2017-02-01 10:10:38 +00:00
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< title > Mesa Release Notes< / title >
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< h1 > The Mesa 3D Graphics Library< / h1 >
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< h1 > Mesa 13.0.4 Release Notes / February 1, 2017< / h1 >
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Mesa 13.0.4 is a bug fix release which fixes bugs found since the 13.0.3 release.
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Mesa 13.0.4 implements the OpenGL 4.4 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.4. OpenGL
4.4 is < strong > only< / strong > available if requested at context creation
because compatibility contexts are not supported.
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< h2 > SHA256 checksums< / h2 >
< pre >
2017-02-01 11:19:37 +00:00
a78518030b0b7d77a6c426ac3ff40f4b27fb0e2cdb0dfbe685024a46cae59bad mesa-13.0.4.tar.gz
a95d7ce8f7bd5f88585e4be3144a341236d8c0fc91f6feaec59bb8ba3120e726 mesa-13.0.4.tar.xz
2017-02-01 10:10:38 +00:00
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< h2 > New features< / h2 >
< p > None< / p >
< h2 > Bug fixes< / h2 >
< ul >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=92634" > Bug 92634< / a > - gallium's vl_mpeg12_decoder does not work with st/va< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=94512" > Bug 94512< / a > - X segfaults with glx-tls enabled in a x32 environment< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=94900" > Bug 94900< / a > - HD6950 GPU lockup loop with various steam games (octodad[always], saints row 4[always], dead island[always], grid autosport[sometimes])< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=98263" > Bug 98263< / a > - [radv] The Talos Principle fails to launch with " Fatal error: Cannot set display mode." < / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=98914" > Bug 98914< / a > - mesa-vdpau-drivers: breaks vdpau for mpeg2video< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=98975" > Bug 98975< / a > - Wasteland 2 Directors Cut: Hangs. GPU fault< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=99030" > Bug 99030< / a > - [HSW, regression] transform feedback fails on Linux 4.8< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=99085" > Bug 99085< / a > - [EGL] dEQP-EGL.functional.sharing.gles2.multithread intermittent< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=99097" > Bug 99097< / a > - [vulkancts] dEQP-VK.image.store regression< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=99100" > Bug 99100< / a > - [SKL,BDW,BSW,KBL] dEQP-VK.glsl.return.return_in_dynamic_loop_dynamic_vertex regression< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=99144" > Bug 99144< / a > - Incorrect rendering using glDrawArraysInstancedBaseInstance and first != 0 on Skylake< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=99154" > Bug 99154< / a > - Link time error when using multiple builtin functions< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=99158" > Bug 99158< / a > - vdpau segfaults and gpu locks with kodi on R9285< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=99185" > Bug 99185< / a > - dEQP-EGL.functional.image.modify.tex_rgb5_a1_tex_subimage_rgba8< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=99188" > Bug 99188< / a > - dEQP-EGL.functional.create_context_ext.robust_gl_30.rgb565_no_depth_no_stencil< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=99210" > Bug 99210< / a > - ES3-CTS.functional.texture.mipmap.cube.generate.rgba5551_*< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=99354" > Bug 99354< / a > - [G71] " Assertion `bkref' failed" reproducible with glmark2< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=99450" > Bug 99450< / a > - [amdgpu] Payday 2 visual glitches on some models< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=99451" > Bug 99451< / a > - polygon offset use after free< / li >
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< h2 > Changes< / h2 >
< p > Andres Rodriguez (2):< / p >
< ul >
< li > vulkan/wsi: clarify the severity of lack of DRI3 v2< / li >
< li > radv: fix include order for installed headers v2< / li >
< / ul >
< p > Arda Coskunses (2):< / p >
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< li > vulkan/wsi/x11: don't crash on null visual< / li >
< li > vulkan/wsi/x11: don't crash on null wsi x11 connection< / li >
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< p > Bas Nieuwenhuizen (1):< / p >
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< li > radv: Support loader interface version 3.< / li >
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< p > Chad Versace (10):< / p >
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< li > egl: Check config's surface types in eglCreate*Surface()< / li >
< li > dri: Add __DRI_IMAGE_FORMAT_ARGB1555< / li >
< li > mesa/texformat: Handle GL_RGBA + GL_UNSIGNED_SHORT_5_5_5_1< / li >
< li > egl: Emit correct error when robust context creation fails< / li >
< li > anv: Handle vkGetPhysicalDeviceQueueFamilyProperties with count == 0< / li >
< li > mesa/shaderobj: Fix races on refcounts< / li >
< li > meta: Disable dithering during glGenerateMipmap< / li >
< li > vulkan: Add new cast macros for VkIcd types< / li >
< li > vulkan: Update vk_icd.h to interface version 3< / li >
< li > anv: Support loader interface version 3 (patch v2)< / li >
