|
|
|
{
|
|
|
|
struct lp_rasterizer *rast;
|
2010-04-16 16:10:54 +01:00
|
|
|
unsigned i;
|
2009-12-08 01:01:12 +00:00
|
|
|
|
|
|
|
rast = CALLOC_STRUCT(lp_rasterizer);
|
|
|
|
if(!rast)
|
|
|
|
return NULL;
|
|
|
|
|
2009-12-13 18:17:25 +00:00
|
|
|
rast->full_scenes = lp_scene_queue_create();
|
2009-12-09 21:53:33 +00:00
|
|
|
|
2009-12-08 01:01:12 +00:00
|
|
|
for (i = 0; i < Elements(rast->tasks); i++) {
|
2010-01-19 23:58:25 +00:00
|
|
|
struct lp_rasterizer_task *task = &rast->tasks[i];
|
|
|
|
task->rast = rast;
|
|
|
|
task->thread_index = i;
|
2009-12-08 01:01:12 +00:00
|
|
|
}
|
|
|
|
|
2010-04-24 13:20:39 +01:00
|
|
|
rast->num_threads = num_threads;
|
|
|
|
|
2009-12-08 01:01:12 +00:00
|
|
|
create_rast_threads(rast);
|
|
|
|
|
2009-12-11 21:52:42 +00:00
|
|
|
/* for synchronizing rasterization threads */
|
|
|
|
pipe_barrier_init( &rast->barrier, rast->num_threads );
|
|
|
|
|
2010-07-16 14:40:30 +01:00
|
|
|
memset(lp_swizzled_cbuf, 0, sizeof lp_swizzled_cbuf);
|
|
|
|
|
|
|
|
memset(lp_dummy_tile, 0, sizeof lp_dummy_tile);
|
|
|
|
|
2009-12-08 01:01:12 +00:00
|
|
|
return rast;
|
|
|
|
}
|
|
|
|
|
2009-12-04 21:47:40 +00:00
|
|
|
|
2009-10-07 22:36:43 +01:00
|
|
|
/* Shutdown:
|
|
|
|
*/
|
|
|
|
void lp_rast_destroy( struct lp_rasterizer *rast )
|
|
|
|
{
|
2010-04-16 16:10:54 +01:00
|
|
|
unsigned i;
|
2009-12-08 00:02:17 +00:00
|
|
|
|
2010-02-25 00:30:43 +00:00
|
|
|
/* Set exit_flag and signal each thread's work_ready semaphore.
|
|
|
|
* Each thread will be woken up, notice that the exit_flag is set and
|
|
|
|
* break out of its main loop. The thread will then exit.
|
|
|
|
*/
|
|
|
|
rast->exit_flag = TRUE;
|
|
|
|
for (i = 0; i < rast->num_threads; i++) {
|
|
|
|
pipe_semaphore_signal(&rast->tasks[i].work_ready);
|
|
|
|
}
|
|
|
|
|
2010-03-05 21:24:02 +00:00
|
|
|
/* Wait for threads to terminate before cleaning up per-thread data */
|
|
|
|
for (i = 0; i < rast->num_threads; i++) {
|
|
|
|
pipe_thread_wait(rast->threads[i]);
|
|
|
|
}
|
|
|
|
|
|
|
|
/* Clean up per-thread data */
|
2010-02-25 00:30:43 +00:00
|
|
|
for (i = 0; i < rast->num_threads; i++) {
|
|
|
|
pipe_semaphore_destroy(&rast->tasks[i].work_ready);
|
|
|
|
pipe_semaphore_destroy(&rast->tasks[i].work_done);
|
|
|
|
}
|
|
|
|
|
2009-12-11 21:52:42 +00:00
|
|
|
/* for synchronizing rasterization threads */
|
|
|
|
pipe_barrier_destroy( &rast->barrier );
|
|
|
|
|
2010-04-28 22:22:43 +01:00
|
|
|
lp_scene_queue_destroy(rast->full_scenes);
|
|
|
|
|
2009-10-07 22:36:43 +01:00
|
|
|
FREE(rast);
|
|
|
|
}
|
|
|
|
|
2009-12-12 00:45:52 +00:00
|
|
|
|
|
|
|
/** Return number of rasterization threads */
|
|
|
|
unsigned
|
|
|
|
lp_rast_get_num_threads( struct lp_rasterizer *rast )
|
|
|
|
{
|
|
|
|
return rast->num_threads;
|
|
|
|
}
|
2010-05-06 18:45:42 +01:00
|
|
|
|
|
|
|
|