2019-07-09 10:09:53 +01:00
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< title > Mesa Release Notes< / title >
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< h1 > The Mesa 3D Graphics Library< / h1 >
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< h1 > Mesa 19.1.2 Release Notes / July 9, 2019< / h1 >
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Mesa 19.1.2 is a bug fix release which fixes bugs found since the 19.1.1 release.
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Mesa 19.1.2 implements the OpenGL 4.5 API, but the version reported by
glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
Some drivers don't support all the features required in OpenGL 4.5. OpenGL
4.5 is < strong > only< / strong > available if requested at context creation.
Compatibility contexts may report a lower version depending on each driver.
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< h2 > SHA256 checksums< / h2 >
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2019-07-09 10:18:55 +01:00
813a144ea8ebefb7b48b6733f3f603855b0f61268d86cc1cc26a6b4be908fcfd mesa-19.1.2.tar.xz
2019-07-09 10:09:53 +01:00
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< h2 > New features< / h2 >
< p > None< / p >
< h2 > Bug fixes< / h2 >
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< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=110702" > Bug 110702< / a > - segfault in radeonsi HEVC hardware decoding with yuv420p10le< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=110783" > Bug 110783< / a > - Mesa 19.1 rc crashing MPV with VAAPI< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=110944" > Bug 110944< / a > - [Bisected] Blender 2.8 crashes when closing certain windows< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=110953" > Bug 110953< / a > - Adding a redundant single-iteration do-while loop causes different image to be rendered< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=110999" > Bug 110999< / a > - 19.1.0: assert in vkAllocateDescriptorSets using immutable samplers on Ivy Bridge< / li >
< li > < a href = "https://bugs.freedesktop.org/show_bug.cgi?id=111019" > Bug 111019< / a > - radv doesn't handle variable descriptor count properly< / li >
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< h2 > Changes< / h2 >
< p > Anuj Phogat (3):< / p >
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< li > Revert "i965/icl: Add WA_2204188704 to disable pixel shader panic dispatch"< / li >
< li > Revert "anv/icl: Add WA_2204188704 to disable pixel shader panic dispatch"< / li >
< li > Revert "iris/icl: Add WA_2204188704 to disable pixel shader panic dispatch"< / li >
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< p > Arfrever Frehtes Taifersar Arahesis (1):< / p >
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< li > meson: Improve detection of Python when using Meson > =0.50.< / li >
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< p > Bas Nieuwenhuizen (2):< / p >
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< li > radv: Only allocate supplied number of descriptors when variable.< / li >
< li > radv: Fix interactions between variable descriptor count and inline uniform blocks.< / li >
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< p > Caio Marcelo de Oliveira Filho (1):< / p >
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< li > spirv: Ignore ArrayStride in OpPtrAccessChain for Workgroup< / li >
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< p > Dylan Baker (2):< / p >
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< li > meson: Add support for using cmake for finding LLVM< / li >
< li > Revert "meson: Add support for using cmake for finding LLVM"< / li >
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< p > Eric Anholt (2):< / p >
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< li > freedreno: Fix UBO load range detection on booleans.< / li >
< li > freedreno: Fix up end range of unaligned UBO loads.< / li >
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< p > Eric Engestrom (1):< / p >
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< li > meson: bump required libdrm version to 2.4.81< / li >
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< p > Gert Wollny (2):< / p >
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< li > gallium: Add CAP for opcode DIV< / li >
< li > vl: Use CS composite shader only if TEX_LZ and DIV are supported< / li >
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< p > Ian Romanick (1):< / p >
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< li > glsl: Don't increase the iteration count when there are no terminators< / li >
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< p > James Clarke (1):< / p >
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< li > meson: GNU/kFreeBSD has DRM/KMS and requires -D_GNU_SOURCE< / li >
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< p > Jason Ekstrand (2):< / p >
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< li > anv/descriptor_set: Only write texture swizzles if we have an image view< / li >
< li > iris: Use a uint16_t for key sizes< / li >
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< p > Jory Pratt (2):< / p >
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< li > util: Heap-allocate 256K zlib buffer< / li >
< li > meson: Search for execinfo.h< / li >
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< p > Juan A. Suarez Romero (3):< / p >
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< li > docs: add sha256 checksums for 19.1.1< / li >
< li > intel: fix wrong format usage< / li >
< li > Update version to 19.1.2< / li >
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< p > Kenneth Graunke (2):< / p >
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< li > iris: Enable PIPE_CAP_SURFACE_REINTERPRET_BLOCKS< / li >
< li > gallium: Make util_copy_image_view handle shader_access< / li >
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< p > Lionel Landwerlin (2):< / p >
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< li > intel/compiler: fix derivative on y axis implementation< / li >
< li > intel/compiler: don't use byte operands for src1 on ICL< / li >
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< p > Nanley Chery (2):< / p >
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< li > intel: Add and use helpers for level0 extent< / li >
< li > isl: Don't align phys_level0_sa by block dimension< / li >
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< p > Nataraj Deshpande (1):< / p >
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< li > anv: Add HAL_PIXEL_FORMAT_IMPLEMENTATION_DEFINED in vk_format< / li >
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< p > Pierre-Eric Pelloux-Prayer (2):< / p >
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< li > mesa: delete framebuffer texture attachment sampler views< / li >
< li > radeon/uvd: fix calc_ctx_size_h265_main10< / li >
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< p > Rob Clark (1):< / p >
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< li > freedreno/a5xx: fix batch leak in fd5 blitter path< / li >
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< p > Sagar Ghuge (1):< / p >
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< li > glsl: Fix round64 conversion function< / li >
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< p > Samuel Pitoiset (1):< / p >
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< li > radv: only enable VK_AMD_gpu_shader_{half_float,int16} on GFX9+< / li >
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< p > Sergii Romantsov (1):< / p >
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< li > i965: leaking of upload-BO with push constants< / li >
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< p > Ville Syrjälä (1):< / p >
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< li > anv/cmd_buffer: Reuse gen8 Cmd{Set, Reset}Event on gen7< / li >
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