< / ul >
< p > Christian König (1):< / p >
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< li > vl/zscan: fix "Fix trivial sign compare warnings"< / li >
< / ul >
< p > Chuck Atkins (1):< / p >
< ul >
< li > glx: Add missing glproto dependency for gallium-xlib glx< / li >
< / ul >
< p > Damien Grassart (1):< / p >
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< li > anv: return count of queue families written< / li >
< / ul >
< p > Dave Airlie (1):< / p >
< ul >
< li > radv: flush smem for uniform buffer bit.< / li >
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< p > Emil Velikov (10):< / p >
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< li > docs: add sha256 checksums for 13.0.3< / li >
< li > cherry-ignore: add couple of intel_miptree_copy related patches< / li >
< li > cherry-ignore: add radv: Call nir_lower_constant_initializers."< / li >
< li > get-typod-pick-list.sh: add new script< / li >
< li > cherry-ignore: add "_mesa_ClampColor extension/version fix"< / li >
< li > cherry-ignore: add wayland race condition fix< / li >
< li > egl/wayland: use the destroy_window_callback for swrast< / li >
< li > automake: use shared llvm libs for make distcheck< / li >
< li > get-pick-list.sh: Require explicit "13.0" for nominating stable patches< / li >
< li > Update version to 13.0.4< / li >
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< p > Francisco Jerez (1):< / p >
< ul >
< li > anv: Fix uniform and storage buffer offset alignment limits.< / li >
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< p > Fredrik Höglund (2):< / p >
< ul >
< li > radv: fix dual source blending< / li >
< li > dri3: Fix MakeCurrent without a default framebuffer< / li >
< / ul >
< p > Grazvydas Ignotas (1):< / p >
< ul >
< li > mapi: update the asm code to support x32< / li >
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< p > Heiko Przybyl (1):< / p >
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< li > r600/sb: Fix loop optimization related hangs on eg< / li >
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< p > Ilia Mirkin (1):< / p >
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< li > nouveau: take extra push space into account for pushbuf_space calls< / li >
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< p > Jason Ekstrand (4):< / p >
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< li > i965/generator/tex: Handle an immediate sampler with an indirect texture< / li >
< li > anv/formats: Use the real format for B4G4R4A4_UNORM_PACK16 on gen8< / li >
< li > nir/search: Only allow matching SSA values< / li >
< li > isl: Mark A4B4G4R4_UNORM as supported on gen8< / li >
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< p > Jonas Ådahl (1):< / p >
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< li > egl/wayland: Cleanup private display connection when init fails< / li >
< / ul >
< p > Kenneth Graunke (7):< / p >
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< li > i965: Don't bail on vertex element processing if we need draw params.< / li >
< li > i965: Fix last slot calculations< / li >
< li > i965: Fix texturing in the vec4 TCS and GS backends.< / li >
< li > spirv: Move cursor before calling vtn_ssa_value() in phi 2nd pass.< / li >
< li > i965: Make BLORP disable the NP Z PMA stall fix.< / li >
< li > glsl: Use ir_var_temporary when generating inline functions.< / li >
< li > i965: Properly flush in hsw_pause_transform_feedback().< / li >
< / ul >
< p > Marek Olšák (4):< / p >
< ul >
< li > vdpau: call texture_get_handle while the mutex is being held< / li >
< li > va: call texture_get_handle while the mutex is being held< / li >
< li > radeonsi: for the tess barrier, only use emit_waitcnt on SI and LLVM 3.9+< / li >
< li > radeonsi: don't forget to add HTILE to the buffer list for texturing< / li >
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< p > Michel Dänzer (1):< / p >
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< li > cso: Don't restore nr_samplers in cso_restore_fragment_samplers< / li >
< / ul >
< p > Nanley Chery (3):< / p >
< ul >
< li > anv/cmd_buffer: Fix arrayed depth/stencil attachments< / li >
< li > anv/cmd_buffer: Fix programmed HiZ qpitch< / li >
< li > anv/image: Disable HiZ for depth buffer arrays< / li >
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< p > Nayan Deshmukh (1):< / p >
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< li > st/va: delay calling begin_frame until we have all parameters< / li >
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< p > Rob Clark (1):< / p >
< ul >
< li > freedreno: some fence cleanup< / li >
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< p > Samuel Pitoiset (1):< / p >
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< li > gallium/hud: add missing break in hud_cpufreq_graph_install()< / li >
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< p > Timothy Arceri (3):< / p >
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< li > nir: Turn imov/fmov of undef into undef< / li >
< li > glsl: fix opt_minmax redundancy checks against baserange< / li >
< li > util: fix list_is_singular()< / li >
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< p > Zachary Michaels (1):< / p >
< ul >
< li > radeonsi: Always leave poly_offset in a valid state< / li >
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